[FilterScript] Actor Studio - Creating Actors made easy! v1.0
#1

What is it?

This is a Filterscript I've been working on, I figured I'd release this version of it until I get more done.
You're able to create and delete actors In-game, making them both responsive or unresponsive.
What does that mean?
Responsive means, if you shoot it, you will be able to kill it.
Unresponsive are unable to die, but still apply animation when aimed at.
When you aim at a actor, their hands go up, then down when you aim away or at anther target.
This filterscript will be useful if you need a mass amount of actors by using it's duplication feature.
Note: Only 50 Actors can be created in one area. Total amount is 1000 but they can not all be in the same area.

Commands:
/ahelp - Tells you commands in-game.
/actors - Lists total number of actors created.
/astudio - Starts the Actor Studio

Version 2.0
* Saving system(YINI and MySQL Versions)
* Ability to edit existing actors.
* Enable / Disable 3D Text.
* Apply more animations rather than the default one.

Stay tuned for v2.0 !

Video Demonstration(Watch in HD)

https://www.youtube.com/watch?v=8KSWOZ6ZBcM


Download - Full Package

Pastebin
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#2

Nice!

First,lol.
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#3

Nice,
+rep.
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#4

Quote:
Originally Posted by PowerF
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Nice!

First,lol.
Quote:
Originally Posted by theomanking
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Nice,
+rep.
Thank you, any suggestions will be appreciated.
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#5

very nice fs !
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#6

Still i have a question.
What is Responsitive and UnResponsitive there you mentioned?
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#7

Good work!
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#8

Where can i find them if they are created ?
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#9

Quote:
Originally Posted by SpikY_
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Still i have a question.
What is Responsitive and UnResponsitive there you mentioned?
Responsive = You can kill then,
Unresponsive = Invulnerable.
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#10

Simply amazing. Just tested it.

Quote:

When you aim at a actor, their hands go up, then down when you aim away or at anther target.

Indeed, but their hands go up, then down, then up, then down whilst aiming. Their hands should \'remain\' up while they\'re being aimed.

Nothing else I can point out. Waiting for v2 to be released.
You win a rep buddy!
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#11

Good job
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#12

Quote:
Originally Posted by Lynn
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Responsive = You can kill then,
Unresponsive = Invulnerable.
Ohh, how to make animated actor..?
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#13

Nice man! I liked it..
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#14

Quote:
Originally Posted by SpikY_
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Ohh, how to make animated actor..?
It'll come in V2.
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#15

Thank you everyone for the support.
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#16

Is 2.2 released?
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#17

What exactly does the \'responsive and \'unresponsive\' option do for the actor? Also there could be alot more added into this, however the text labels and everything else looks visually good.
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#18

I like it, don\'t get me wrong, but how would you use this in a productive server?
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#19

Quote:
Originally Posted by XrespenserX
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I like it, don\'t get me wrong, but how would you use this in a productive server?
And what is a productive server?
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#20

Thank you all.
I know this is pretty delayed.
Haven\'t been able to do any coding lately.
Version 2.0 Coming soon.
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