[Map] MauriceACs maps
#1

[CENTER]MAP INTERIOR - Hi to everybody, this is my panoramic penthouse!
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#2

These maps are very good, Thank you for realease these maps, Rep+
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#3

Wow *-* very good, +rep !
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#4

Speechless.
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#5

Good job
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#6

I don't know what to say its just amazing.
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#7

Awesome maps, but i have a feel like, I have seen these map somewhere on samp forums... especially the firs and the last map. As i have no proof so Good work
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#8

Nice maps
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#9

Very Good !
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#10

Your maps are pure sex, gg buddy.
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#11

Quote:
Originally Posted by SpikY_
View Post
Awesome maps, but i have a feel like, I have seen these map somewhere on samp forums... especially the firs and the last map. As i have no proof so Good work
Yes, I posted it with my old account but due the spam of too maps it were been deleted so I decided to create a new account with my real nickname and post already everything in just one topic! Thanks for appreciate!
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#12

nice!
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#13

I see a really wonderful job.

Add:

I decided to test your map:

MAP INTERIOR - Hi to everybody, this is my panoramic penthouse!
Code:
CreateDynamicObject(19427,3710.6001000,-496.7000100,3900.3000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (1)
CreateDynamicObject(19427,3712.2000000,-496.7000100,3900.3000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (4)
CreateDynamicObject(19427,3713.8000000,-496.7000100,3900.3000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (5)
CreateDynamicObject(19427,3715.3999000,-496.7000100,3900.3000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19427,3717.0000000,-496.7000100,3900.3000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (7)
CreateDynamicObject(19427,3717.7002000,-497.5000000,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (8)
CreateDynamicObject(19427,3717.7002000,-499.0996100,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (11)
CreateDynamicObject(19427,3717.7000000,-500.7000100,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (12)
CreateDynamicObject(19427,3717.7002000,-502.2998000,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (13)
CreateDynamicObject(19427,3717.7002000,-503.9003900,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (14)
CreateDynamicObject(19427,3717.7002000,-505.5000000,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (15)
CreateDynamicObject(19427,3717.0000000,-506.0000000,3900.2000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (16)
CreateDynamicObject(19427,3715.4004000,-506.0000000,3900.2000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (18)
CreateDynamicObject(19427,3710.6006000,-506.0000000,3900.2000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (21)
CreateDynamicObject(19427,3709.1001000,-506.0000000,3900.2000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (22)
CreateDynamicObject(19427,3708.2998000,-502.0000000,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (25)
CreateDynamicObject(19427,3708.2998000,-500.4003900,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (26)
CreateDynamicObject(19427,3708.2998000,-498.7998000,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (27)
CreateDynamicObject(19427,3708.2998000,-497.2002000,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (28)
CreateDynamicObject(19427,3709.1001000,-496.7000100,3900.3000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (29)
CreateDynamicObject(19384,3713.0000000,-506.0000000,3900.2000000,0.0000000,0.0000000,270.0000000); //object(sandbch_sfw01) (1)
CreateDynamicObject(19384,3712.9004000,-506.0000000,3900.2000000,0.0000000,0.0000000,270.2471900); //object(sandbch_sfw01) (2)
CreateDynamicObject(1506,3712.2002000,-505.9003900,3898.6001000,0.0000000,0.0000000,0.0000000); //object(gen_doorext08) (2)
CreateDynamicObject(19427,3710.9004000,-498.2998000,3901.8999000,359.9670400,89.2364500,269.9890100); //object(cs_landbit_06_a) (32)
CreateDynamicObject(19427,3712.4004000,-498.2998000,3901.8999000,359.9670400,89.2254640,269.9890100); //object(cs_landbit_06_a) (37)
CreateDynamicObject(19427,3714.0000000,-498.2998000,3901.8999000,359.9670400,89.2364500,269.9890100); //object(cs_landbit_06_a) (38)
CreateDynamicObject(19427,3715.6001000,-498.2999900,3901.8999000,359.9670400,89.2419430,269.9890100); //object(cs_landbit_06_a) (39)
CreateDynamicObject(19427,3717.2002000,-498.2998000,3901.8999000,359.9670400,89.2364500,269.9890100); //object(cs_landbit_06_a) (40)
CreateDynamicObject(19427,3709.2998000,-498.2998000,3901.8999000,359.9670400,89.2309570,269.9890100); //object(cs_landbit_06_a) (41)
CreateDynamicObject(19427,3707.7000000,-498.2999900,3901.8999000,359.9670400,89.2419430,269.9890100); //object(cs_landbit_06_a) (43)
CreateDynamicObject(19427,3708.3000000,-497.2000100,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (28)
CreateDynamicObject(19427,3708.2998000,-498.7998000,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (28)
CreateDynamicObject(19427,3708.2998000,-500.4003900,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (28)
CreateDynamicObject(19427,3708.3000000,-502.0000000,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (28)
CreateDynamicObject(19427,3708.2998000,-503.5996100,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (28)
CreateDynamicObject(19427,3708.3000000,-505.2000100,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (28)
CreateDynamicObject(19427,3717.7000000,-497.5000000,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (8)
CreateDynamicObject(19427,3717.7002000,-499.0996100,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (8)
CreateDynamicObject(19427,3717.7002000,-500.5996100,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (8)
CreateDynamicObject(19427,3717.7000000,-502.2000100,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (8)
CreateDynamicObject(19427,3717.7000000,-503.7999900,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (8)
CreateDynamicObject(19427,3717.7000000,-505.2999900,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (8)
CreateDynamicObject(19427,3717.0000000,-506.0000000,3903.7000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (16)
CreateDynamicObject(19427,3715.3999000,-506.0000000,3903.7000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (16)
CreateDynamicObject(19427,3713.7998000,-506.0000000,3903.7000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (16)
CreateDynamicObject(19427,3712.2002000,-506.0000000,3903.7000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (16)
CreateDynamicObject(19427,3710.6001000,-506.0000000,3903.7000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (16)
CreateDynamicObject(19427,3709.0000000,-506.0000000,3903.7000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (16)
CreateDynamicObject(13011,3709.0000000,-503.3999900,3898.6001000,359.4891400,0.7415772,0.7525635); //object(cos_sbanksteps04) (1)
CreateDynamicObject(19379,3713.2998000,-501.2002000,3898.5000000,0.0000000,90.0000000,0.0000000); //object(sfw_boxwest12) (3)
CreateDynamicObject(1798,3714.3000000,-497.7999900,3902.0000000,0.0000000,0.0000000,270.2500000); //object(swank_bed_1) (1)
CreateDynamicObject(19377,3712.7002000,-501.5000000,3905.2000000,0.0000000,89.7473140,0.0000000); //object(freight_interiorsfw) (1)
CreateDynamicObject(2239,3709.8999000,-497.6000100,3902.0000000,0.0000000,0.0000000,60.9993900); //object(cj_mlight16) (1)
CreateDynamicObject(1962,3717.6006000,-497.4003900,3904.3999000,0.0000000,0.0000000,270.9997600); //object(record1) (1)
CreateDynamicObject(1961,3717.6001000,-499.2000100,3903.6001000,0.0000000,0.0000000,92.0000000); //object(record3) (1)
CreateDynamicObject(1960,3717.6001000,-498.2999900,3904.0000000,0.0000000,0.0000000,87.2500000); //object(record2) (1)
CreateDynamicObject(1822,3715.3999000,-499.0000000,3898.6001000,0.0000000,0.0000000,0.0000000); //object(coffee_swank_6) (1)
CreateDynamicObject(2151,3708.7002000,-499.9003900,3898.6001000,0.0000000,0.0000000,89.2500000); //object(cj_k5_low_unit2) (1)
CreateDynamicObject(2153,3708.7002000,-497.2002000,3898.6001000,0.0000000,0.0000000,87.4951170); //object(cj_k5_unit1) (1)
CreateDynamicObject(2154,3708.7000000,-498.6000100,3898.6001000,0.0000000,0.0000000,91.2500000); //object(cj_k5_low_unit1) (1)
CreateDynamicObject(2155,3710.8999000,-497.1000100,3898.3000000,0.0000000,0.0000000,359.7500000); //object(cj_k5_low_unit4) (1)
CreateDynamicObject(2295,3714.6001000,-498.2999900,3901.8999000,0.0000000,0.0000000,228.2500000); //object(cj_beanbag) (1)
CreateDynamicObject(14455,3717.6001000,-505.2000100,3900.2000000,0.0000000,0.0000000,89.5000000); //object(gs_bookcase) (1)
CreateDynamicObject(2155,3710.8999000,-497.7999900,3898.3000000,0.0000000,0.0000000,359.7473100); //object(cj_k5_low_unit4) (4)
CreateDynamicObject(2155,3710.8999000,-498.5000000,3898.3000000,0.0000000,0.0000000,359.7473100); //object(cj_k5_low_unit4) (5)
CreateDynamicObject(1723,3714.2002000,-499.5000000,3898.6001000,0.0000000,0.0000000,90.2471920); //object(mrk_seating1) (1)
CreateDynamicObject(1724,3716.2002000,-500.7002000,3898.6001000,0.0000000,0.0000000,179.7473100); //object(mrk_seating1b) (1)
CreateDynamicObject(1786,3718.0000000,-498.2999900,3899.8999000,0.0000000,0.5000000,271.2500000); //object(swank_tv_4) (1)
CreateDynamicObject(2311,3717.3000000,-499.2000100,3898.6001000,0.0000000,0.0000000,90.0000000); //object(cj_tv_table2) (1)
CreateDynamicObject(948,3714.7998000,-500.5000000,3898.6001000,0.0000000,0.0000000,0.0000000); //object(plant_pot_10) (1)
CreateDynamicObject(2001,3714.2000000,-505.5000000,3898.6001000,0.0000000,0.0000000,0.0000000); //object(nu_plant_ofc) (1)
CreateDynamicObject(2001,3711.8999000,-505.5000000,3898.6001000,0.0000000,0.0000000,0.0000000); //object(nu_plant_ofc) (2)
CreateDynamicObject(2813,3717.2000000,-499.1000100,3899.1001000,0.0000000,0.0000000,0.0000000); //object(gb_novels01) (1)
CreateDynamicObject(1783,3717.2000000,-498.3999900,3899.2000000,0.0000000,0.0000000,269.7500000); //object(swank_video_2) (1)
CreateDynamicObject(2104,3717.6001000,-500.1000100,3898.6001000,0.0000000,0.0000000,270.0000000); //object(swank_hi_fi) (1)
CreateDynamicObject(1668,3715.7998000,-498.5996100,3899.3000000,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (1)
CreateDynamicObject(1669,3715.8999000,-498.5000000,3899.3000000,0.0000000,0.0000000,0.0000000); //object(propwinebotl1) (1)
CreateDynamicObject(1668,3715.8000000,-498.3999900,3899.3000000,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (2)
CreateDynamicObject(1667,3715.7000000,-498.5000000,3899.2000000,0.0000000,0.0000000,0.0000000); //object(propwineglass1) (1)
CreateDynamicObject(1665,3716.1001000,-498.6000100,3899.1001000,0.0000000,0.0000000,0.0000000); //object(propashtray1) (1)
CreateDynamicObject(2249,3717.1001000,-497.7000100,3899.8000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_18) (1)
CreateDynamicObject(18097,3777.7000000,-391.1000100,3924.5000000,0.0000000,0.0000000,94.0000000); //object(light_shard_07) (1)
CreateDynamicObject(1734,3713.3999000,-502.2999900,3905.0000000,0.0000000,0.0000000,0.0000000); //object(cj_mlight2) (2)
CreateDynamicObject(1716,3712.0000000,-497.1000100,3898.6001000,0.0000000,0.0000000,0.0000000); //object(kb_slot_stool) (1)
CreateDynamicObject(1716,3712.0000000,-498.2999900,3898.6001000,0.0000000,0.0000000,0.0000000); //object(kb_slot_stool) (2)
CreateDynamicObject(2270,3716.5000000,-505.3999900,3900.5000000,0.0000000,0.0000000,177.7500000); //object(frame_wood_6) (1)
CreateDynamicObject(2270,3716.0000000,-505.3999900,3900.3000000,0.0000000,0.0000000,177.7478000); //object(frame_wood_6) (2)
CreateDynamicObject(2270,3715.5000000,-505.3999900,3900.1001000,0.0000000,0.0000000,177.7478000); //object(frame_wood_6) (3)
CreateDynamicObject(2270,3710.7000000,-505.3999900,3900.1001000,0.0000000,0.0000000,177.7478000); //object(frame_wood_6) (4)
CreateDynamicObject(2270,3710.2000000,-505.3999900,3900.3000000,0.0000000,0.0000000,177.7478000); //object(frame_wood_6) (5)
CreateDynamicObject(2270,3709.7000000,-505.3999900,3900.5000000,0.0000000,0.0000000,177.7478000); //object(frame_wood_6) (6)
CreateDynamicObject(1716,3711.1001000,-499.1000100,3898.6001000,0.0000000,0.0000000,0.0000000); //object(kb_slot_stool) (3)
CreateDynamicObject(2865,3709.0000000,-499.7998000,3899.7000000,0.0000000,0.0000000,299.9981700); //object(gb_kitchplatecln05) (1)
CreateDynamicObject(2870,3710.7998000,-497.2998000,3899.3000000,0.0000000,0.0000000,0.0000000); //object(gb_ornament05) (1)
CreateDynamicObject(14705,3708.7998000,-497.4003900,3901.3000000,0.0000000,0.0000000,0.0000000); //object(int2vase) (1)
CreateDynamicObject(2079,3708.7998000,-500.9003900,3899.2000000,0.0000000,0.0000000,167.9974400); //object(swank_din_chair_2) (1)
CreateDynamicObject(3850,3714.7000000,-500.0000000,3902.3999000,0.0000000,0.0000000,90.0000000); //object(carshowbann_sfsx) (1)
CreateDynamicObject(3850,3711.2998000,-500.0000000,3902.3999000,0.0000000,0.0000000,90.0000000); //object(carshowbann_sfsx) (2)
CreateDynamicObject(19427,3709.5000000,-497.5000000,3903.7000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (28)
CreateDynamicObject(19427,3708.8000000,-498.2999900,3903.7000000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (16)
CreateDynamicObject(3850,3718.1001000,-500.0000000,3902.3999000,0.0000000,0.0000000,90.0000000); //object(carshowbann_sfsx) (4)
CreateDynamicObject(3850,3714.7002000,-500.0000000,3902.3999000,0.0000000,0.0000000,90.0000000); //object(carshowbann_sfsx) (5)
CreateDynamicObject(2271,3709.0000000,-498.9003900,3903.8000000,0.0000000,0.0000000,0.0000000); //object(frame_wood_1) (1)
CreateDynamicObject(873,3727.3000000,-476.3999900,3880.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procfpatch) (2)
CreateDynamicObject(873,3725.3000000,-490.1000100,3880.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procfpatch) (2)
CreateDynamicObject(874,3706.2000000,-465.6000100,3880.8999000,0.0000000,0.0000000,336.4947500); //object(veg_procgrasspatch) (1)
CreateDynamicObject(874,3700.5000000,-479.1000100,3880.8999000,0.0000000,0.0000000,336.4947500); //object(veg_procgrasspatch) (1)
CreateDynamicObject(874,3706.5000000,-478.8999900,3880.8999000,0.0000000,0.0000000,336.4947500); //object(veg_procgrasspatch) (1)
CreateDynamicObject(19427,3717.0000000,-496.7000100,3903.6001000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (7)
CreateDynamicObject(19427,3715.3999000,-496.7000100,3903.6001000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19427,3713.8000000,-496.7000100,3903.6001000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (5)
CreateDynamicObject(19427,3712.2000000,-496.7000100,3903.6001000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (4)
CreateDynamicObject(19427,3710.6001000,-496.7000100,3903.6001000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (1)
CreateDynamicObject(19427,3709.1001000,-496.7000100,3903.6001000,0.0000000,0.0000000,269.7418200); //object(cs_landbit_06_a) (29)
CreateDynamicObject(19379,3702.8000000,-504.7000100,3898.5000000,0.0000000,90.0000000,0.0000000); //object(sfw_boxwest12) (3)
CreateDynamicObject(19384,3708.3000000,-505.2000100,3900.2000000,0.0000000,0.0000000,359.7500000); //object(sandbch_sfw01) (1)
CreateDynamicObject(19427,3708.3000000,-502.8999900,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (25)
CreateDynamicObject(19427,3707.3999000,-502.7000100,3900.2000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19427,3705.8000000,-502.7000100,3900.2000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19427,3704.2000000,-502.7000100,3900.2000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19427,3707.3000000,-509.5000000,3900.2000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19427,3705.7000000,-509.5000000,3900.2000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19427,3704.1001000,-509.5000000,3900.2000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19427,3702.5000000,-509.5000000,3900.2000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19427,3704.1001000,-503.5000000,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (25)
CreateDynamicObject(19427,3704.1001000,-505.1000100,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (25)
CreateDynamicObject(19427,3704.1001000,-506.7000100,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (25)
CreateDynamicObject(19427,3704.1001000,-508.2999900,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (25)
CreateDynamicObject(19427,3704.1001000,-509.8999900,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (25)
CreateDynamicObject(19377,3703.0000000,-506.2000100,3901.7000000,0.0000000,89.7473140,0.0000000); //object(freight_interiorsfw) (1)
CreateDynamicObject(19427,3708.3000000,-507.6000100,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (25)
CreateDynamicObject(19427,3708.3000000,-509.2000100,3900.2000000,0.0000000,0.0000000,179.9945100); //object(cs_landbit_06_a) (25)
CreateDynamicObject(19427,3708.8999000,-509.5000000,3900.2000000,0.0000000,0.0000000,270.0000000); //object(cs_landbit_06_a) (6)
CreateDynamicObject(19379,3713.3000000,-510.7999900,3898.5000000,0.0000000,90.0000000,0.0000000); //object(sfw_boxwest12) (3)
CreateDynamicObject(1502,3708.3999000,-505.8999900,3898.6001000,0.0000000,0.0000000,90.5000000); //object(gen_doorint04) (1)
CreateDynamicObject(19384,3708.3000000,-505.1000100,3900.2000000,0.0000000,0.0000000,359.7473100); //object(sandbch_sfw01) (1)
CreateDynamicObject(2517,3707.5000000,-509.7000100,3898.6001000,0.0000000,0.0000000,0.0000000); //object(cj_shower1) (1)
CreateDynamicObject(2523,3706.7000000,-508.8999900,3898.6001000,0.0000000,0.0000000,179.0000000); //object(cj_b_sink3) (1)
CreateDynamicObject(2525,3705.1001000,-508.8999900,3898.6001000,0.0000000,0.0000000,179.7500000); //object(cj_toilet4) (1)
CreateDynamicObject(2526,3705.6001000,-503.2000100,3898.6001000,0.0000000,0.0000000,0.0000000); //object(cj_bath4) (1)
CreateDynamicObject(2240,3707.7000000,-503.3999900,3899.2000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_8) (1)
CreateDynamicObject(2240,3704.7000000,-503.3999900,3899.2000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_8) (2)
CreateDynamicObject(2277,3705.2000000,-508.8999900,3900.1001000,0.0000000,0.0000000,173.2500000); //object(frame_fab_2) (1)
CreateDynamicObject(2273,3706.3000000,-503.2999900,3900.3000000,0.0000000,0.0000000,0.0000000); //object(frame_fab_1) (1)
CreateDynamicObject(2026,3706.1001000,-506.1000100,3901.6001000,0.0000000,0.0000000,0.0000000); //object(mrk_shade_tmp) (1)
CreateDynamicObject(1416,3704.2000000,-505.7000100,3898.6001000,0.0000000,0.0000000,90.4943850); //object(dyn_unit) (5)
CreateDynamicObject(1416,3704.2000000,-507.1000100,3898.6001000,0.0000000,0.0000000,90.4888920); //object(dyn_unit) (6)
CreateDynamicObject(2194,3704.5000000,-506.3999900,3899.5000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_2) (1)
CreateDynamicObject(2741,3705.7000000,-509.2999900,3899.8999000,0.0000000,0.0000000,179.0000000); //object(cj_soap_disp) (1)
CreateDynamicObject(2816,3704.5000000,-505.6000100,3899.2000000,0.0000000,0.0000000,274.0000000); //object(gb_bedmags01) (1)
CreateDynamicObject(2828,3704.5000000,-507.0000000,3899.2000000,0.0000000,0.0000000,254.0000000); //object(gb_ornament02) (1)
CreateDynamicObject(2834,3705.8000000,-504.8999900,3898.6001000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (1)
CreateDynamicObject(914,3704.2000000,-506.3999900,3900.3999000,0.0000000,0.0000000,270.0000000); //object(grill) (1)
Instead, the panorama saw bare wall

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#14

Just cool !! keep up bro'
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#15

nice!
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#16

O.M.G, badass maps

Very good choice for the textures, badass job !

+rep
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#17

This is to UP!
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#18

Bahamas Club it spawns me a huge object in the middle of the club..
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#19

Very good .
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#20

Ur maps are ... CoooooooooooooL
Gonna use some +rep
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