13.04.2017, 07:15
Update v4.1.2:
- Added functions:
- Added Universal function:
- Added Stream3D function:
- Added Streamer function:
- Added OrientationCube3D
- Added functions:
PHP Code:
//x,y,z - cube center point, rx,ry,rz - cube rotations
GetRandomPointInCube3D(Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,Float:size_x,Float:size_y,Float:size_z,&Float:tx,&Float:ty,&Float:tz);
GetRandomPointOnCube3D(Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,Float:size_x,Float:size_y,Float:size_z,&Float:tx,&Float:ty,&Float:tz);
bool:IsPointInCube3D(Float:px,Float:py,Float:pz,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,Float:size_x,Float:size_y,Float:size_z);
bool:IsPlayerInCube3D(playerid,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,Float:size_x,Float:size_y,Float:size_z);
GetCube3DPoint(OrientationCube3D:orientation,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,Float:size_x,Float:size_y,Float:size_z,&Float:tx,&Float:ty,&Float:tz);
PHP Code:
bool:IsElementInCube3D(elementid,Item3D_Type:element_type,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,Float:size_x,Float:size_y,Float:size_z);
PHP Code:
Stream:StreamCube3D(Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,Float:size_x,Float:size_y,Float:size_z);
PHP Code:
bool:GetRandomPointInDynamicArea(STREAMER_TAG_AREA areaid,&Float:tx,&Float:ty,&Float:tz);
PHP Code:
o_left_back_down
o_right_back_down
o_right_front_down
o_left_front_down
o_left_back_up
o_right_back_up
o_right_front_up
o_left_front_up