14.08.2015, 07:16
Hi, I'm getting some AMX Backtrace in my Server.log, have a look on them,
The filterscript in which it occurs:
Код:
[22:16:36] [debug] Run time error 4: "Array index out of bounds" [22:16:36] [debug] Accessing element at index 5 past array upper bound 4 [22:16:36] [debug] AMX backtrace: [22:16:36] [debug] #0 000001b8 in public switchmode () from missions.amx [22:16:36] [debug] #1 00000008 in ?? () from missions.amx
Код:
new changemodetimer, currentmode = 0; enum smode { Mode[256], Time } stock const ModeInfo[][smode] = { {"GrandTheftHeli1", 300000}, {"Technical Issues 1", 300000}, {"Construction Issues 1", 300000}, {"Dealership Fight 1", 300000}, {"The Press Club 1", 300000} }; public OnGameModeInit() { changemodetimer = SetTimer("switchmode", ModeInfo[currentmode][Time], false); //This timer will be started everytime a new Gamemode is loaded return 1; } public OnGameModeExit() { KillTimer(changemodetimer); //This will prevent errors if you manually change the Gamemode return 1; } forward switchmode(); public switchmode() { new modestring[400]; //This works like a loop, so when it reach the last Gamemode it will change to the first again if(currentmode < sizeof(ModeInfo)) ++currentmode; else currentmode = 0; format(modestring, sizeof(modestring), "{007CFF}» Mission: {3CB8FF}The Next Mission will be %s!", ModeInfo[currentmode][Mode]); SendClientMessageToAll(0x32CD32FF, modestring); format(modestring,sizeof(modestring), "changemode %s", ModeInfo[currentmode][Mode]); SendRconCommand(modestring); return 1; }