25.09.2015, 16:25
Hello, I am trying to create a vehicle in my server and when I do the command it let me make one vehicle, It let me change the model,type,color, ect.. Now I go to make another one and do the stuff it says unknow command
Here is the command
To Create:
To Change the model and color
Here is the command
To Create:
Код:
if(strcmp(cmd, "/vcreate", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 5)
{
new Float:x,Float:y,Float:z;
new Float:a;
new car;
//new thecar = GetVehicleModel(vehicleid);
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, a);
DynamicCars[car][CarModel] = 500;
DynamicCars[car][CarX] = x;
DynamicCars[car][CarY] = y;
DynamicCars[car][CarZ] = z;
DynamicCars[car][CarAngle] = a;
DynamicCars[car][FactionCar] = 9;
DynamicCars[car][CarType] = 0;
DynamicCars[car][CarColor1] = 1;
DynamicCars[car][CarColor2] = 1;
CreateVehicle(DynamicCars[car][CarModel],DynamicCars[car][CarX],DynamicCars[car][CarY],DynamicCars[car][CarZ],DynamicCars[car][CarAngle],DynamicCars[car][CarColor1],DynamicCars[car][CarColor2], -1);
SaveDynamicCars();
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "You're not an administrator.");
}
}
return 1;
}
Код:
if(strcmp(cmd, "/vmodel", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "USAGE: /vmodel [modelid]");
return 1;
}
new thecar = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 5)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(thecar > 400 && thecar < 611)
{
new car = GetPlayerVehicleID(playerid) - 1;
new vehicleid = GetPlayerVehicleID(playerid);
DynamicCars[car][CarModel] = thecar;
new wstring[128];
format(wstring, sizeof(wstring), "You've set Vehicle ID %d's model to: %d.", vehicleid,thecar);
SendClientMessage(playerid,COLOR_ADMINCMD, wstring);
new Float:cx,Float:cy,Float:cz;
GetVehiclePos(vehicleid,cx,cy,cz);
new Float:angle;
GetVehicleZAngle(vehicleid, angle);
DestroyVehicle(vehicleid);
CreateVehicle(DynamicCars[car][CarModel],DynamicCars[car][CarX],DynamicCars[car][CarY],DynamicCars[car][CarZ],DynamicCars[car][CarAngle],DynamicCars[car][CarColor1],DynamicCars[car][CarColor2], -1);
PutPlayerInVehicle(playerid,vehicleid,0);
SetVehiclePos(vehicleid, cx, cy, cz);
SetVehicleZAngle(vehicleid, angle);
SaveDynamicCars();
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Incorrect Model ID, Correct Model ID's: 400-611.");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "You're not in a vehicle!");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "You're not an administrator.");
}
}
return 1;
}
if(strcmp(cmd, "/vcolor", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "USAGE: /vcolor [colorid] [colorid]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 5)
{
if(IsPlayerInAnyVehicle(playerid))
{
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[ERROR] 0-126 = Valid Colors."); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "USAGE: /vcolor [colorid] [colorid]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[ERROR] 0-126 = Valid Colors."); return 1; }
new car = GetPlayerVehicleID(playerid) - 1;
new vehicleid = GetPlayerVehicleID(playerid);
DynamicCars[car][CarColor1] = color1;
DynamicCars[car][CarColor2] = color2;
new wstring[128];
format(wstring, sizeof(wstring), "You've set Vehicle ID %d's colors to: %d-%d.", vehicleid,color1,color2);
SendClientMessage(playerid,COLOR_ADMINCMD, wstring);
new Float:cx,Float:cy,Float:cz;
GetVehiclePos(vehicleid,cx,cy,cz);
new Float:angle;
GetVehicleZAngle(vehicleid, angle);
DestroyVehicle(vehicleid);
CreateVehicle(DynamicCars[car][CarModel],DynamicCars[car][CarX],DynamicCars[car][CarY],DynamicCars[car][CarZ],DynamicCars[car][CarAngle],DynamicCars[car][CarColor1],DynamicCars[car][CarColor2], -1);
PutPlayerInVehicle(playerid,vehicleid,0);
SetVehiclePos(vehicleid, cx, cy, cz);
SetVehicleZAngle(vehicleid, angle);
SaveDynamicCars();
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "You're not in a vehicle!");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "You're not an administrator.");
}
}
return 1;
}


