25.07.2015, 19:36
pawn Code:
new rand = random(4);
case 1: {
gPlayerCheckpointStatus[playerid] = CHECKPOINT_TRASH1;
SetPlayerCheckpoint(playerid, 1799.2505,-1808.7913,13.5402, 3);
return 1;
}
case 2: {
gPlayerCheckpointStatus[playerid] = CHECKPOINT_TRASH2;
SetPlayerCheckpoint(playerid, 1907.1907,-1787.6948,13.5469, 3);
return 1;
}
case 3: {
gPlayerCheckpointStatus[playerid] = CHECKPOINT_TRASH3;
SetPlayerCheckpoint(playerid, 1337.6495,-1773.3040,13.5469, 3);
return 1;
}
case 4: {
gPlayerCheckpointStatus[playerid] = CHECKPOINT_TRASH4;
SetPlayerCheckpoint(playerid, 861.9600,-1384.0540,13.6971, 3);
return 1;
}