pawn Код:
public OnPlayerRegister
(playerid, password
[]){ if(IsPlayerConnected
(playerid
)) { new string3
[64];
new playername3
[MAX_PLAYER_NAME
];
GetPlayerName
(playerid, playername3,
sizeof(playername3
));
format(string3,
sizeof(string3
),
"Players/%s.ini", playername3
);
new File: hFile
= fopen(string3, io_write
);
DisablePlayerCheckpoint
(playerid
);
if (hFile
) { strmid(JogadorInfo
[playerid
][pKey
], password,
0,
strlen(password
),
255);
new var
[32];
format(var,
32,
"Key=%s\n", JogadorInfo
[playerid
][pKey
]);fwrite
(hFile, var
);
JogadorInfo
[playerid
][pCash
] = GetPlayerMoneyEx
(playerid
);
format(var,
32,
"Level=%d\n",JogadorInfo
[playerid
][pLevel
]);fwrite
(hFile, var
);
format(var,
32,
"AdminLevel=%d\n",JogadorInfo
[playerid
][pAdmin
]);fwrite
(hFile, var
);
format(var,
32,
"VipLevel=%d\n",JogadorInfo
[playerid
][pVIP
]);fwrite
(hFile, var
);
format(var,
32,
"SocioLevel=%d\n",JogadorInfo
[playerid
][pSocio
]);fwrite
(hFile, var
);
format(var,
32,
"HorasJogadas=%d\n",JogadorInfo
[playerid
][pConnectTime
]);fwrite
(hFile, var
);
format(var,
32,
"Registrado=%d\n",JogadorInfo
[playerid
][pReg
]);fwrite
(hFile, var
);
format(var,
32,
"Sexo=%d\n",JogadorInfo
[playerid
][pSex
]);fwrite
(hFile, var
);
format(var,
32,
"Caixinha=%d\n",JogadorInfo
[playerid
][pCaixinha
]);fwrite
(hFile, var
);
format(var,
32,
"Respeito=%d\n",JogadorInfo
[playerid
][pExp
]);fwrite
(hFile, var
);
format(var,
32,
"Dinamite=%d\n",JogadorInfo
[playerid
][pDina
]);fwrite
(hFile, var
);
format(var,
32,
"Money=%d\n",JogadorInfo
[playerid
][pCash
]);fwrite
(hFile, var
);
format(var,
32,
"Banco=%d\n",JogadorInfo
[playerid
][pConta
]);fwrite
(hFile, var
);
format(var,
32,
"Crimes=%d\n",JogadorInfo
[playerid
][pCrimes
]);fwrite
(hFile, var
);
format(var,
32,
"Kills=%d\n",JogadorInfo
[playerid
][pKills
]);fwrite
(hFile, var
);
format(var,
32,
"Deaths=%d\n",JogadorInfo
[playerid
][pDeaths
]);fwrite
(hFile, var
);
format(var,
32,
"AgendaTelefonica=%d\n",JogadorInfo
[playerid
][pAgendaT
]);fwrite
(hFile, var
);
format(var,
32,
"LottoNr=%d\n",JogadorInfo
[playerid
][pLottoNr
]);fwrite
(hFile, var
);
format(var,
32,
"Emprego=%d\n",JogadorInfo
[playerid
][pEmprego
]);fwrite
(hFile, var
);
format(var,
32,
"Salario=%d\n",JogadorInfo
[playerid
][pSalario
]);fwrite
(hFile, var
);
format(var,
32,
"HeadValue=%d\n",JogadorInfo
[playerid
][pHeadValue
]);fwrite
(hFile, var
);
format(var,
32,
"Jailed=%d\n",JogadorInfo
[playerid
][pJailed
]);fwrite
(hFile, var
);
format(var,
32,
"JailTime=%d\n",JogadorInfo
[playerid
][pJailTime
]);fwrite
(hFile, var
);
format(var,
32,
"Materiais=%d\n",JogadorInfo
[playerid
][pMats
]);fwrite
(hFile, var
);
format(var,
32,
"Maconha=%d\n",JogadorInfo
[playerid
][pMaconha
]);fwrite
(hFile, var
);
format(var,
32,
"Cocaina=%d\n",JogadorInfo
[playerid
][pCocaina
]);fwrite
(hFile, var
);
format(var,
32,
"Crack=%d\n",JogadorInfo
[playerid
][pCrack
]);fwrite
(hFile, var
);
format(var,
32,
"Lider=%d\n",JogadorInfo
[playerid
][pLider
]);fwrite
(hFile, var
);
format(var,
32,
"Membro=%d\n",JogadorInfo
[playerid
][pMembro
]);fwrite
(hFile, var
);
format(var,
32,
"Cargo=%d\n",JogadorInfo
[playerid
][pCargo
]);fwrite
(hFile, var
);
format(var,
32,
"Skin=%d\n",JogadorInfo
[playerid
][pSkin
]);fwrite
(hFile, var
);
format(var,
32,
"SkinAntiga=%d\n",skincop
[playerid
]);fwrite
(hFile, var
);
format(var,
32,
"ContractTime=%d\n",JogadorInfo
[playerid
][pContractTime
]);fwrite
(hFile, var
);
format(var,
32,
"DetSkill=%d\n",JogadorInfo
[playerid
][pDetSkill
]);fwrite
(hFile, var
);
format(var,
32,
"LawSkill=%d\n",JogadorInfo
[playerid
][pLawSkill
]);fwrite
(hFile, var
);
format(var,
32,
"MechSkill=%d\n",JogadorInfo
[playerid
][pMechSkill
]);fwrite
(hFile, var
);
format(var,
32,
"DrogasSkill=%d\n",JogadorInfo
[playerid
][pDrogasSkill
]);fwrite
(hFile, var
);
format(var,
32,
"pSHealth=%.1f\n",JogadorInfo
[playerid
][pSHealth
]);fwrite
(hFile, var
);
format(var,
32,
"Team=%d\n",JogadorInfo
[playerid
][pTeam
]);fwrite
(hFile, var
);
format(var,
32,
"Celular=%d\n",JogadorInfo
[playerid
][pPnumber
]);fwrite
(hFile, var
);
format(var,
32,
"Casa=%d\n",JogadorInfo
[playerid
][pPHousekey
]);fwrite
(hFile, var
);
format(var,
32,
"Bizz=%d\n",JogadorInfo
[playerid
][pPbiskey
]);fwrite
(hFile, var
);
format(var,
32,
"Spawn=%d\n",JogadorInfo
[playerid
][pSpawn
]);fwrite
(hFile, var
);
format(var,
32,
"SpawnLS=%d\n",JogadorInfo
[playerid
][pSpawnLS
]);fwrite
(hFile, var
);
format(var,
32,
"Cidade=%d\n",JogadorInfo
[playerid
][pCidade
]);fwrite
(hFile, var
);
format(var,
32,
"SafeMaconha=%d\n",JogadorInfo
[playerid
][pSafeDrogas
]);fwrite
(hFile, var
);
format(var,
32,
"SafeCocaina=%d\n",JogadorInfo
[playerid
][pSafeDrogas2
]);fwrite
(hFile, var
);
format(var,
32,
"SafeCrack=%d\n",JogadorInfo
[playerid
][pSafeDrogas3
]);fwrite
(hFile, var
);
format(var,
32,
"Veiculo=%d\n",JogadorInfo
[playerid
][pVeiculo
]);fwrite
(hFile, var
);
format(var,
32,
"CarroVIP=%d\n",JogadorInfo
[playerid
][pCarKey
]);fwrite
(hFile, var
);
format(var,
32,
"NivelProcurado=%d\n",WantedPoints
[playerid
]);fwrite
(hFile, var
);
format(var,
32,
"Galao=%d\n",Galao
[playerid
]);fwrite
(hFile, var
);
format(var,
32,
"SafeMateriais=%d\n",JogadorInfo
[playerid
][psMats
]);fwrite
(hFile, var
);
if ((JogadorInfo
[playerid
][pPos_x
]==0.0 && JogadorInfo
[playerid
][pPos_y
]==0.0 && JogadorInfo
[playerid
][pPos_z
]==0.0)) { JogadorInfo
[playerid
][pPos_x
] = 1684.9;
JogadorInfo
[playerid
][pPos_y
] = -2244.5;
JogadorInfo
[playerid
][pPos_z
] = 13.5;
} if(Spectate
[playerid
] != 255) { JogadorInfo
[playerid
][pPos_x
] = Unspec
[playerid
][sPx
];
JogadorInfo
[playerid
][pPos_y
] = Unspec
[playerid
][sPy
];
JogadorInfo
[playerid
][pPos_z
] = Unspec
[playerid
][sPz
];
JogadorInfo
[playerid
][pInt
] = Unspec
[playerid
][sPint
];
JogadorInfo
[playerid
][pLocal
] = Unspec
[playerid
][sLocal
];
} format(var,
32,
"Pos_x=%.1f\n",JogadorInfo
[playerid
][pPos_x
]);fwrite
(hFile, var
);
format(var,
32,
"Pos_y=%.1f\n",JogadorInfo
[playerid
][pPos_y
]);fwrite
(hFile, var
);
format(var,
32,
"Pos_z=%.1f\n",JogadorInfo
[playerid
][pPos_z
]);fwrite
(hFile, var
);
format(var,
32,
"CarLic=%d\n",JogadorInfo
[playerid
][pCarLic
]);fwrite
(hFile, var
);
format(var,
32,
"MotoLic=%d\n",JogadorInfo
[playerid
][pMotoLic
]);fwrite
(hFile, var
);
format(var,
32,
"FlyLic=%d\n",JogadorInfo
[playerid
][pFlyLic
]);fwrite
(hFile, var
);
format(var,
32,
"BoatLic=%d\n",JogadorInfo
[playerid
][pBoatLic
]);fwrite
(hFile, var
);
format(var,
32,
"CamOniLic=%d\n",JogadorInfo
[playerid
][pCamOniLic
]);fwrite
(hFile, var
);
format(var,
32,
"GunLic=%d\n",JogadorInfo
[playerid
][pGunLic
]);fwrite
(hFile, var
);
format(var,
32,
"PayDay=%d\n",JogadorInfo
[playerid
][pPayDay
]);fwrite
(hFile, var
);
format(var,
32,
"DrugPerk=%d\n",JogadorInfo
[playerid
][pDrugPerk
]);fwrite
(hFile, var
);
format(var,
32,
"Tutorial=%d\n",JogadorInfo
[playerid
][pTut
]);fwrite
(hFile, var
);
format(var,
32,
"Avisos=%d\n",JogadorInfo
[playerid
][pAvisos
]);fwrite
(hFile, var
);
format(var,
32,
"Married=%d\n",JogadorInfo
[playerid
][pMarried
]);fwrite
(hFile, var
);
format(var,
32,
"MarriedTo=%s\n",JogadorInfo
[playerid
][pMarriedTo
]);fwrite
(hFile, var
);
format(var,
32,
"Luta=%d\n",JogadorInfo
[playerid
][pLuta
]);fwrite
(hFile, var
);
format(var,
32,
"Dorgado=%d\n",JogadorInfo
[playerid
][pDorgado
]);fwrite
(hFile, var
);
format(var,
32,
"Dorgado2=%d\n",JogadorInfo
[playerid
][pDorgado2
]);fwrite
(hFile, var
);
format(var,
32,
"Doenca=%d\n",JogadorInfo
[playerid
][pDoenca
]);fwrite
(hFile, var
);
format(var,
32,
"Creditos=%d\n",JogadorInfo
[playerid
][pCreditos
]);fwrite
(hFile, var
);
format(var,
32,
"LU=%s\n",JogadorInfo
[playerid
][pLastLogin
]);fwrite
(hFile, var
);
format(var,
32,
"Gun1=%d\n", JogadorInfo
[playerid
][pGun1
]);fwrite
(hFile, var
);
format(var,
32,
"Gun2=%d\n", JogadorInfo
[playerid
][pGun2
]);fwrite
(hFile, var
);
format(var,
32,
"Gun3=%d\n", JogadorInfo
[playerid
][pGun3
]);fwrite
(hFile, var
);
format(var,
32,
"Gun4=%d\n", JogadorInfo
[playerid
][pGun4
]);fwrite
(hFile, var
);
format(var,
32,
"Gun5=%d\n", JogadorInfo
[playerid
][pGun5
]);fwrite
(hFile, var
);
format(var,
32,
"Gun6=%d\n", JogadorInfo
[playerid
][pGun6
]);fwrite
(hFile, var
);
format(var,
32,
"Gun7=%d\n", JogadorInfo
[playerid
][pGun7
]);fwrite
(hFile, var
);
format(var,
32,
"Gun8=%d\n", JogadorInfo
[playerid
][pGun8
]);fwrite
(hFile, var
);
format(var,
32,
"Gun9=%d\n", JogadorInfo
[playerid
][pGun9
]);fwrite
(hFile, var
);
format(var,
32,
"Gun10=%d\n", JogadorInfo
[playerid
][pGun10
]);fwrite
(hFile, var
);
format(var,
32,
"Gun11=%d\n", JogadorInfo
[playerid
][pGun11
]);fwrite
(hFile, var
);
format(var,
32,
"Gun12=%d\n", JogadorInfo
[playerid
][pGun12
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo1=%d\n", JogadorInfo
[playerid
][pAmmo1
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo2=%d\n", JogadorInfo
[playerid
][pAmmo2
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo3=%d\n", JogadorInfo
[playerid
][pAmmo3
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo4=%d\n", JogadorInfo
[playerid
][pAmmo4
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo5=%d\n", JogadorInfo
[playerid
][pAmmo5
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo6=%d\n", JogadorInfo
[playerid
][pAmmo6
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo7=%d\n", JogadorInfo
[playerid
][pAmmo7
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo8=%d\n", JogadorInfo
[playerid
][pAmmo8
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo9=%d\n", JogadorInfo
[playerid
][pAmmo9
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo10=%d\n", JogadorInfo
[playerid
][pAmmo10
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo11=%d\n", JogadorInfo
[playerid
][pAmmo11
]);fwrite
(hFile, var
);
format(var,
32,
"Ammo12=%d\n", JogadorInfo
[playerid
][pAmmo12
]);fwrite
(hFile, var
);
format(var,
32,
"RoubosEvitados=%d\n",JogadorInfo
[playerid
][pRoubosEvitados
]);fwrite
(hFile, var
);
format(var,
32,
"Sequestros=%d\n",JogadorInfo
[playerid
][pSequestros
]);fwrite
(hFile, var
);
format(var,
32,
"Multas=%d\n",JogadorInfo
[playerid
][pMultas
]);fwrite
(hFile, var
);
format(var,
32,
"Maconheiro=%d\n",JogadorInfo
[playerid
][pMaconheiro
]);fwrite
(hFile, var
);
format(var,
32,
"Cheirador=%d\n",JogadorInfo
[playerid
][pCheirador
]);fwrite
(hFile, var
);
format(var,
32,
"Cracudo=%d\n",JogadorInfo
[playerid
][pCracudo
]);fwrite
(hFile, var
);
format(var,
32,
"Preso=%d\n",JogadorInfo
[playerid
][pPreso
]);fwrite
(hFile, var
);
format(var,
32,
"Carcereiro=%d\n",JogadorInfo
[playerid
][pCarcereiro
]);fwrite
(hFile, var
);
format(var,
32,
"CaзadorRecompensas=%d\n",JogadorInfo
[playerid
][pCacador
]);fwrite
(hFile, var
);
format(var,
32,
"AtiradorElite=%d\n",JogadorInfo
[playerid
][pAtiradorElite
]);fwrite
(hFile, var
);
format(var,
32,
"Bazucador=%d\n",JogadorInfo
[playerid
][pBazucador
]);fwrite
(hFile, var
);
format(var,
32,
"Assaltante=%d\n",JogadorInfo
[playerid
][pAssaltante
]);fwrite
(hFile, var
);
format(var,
32,
"Ladrao=%d\n",JogadorInfo
[playerid
][pLadrao
]);fwrite
(hFile, var
);
format(var,
32,
"Dominador=%d\n",JogadorInfo
[playerid
][pDominador
]);fwrite
(hFile, var
);
format(var,
32,
"Traficante=%d\n",JogadorInfo
[playerid
][pTraficante
]);fwrite
(hFile, var
);
format(var,
32,
"Matador=%d\n",JogadorInfo
[playerid
][pMatador
]);fwrite
(hFile, var
);
format(var,
32,
"Incendiario=%d\n",JogadorInfo
[playerid
][pIncendio
]);fwrite
(hFile, var
);
format(var,
32,
"Apagado=%d\n",JogadorInfo
[playerid
][pApagado
]);fwrite
(hFile, var
);
format(var,
32,
"Alcolatra=%d\n",JogadorInfo
[playerid
][pAlcolatra
]);fwrite
(hFile, var
);
format(var,
32,
"Criminoso=%d\n",JogadorInfo
[playerid
][pCriminoso
]);fwrite
(hFile, var
);
format(var,
32,
"Winner=%d\n",JogadorInfo
[playerid
][pWinner
]);fwrite
(hFile, var
);
format(var,
32,
"TituloScripter=%d\n",JogadorInfo
[playerid
][pTituloScripter
]);fwrite
(hFile, var
);
format(var,
32,
"TituloVip=%d\n",JogadorInfo
[playerid
][pTituloVip
]);fwrite
(hFile, var
);
format(var,
32,
"TituloSocio=%d\n",JogadorInfo
[playerid
][pTituloSocio
]);fwrite
(hFile, var
);
format(var,
32,
"TituloSocioPlatina=%d\n",JogadorInfo
[playerid
][pTituloSocioP
]);fwrite
(hFile, var
);
format(var,
32,
"TituloSocioDiamante=%d\n",JogadorInfo
[playerid
][pTituloSocioD
]);fwrite
(hFile, var
);
format(var,
32,
"TituloLider=%d\n",JogadorInfo
[playerid
][pTituloLider
]);fwrite
(hFile, var
);
format(var,
32,
"TituloSub=%d\n",JogadorInfo
[playerid
][pTituloSub
]);fwrite
(hFile, var
);
format(var,
32,
"TituloGovernador=%d\n",JogadorInfo
[playerid
][pTituloGovernador
]);fwrite
(hFile, var
);
format(var,
32,
"TituloSkiller=%d\n",JogadorInfo
[playerid
][pTituloSkiller
]);fwrite
(hFile, var
);
format(var,
32,
"TituloSprofissional=%d\n",JogadorInfo
[playerid
][pTituloSprofissional
]);fwrite
(hFile, var
);
format(var,
32,
"TituloNoob=%d\n",JogadorInfo
[playerid
][pTituloNoob
]);fwrite
(hFile, var
);
format(var,
32,
"TituloBazucador=%d\n",JogadorInfo
[playerid
][pTituloBazucador
]);fwrite
(hFile, var
);
format(var,
32,
"TituloCmestre=%d\n",JogadorInfo
[playerid
][pTituloCmestre
]);fwrite
(hFile, var
);
format(var,
32,
"TituloCrecompensa=%d\n",JogadorInfo
[playerid
][pTituloCrecompensa
]);fwrite
(hFile, var
);
format(var,
32,
"TituloGtransito=%d\n",JogadorInfo
[playerid
][pTituloGtransito
]);fwrite
(hFile, var
);
format(var,
32,
"TituloPcofre=%d\n",JogadorInfo
[playerid
][pTituloPcofres
]);fwrite
(hFile, var
);
format(var,
32,
"TituloDprofissional=%d\n",JogadorInfo
[playerid
][pTituloDprofissional
]);fwrite
(hFile, var
);
format(var,
32,
"TituloMaconheiro=%d\n",JogadorInfo
[playerid
][pTituloMaconheiro
]);fwrite
(hFile, var
);
format(var,
32,
"TituloCheirador=%d\n",JogadorInfo
[playerid
][pTituloCheirador
]);fwrite
(hFile, var
);
format(var,
32,
"TituloCracudo=%d\n",JogadorInfo
[playerid
][pTituloCracudo
]);fwrite
(hFile, var
);
format(var,
32,
"TituloAelite=%d\n",JogadorInfo
[playerid
][pTituloAelite
]);fwrite
(hFile, var
);
format(var,
32,
"TituloPresidiario=%d\n",JogadorInfo
[playerid
][pTituloPresidiario
]);fwrite
(hFile, var
);
format(var,
32,
"TituloOrg=%d\n",JogadorInfo
[playerid
][pTituloOrg
]);fwrite
(hFile, var
);
format(var,
32,
"TituloAdmin=%d\n",JogadorInfo
[playerid
][pTituloAdmin
]);fwrite
(hFile, var
);
format(var,
32,
"TituloAssaltante=%d\n",JogadorInfo
[playerid
][pTituloAssaltante
]);fwrite
(hFile, var
);
format(var,
32,
"TituloLadrao=%d\n",JogadorInfo
[playerid
][pTituloLadrao
]);fwrite
(hFile, var
);
format(var,
32,
"TituloDominador=%d\n",JogadorInfo
[playerid
][pTituloDominador
]);fwrite
(hFile, var
);
format(var,
32,
"TituloTraficante=%d\n",JogadorInfo
[playerid
][pTituloTraficante
]);fwrite
(hFile, var
);
format(var,
32,
"TituloMatador=%d\n",JogadorInfo
[playerid
][pTituloMatador
]);fwrite
(hFile, var
);
format(var,
32,
"TituloIncendario=%d\n",JogadorInfo
[playerid
][pTituloIncendiario
]);fwrite
(hFile, var
);
format(var,
32,
"TituloWinner=%d\n",JogadorInfo
[playerid
][pTituloWinner
]);fwrite
(hFile, var
);
format(var,
32,
"TituloBombeiro=%d\n",JogadorInfo
[playerid
][pTituloBombeiro
]);fwrite
(hFile, var
);
format(var,
32,
"TituloAlcolatra=%d\n",JogadorInfo
[playerid
][pTituloAlcolatra
]);fwrite
(hFile, var
);
format(var,
32,
"TituloDeejay=%d\n",JogadorInfo
[playerid
][pTituloDeejay
]);fwrite
(hFile, var
);
format(var,
32,
"TituloCriminoso=%d\n",JogadorInfo
[playerid
][pTituloCriminoso
]);fwrite
(hFile, var
);
format(var,
32,
"Pontos=%d\n",JogadorInfo
[playerid
][pPontos
]);fwrite
(hFile, var
);
format(var,
32,
"Multa=%d\n",JogadorInfo
[playerid
][pMulta
]);fwrite
(hFile, var
);
format(var,
32,
"DeslogandoMulta=%d\n",DeslogandoMulta
[playerid
]);fwrite
(hFile, var
);
format(var,
32,
"DeslogandoSocio=%d\n",DeslogandoSocio
[playerid
]);fwrite
(hFile, var
);
format(var,
32,
"DeslogandoEnforcer=%d\n",DeslogandoEnforcer
[playerid
]);fwrite
(hFile, var
);
format(var,
32,
"DepartamentoLS=%d\n",JogadorInfo
[playerid
][pDepartamentoLS
]);fwrite
(hFile, var
);
format(var,
32,
"DepartamentoSF=%d\n",JogadorInfo
[playerid
][pDepartamentoSF
]);fwrite
(hFile, var
);
format(var,
32,
"Notebook=%d\n",JogadorInfo
[playerid
][pNotebook
]);fwrite
(hFile, var
);
format(var,
32,
"ImagemLogin=%d\n",JogadorInfo
[playerid
][pImagemLogin
]);fwrite
(hFile, var
);
format(var,
32,
"Multado=%d\n",JogadorInfo
[playerid
][pMultado
]);fwrite
(hFile, var
);
format(var,
32,
"ChatVipAtivado=%d\n",JogadorInfo
[playerid
][pChatVipDesativado
]);fwrite
(hFile, var
);
format(var,
32,
"ChatSocioAtivado=%d\n",JogadorInfo
[playerid
][pChatSocioDesativado
]);fwrite
(hFile, var
);
format(var,
32,
"ValidadeCarro=%d\n",JogadorInfo
[playerid
][pValidadeCarro
]);fwrite
(hFile, var
);
format(var,
32,
"ValidadeMoto=%d\n",JogadorInfo
[playerid
][pValidadeMoto
]);fwrite
(hFile, var
);
format(var,
32,
"ValidadeBarco=%d\n",JogadorInfo
[playerid
][pValidadeBarco
]);fwrite
(hFile, var
);
format(var,
32,
"ValidadeAviao=%d\n",JogadorInfo
[playerid
][pValidadeAviao
]);fwrite
(hFile, var
);
format(var,
32,
"ValidadeOnibus=%d\n",JogadorInfo
[playerid
][pValidadeOnibus
]);fwrite
(hFile, var
);
format(var,
32,
"DiaVIP=%d\n",JogadorInfo
[playerid
][pDiaVIP
]);fwrite
(hFile, var
);
format(var,
32,
"LogouHoje=%d\n",JogadorInfo
[playerid
][pLogouHoje
]);fwrite
(hFile, var
);
format(var,
32,
"Bateria=%d\n",JogadorInfo
[playerid
][pBateria
]);fwrite
(hFile, var
);
format(var,
32,
"Penitenciaria=%d\n",JogadorInfo
[playerid
][pPenitenciaria
]);fwrite
(hFile, var
);
format(var,
32,
"DeatEvento=%d\n",DeatEvento
[playerid
]);fwrite
(hFile, var
);
format(var,
32,
"KillEvento=%d\n",KillEvento
[playerid
]);fwrite
(hFile, var
);
format(var,
32,
"DeslogouNoTiroteio=%d\n",DeslogouNoTiroteio
[playerid
]);fwrite
(hFile, var
);
format(var,
32,
"Tiroteio=%d\n",JogadorInfo
[playerid
][pTiroteio
]);fwrite
(hFile, var
);
fclose(hFile
);
} if(MudarSenhaAceito
[playerid
] == 1) { MudarSenhaAceito
[playerid
] = 0;
return 1;
} SetPlayerPos
(playerid,
2243.7371,
-1668.1760,
15.4766);
SetPlayerCameraPos
(playerid,
2264.1365,
-1653.5085,
19.6254);
SetPlayerCameraLookAt
(playerid,
2243.7371,
-1668.1760,
15.4766);
SendClientMessage
(playerid, COR_BALLAS,
"[RHB]: Conta registrada digite : (/logar[Senha]).");
new loginstring
[255];
new loginname
[64];
GetPlayerName
(playerid,loginname,
sizeof(loginname
));
format(loginstring,
sizeof(loginstring
),
"{FFFFFF}Bem Vindo(a): {FFFF00}%s\n\n{FFFFFF}Status da Conta: {00FF00}Criada com Sucesso\n\n{FFFFFF}Digite a sua Senha para Logar!\n\n www.{FF0000}Rpg{0000FF}Heroes{00FF00}Brasil{FFFFFF}.forumeiros.com",loginname
);
ShowPlayerDialog
(playerid,
1, DIALOG_STYLE_PASSWORD,
"{FF0000}Rpg{0000FF}Heroes{00FF00}Brasil{FFFFFF} - Login",loginstring,
"Logar",
"Esperar");
PlayerPlaySound
(playerid,
1098,
0.0,
0.0,
0.0);
} return 1;
}