[Ayuda] Problema al poner mapas en el gm.
#1

Hola, miren es que coloco en el GM de Grand Larceny este mapa.

Код:
	RemoveBuildingForPlayer(playerid, 955, 1520.1484, 1055.2656, 10.0000, 0.25);
	RemoveBuildingForPlayer(playerid, 955, 2503.1406, 1243.6953, 10.2188, 0.25);
	RemoveBuildingForPlayer(playerid, 955, 2085.7734, 2071.3594, 10.4531, 0.25);
	RemoveBuildingForPlayer(playerid, 955, -862.8281, 1536.6094, 21.9844, 0.25);
	RemoveBuildingForPlayer(playerid, 955, -14.7031, 1175.3594, 18.9531, 0.25);
	RemoveBuildingForPlayer(playerid, 955, -253.7422, 2597.9531, 62.2422, 0.25);
	RemoveBuildingForPlayer(playerid, 955, 201.0156, -107.6172, 0.8984, 0.25);
	RemoveBuildingForPlayer(playerid, 955, 1277.8359, 372.5156, 18.9531, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, 2225.2031, -1153.4219, 1025.9063, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, 2576.7031, -1284.4297, 1061.0938, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 330.6797, 178.5000, 1020.0703, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 331.9219, 178.5000, 1020.0703, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 350.9063, 206.0859, 1008.4766, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 361.5625, 158.6172, 1008.4766, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 371.5938, 178.4531, 1020.0703, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 374.8906, 188.9766, 1008.4766, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, 2155.9063, 1606.7734, 1000.0547, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, 2209.9063, 1607.1953, 1000.0547, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 2155.8438, 1607.8750, 1000.0625, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 2202.4531, 1617.0078, 1000.0625, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 2209.2422, 1621.2109, 1000.0625, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 2222.3672, 1602.6406, 1000.0625, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, 2222.2031, 1606.7734, 1000.0547, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, -19.0391, -57.8359, 1003.6328, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, -36.1484, -57.8750, 1003.6328, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, -16.1172, -91.6406, 1003.6328, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, -17.5469, -91.7109, 1003.6328, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, -16.5313, -140.2969, 1003.6328, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, -15.1016, -140.2266, 1003.6328, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, -33.8750, -186.7656, 1003.6328, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, -32.4453, -186.6953, 1003.6328, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, -35.7266, -140.2266, 1003.6328, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, 495.9688, -24.3203, 1000.7344, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 500.5625, -1.3672, 1000.7344, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, 501.8281, -1.4297, 1000.7344, 0.25);
	RemoveBuildingForPlayer(playerid, 1775, 373.8281, -178.1406, 1000.7344, 0.25);
	RemoveBuildingForPlayer(playerid, 1776, 379.0391, -178.8828, 1000.7344, 0.25);
	CreateObject(1226, 766.20001, -1324.19995, 16.30000,   0.00000, 0.00000, 270.00000);
	CreateObject(1291, 767.50000, -1325.59998, 13.10000,   0.00000, 0.00000, 0.00000);
	CreateObject(18284, 760.90002, -1334.19995, 15.50000,   0.00000, 0.00000, 90.00000);
	CreateObject(18284, 741.50000, -1334.09998, 15.50000,   0.00000, 0.00000, 90.00000);
	CreateObject(643, 771.09998, -1365.40002, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(643, 763.09998, -1369.50000, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(643, 762.59998, -1365.50000, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(627, 772.70001, -1367.69995, 14.40000,   0.00000, 0.00000, 0.00000);
	CreateObject(627, 760.50000, -1364.80005, 14.40000,   0.00000, 0.00000, 0.00000);
	CreateObject(18284, 734.79242, -1350.86365, 15.50000,   0.00000, 0.00000, 0.00000);
	CreateObject(3472, 765.29999, -1373.80005, 12.60000,   0.00000, 0.00000, 0.00000);
	CreateObject(640, 773.59998, -1381.90002, 13.30000,   0.00000, 0.00000, 0.00000);
	CreateObject(640, 773.59998, -1377.09998, 13.20000,   0.00000, 0.00000, 0.00000);
	CreateObject(640, 773.59998, -1371.69995, 13.20000,   0.00000, 0.00000, 0.00000);
	CreateObject(640, 773.70001, -1366.40002, 13.20000,   0.00000, 0.00000, 0.00000);
	CreateObject(640, 765.90002, -1363.19995, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(640, 771.40002, -1363.30005, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(640, 760.59998, -1363.19995, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(643, 766.90002, -1365.09998, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(643, 770.59998, -1369.40002, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(643, 766.50000, -1369.90002, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(643, 770.09998, -1373.90002, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(14399, 766.40002, -1381.50000, 12.70000,   0.00000, 0.00000, 0.00000);
	CreateObject(1505, 754.71124, -1363.96985, 12.55333,   0.00000, 0.00000, 90.00000);
	CreateObject(1505, 754.75293, -1363.95422, 12.55330,   0.00000, 0.00000, 270.00000);
	CreateObject(19786, 754.61298, -1372.12537, 15.25470,   0.00000, 0.00000, 90.00000);
	CreateObject(643, 760.01318, -1367.83276, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(643, 760.08551, -1372.01868, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(643, 762.48358, -1374.99927, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(643, 765.65173, -1375.67920, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(643, 769.89911, -1377.32764, 13.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(627, 772.46564, -1372.41760, 14.40000,   0.00000, 0.00000, 0.00000);
	CreateObject(969, 774.06531, -1330.17529, 12.68220,   0.00000, 0.00000, 0.00000);
	CreateObject(969, 781.85291, -1384.88281, 12.68220,   0.00000, 0.00000, 180.00000);
	CreateObject(5837, 785.36511, -1334.86938, 14.00000,   0.00000, 0.00000, 90.00000);
	CreateObject(5837, 784.93213, -1379.85181, 14.40000,   0.00000, 0.00000, 90.00000);
	CreateObject(19893, 785.58289, -1331.94165, 13.67248,   0.00000, 0.00000, 0.00000);
	CreateObject(1663, 785.29712, -1332.93005, 13.25190,   0.00000, 0.00000, 180.00000);
	CreateObject(955, 786.50330, -1339.95129, 13.00000,   0.00000, 0.00000, 270.00000);
	CreateObject(956, 786.55939, -1341.17126, 12.95400,   0.00000, 0.00000, 270.00000);
	CreateObject(18755, 738.49231, -1372.95251, 26.07000,   0.00000, 0.00000, 180.00000);
	CreateObject(18758, 742.58685, -1373.11621, 25.87500,   0.00000, 0.00000, 360.00000);
	CreateObject(3928, 748.05908, -1379.35889, 24.69000,   0.00000, 0.00000, 0.00000);
	CreateVehicle(582, 766.3630, -1333.9744, 13.5020, 180.0000, -1, -1, 100);
	CreateVehicle(582, 761.5146, -1333.9756, 13.5020, 180.0000, -1, -1, 100);
	CreateVehicle(582, 755.5692, -1334.3777, 13.5020, 180.0000, -1, -1, 100);
	CreateVehicle(582, 747.1383, -1334.4325, 13.5020, 180.0000, -1, -1, 100);
	CreateVehicle(521, 751.3992, -1336.8993, 13.5020, 180.0000, -1, -1, 100);
	CreateVehicle(521, 742.8789, -1336.6726, 13.5020, 180.0000, -1, -1, 100);
	CreateVehicle(487, 747.3806, -1379.4086, 25.7477, 90.0000, -1, -1, 100);
Bueno, esto lo creй yo, pero al colocarlo en el gm me tira estos problemas.


Код:
Servidor Samp\gamemodes\grandlarc.pwn(476) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(477) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(478) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(479) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(480) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(481) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(482) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(483) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(484) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(485) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(486) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(487) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(488) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(489) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(490) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(491) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(492) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(493) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(494) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(495) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(496) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(497) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(498) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(499) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(500) : error 017: undefined symbol "playerid"
Servidor Samp\gamemodes\grandlarc.pwn(501) : error 017: undefined symbol "playerid"
Pido ayuda a ustedes porque no entiendo el problema, bueno, espero que tenga solucion no?. Gracias igualmente de antemano.
Reply
#2

Los debes poner en donde corresponde:
pawn Код:
public OnGameModeInit()
{
    CreateObject(1226, 766.20001, -1324.19995, 16.30000,   0.00000, 0.00000, 270.00000);
    CreateObject(1291, 767.50000, -1325.59998, 13.10000,   0.00000, 0.00000, 0.00000);
    CreateObject(18284, 760.90002, -1334.19995, 15.50000,   0.00000, 0.00000, 90.00000);
    CreateObject(18284, 741.50000, -1334.09998, 15.50000,   0.00000, 0.00000, 90.00000);
    CreateObject(643, 771.09998, -1365.40002, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(643, 763.09998, -1369.50000, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(643, 762.59998, -1365.50000, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(627, 772.70001, -1367.69995, 14.40000,   0.00000, 0.00000, 0.00000);
    CreateObject(627, 760.50000, -1364.80005, 14.40000,   0.00000, 0.00000, 0.00000);
    CreateObject(18284, 734.79242, -1350.86365, 15.50000,   0.00000, 0.00000, 0.00000);
    CreateObject(3472, 765.29999, -1373.80005, 12.60000,   0.00000, 0.00000, 0.00000);
    CreateObject(640, 773.59998, -1381.90002, 13.30000,   0.00000, 0.00000, 0.00000);
    CreateObject(640, 773.59998, -1377.09998, 13.20000,   0.00000, 0.00000, 0.00000);
    CreateObject(640, 773.59998, -1371.69995, 13.20000,   0.00000, 0.00000, 0.00000);
    CreateObject(640, 773.70001, -1366.40002, 13.20000,   0.00000, 0.00000, 0.00000);
    CreateObject(640, 765.90002, -1363.19995, 13.20000,   0.00000, 0.00000, 90.00000);
    CreateObject(640, 771.40002, -1363.30005, 13.20000,   0.00000, 0.00000, 90.00000);
    CreateObject(640, 760.59998, -1363.19995, 13.20000,   0.00000, 0.00000, 90.00000);
    CreateObject(643, 766.90002, -1365.09998, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(643, 770.59998, -1369.40002, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(643, 766.50000, -1369.90002, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(643, 770.09998, -1373.90002, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(14399, 766.40002, -1381.50000, 12.70000,   0.00000, 0.00000, 0.00000);
    CreateObject(1505, 754.71124, -1363.96985, 12.55333,   0.00000, 0.00000, 90.00000);
    CreateObject(1505, 754.75293, -1363.95422, 12.55330,   0.00000, 0.00000, 270.00000);
    CreateObject(19786, 754.61298, -1372.12537, 15.25470,   0.00000, 0.00000, 90.00000);
    CreateObject(643, 760.01318, -1367.83276, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(643, 760.08551, -1372.01868, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(643, 762.48358, -1374.99927, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(643, 765.65173, -1375.67920, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(643, 769.89911, -1377.32764, 13.00000,   0.00000, 0.00000, 0.00000);
    CreateObject(627, 772.46564, -1372.41760, 14.40000,   0.00000, 0.00000, 0.00000);
    CreateObject(969, 774.06531, -1330.17529, 12.68220,   0.00000, 0.00000, 0.00000);
    CreateObject(969, 781.85291, -1384.88281, 12.68220,   0.00000, 0.00000, 180.00000);
    CreateObject(5837, 785.36511, -1334.86938, 14.00000,   0.00000, 0.00000, 90.00000);
    CreateObject(5837, 784.93213, -1379.85181, 14.40000,   0.00000, 0.00000, 90.00000);
    CreateObject(19893, 785.58289, -1331.94165, 13.67248,   0.00000, 0.00000, 0.00000);
    CreateObject(1663, 785.29712, -1332.93005, 13.25190,   0.00000, 0.00000, 180.00000);
    CreateObject(955, 786.50330, -1339.95129, 13.00000,   0.00000, 0.00000, 270.00000);
    CreateObject(956, 786.55939, -1341.17126, 12.95400,   0.00000, 0.00000, 270.00000);
    CreateObject(18755, 738.49231, -1372.95251, 26.07000,   0.00000, 0.00000, 180.00000);
    CreateObject(18758, 742.58685, -1373.11621, 25.87500,   0.00000, 0.00000, 360.00000);
    CreateObject(3928, 748.05908, -1379.35889, 24.69000,   0.00000, 0.00000, 0.00000);
    CreateVehicle(582, 766.3630, -1333.9744, 13.5020, 180.0000, -1, -1, 100);
    CreateVehicle(582, 761.5146, -1333.9756, 13.5020, 180.0000, -1, -1, 100);
    CreateVehicle(582, 755.5692, -1334.3777, 13.5020, 180.0000, -1, -1, 100);
    CreateVehicle(582, 747.1383, -1334.4325, 13.5020, 180.0000, -1, -1, 100);
    CreateVehicle(521, 751.3992, -1336.8993, 13.5020, 180.0000, -1, -1, 100);
    CreateVehicle(521, 742.8789, -1336.6726, 13.5020, 180.0000, -1, -1, 100);
    CreateVehicle(487, 747.3806, -1379.4086, 25.7477, 90.0000, -1, -1, 100);
    return 1;
}

public OnPlayerConnect(playerid)
{
    RemoveBuildingForPlayer(playerid, 955, 1520.1484, 1055.2656, 10.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 955, 2503.1406, 1243.6953, 10.2188, 0.25);
    RemoveBuildingForPlayer(playerid, 955, 2085.7734, 2071.3594, 10.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 955, -862.8281, 1536.6094, 21.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 955, -14.7031, 1175.3594, 18.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 955, -253.7422, 2597.9531, 62.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 955, 201.0156, -107.6172, 0.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 955, 1277.8359, 372.5156, 18.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, 2225.2031, -1153.4219, 1025.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, 2576.7031, -1284.4297, 1061.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 330.6797, 178.5000, 1020.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 331.9219, 178.5000, 1020.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 350.9063, 206.0859, 1008.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 361.5625, 158.6172, 1008.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 371.5938, 178.4531, 1020.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 374.8906, 188.9766, 1008.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, 2155.9063, 1606.7734, 1000.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, 2209.9063, 1607.1953, 1000.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 2155.8438, 1607.8750, 1000.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 2202.4531, 1617.0078, 1000.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 2209.2422, 1621.2109, 1000.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 2222.3672, 1602.6406, 1000.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, 2222.2031, 1606.7734, 1000.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, -19.0391, -57.8359, 1003.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, -36.1484, -57.8750, 1003.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, -16.1172, -91.6406, 1003.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, -17.5469, -91.7109, 1003.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, -16.5313, -140.2969, 1003.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, -15.1016, -140.2266, 1003.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, -33.8750, -186.7656, 1003.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, -32.4453, -186.6953, 1003.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, -35.7266, -140.2266, 1003.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, 495.9688, -24.3203, 1000.7344, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 500.5625, -1.3672, 1000.7344, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, 501.8281, -1.4297, 1000.7344, 0.25);
    RemoveBuildingForPlayer(playerid, 1775, 373.8281, -178.1406, 1000.7344, 0.25);
    RemoveBuildingForPlayer(playerid, 1776, 379.0391, -178.8828, 1000.7344, 0.25);
    return 1;
}
Reply
#3

Oh.... almenos que preguntй por que si no jodнa la pc.. Lo irй a agregar, gracias!
Reply
#4

Jajaja, tu PC estaba gritando "SOS"!
Reply
#5

Sн jajaja.

Tengo un problema de nuevo, se agregaron los objetos sн, pero me metн en el servidor y vн los objetos que quitй.


Mira te doy una ss.



Aquн yo habнa quitado la escalera y los contenedores que estбn al lado derecho. Gracias igualmente xd.
Reply
#6

Entonces el codigo de remover esos objetos esta mal, hazlos de nuevo con una herramenta especializada para eso, ya sea Map Constuction, MTA, in-game mapper, etc.
Reply
#7

Los quitй con Map Construction, pero intentarй con in-game mapper, ya que en MTA creo que no se quitan, o si pero solo para mta y no para samp.
Reply
#8

Quote:
Originally Posted by Dac228
Посмотреть сообщение
Sн jajaja.

Tengo un problema de nuevo, se agregaron los objetos sн, pero me metн en el servidor y vн los objetos que quitй.


Mira te doy una ss.



Aquн yo habнa quitado la escalera y los contenedores que estбn al lado derecho. Gracias igualmente xd.
Como hicistes para que te aparesca el chatlog de muertes?
Reply
#9

Quote:
Originally Posted by EloyGonzalez
Посмотреть сообщение
Como hicistes para que te aparesca el chatlog de muertes?
Si te refieres a que cuando muera aparezca ese ''mensaje'' de muerte, pues es fбcil.

Se hace asн:

En OnPlayerDeath:

Код:
SendDeathMessage(killerid,playerid,reason);
Reply
#10

Quote:
Originally Posted by Kevln
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Eso fue lo que hizo... O como le dije que lo haga.
Sн, eso fue lo que hize, pero igualmente nada.

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Originally Posted by EloyGonzalez
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Como hicistes para que te aparesca el chatlog de muertes?
No me acuerdo que le movн pero cree un comando de /kill y me empezу a aparecer.
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