SA-MP 0.3.7 R2-1 server update
#21

Thank you Kalcor, finally!
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#22

Kalcor, please, fix function SetVehicleZAngle
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#23

I\'m so happy to see so many fixes and security improvements in R2 of 0.3.7. Thank you really much Kalcor!
SVar system will then work, let\'s say, as properties since it will be able to share data across multiple scripts like filterscripts and gamemode, or it will be only for sharing data only in gamemode during the gamemode change?
Oh, and is SHA256 better than whirlpool or? I mean I\'ve seen most of the people using whirlpool so I\'m not too familiar with SHA256.
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#24

Interesting update and useful!
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#25

Wow, that\'s nice. Especially the SHA2, which will now hopefully help reduce the usage of udb_hash and other unsafe functions. Also very nice that SQLite got updated.
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#26

Thanks for the update
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#27

Nice
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#28

I really like the SQLite stuff.

Nice work!
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#29

Very useful update for big servers owners especially Thanks again Kalcor (WAITING FOR NEXT UPDATE haha)
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#30

Nice!
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#31

I am disappointed, I expect more bug fixes and improves! :/
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#32

Thank you, Kalcor!
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#33

Thanks Kalcor!!
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#34

Looks good!
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#35

Thanks.
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#36

Thank you Kye!
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#37

Quote:
Originally Posted by Kalcor
View Post
- Adds SHA256_PassHash() function for hashing player passwords.
Should Whirlpool be replaced with this?
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#38

cheers bro
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#39

Thanks a lot for working hard for us. I hope you will keep updating SA-MP as everyone needs for!
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#40

Quote:
Originally Posted by Onfroi
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Should Whirlpool be replaced with this?
No, whirlpool is better.
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