24.06.2015, 00:00
Код:
CMD:carmour(playerid, params[]) { new string[255], value, i = SpawnARM+1, Float:x, Float:y, Float:z; if(sscanf(params,"dd", value)) return SendClientMessage(playerid, -1,"/carmour [ID 1-100]"); GetPlayerPos(playerid, x, y, z); format( string, sizeof( string ), "ARM/ID_%d.ini", i); if(dini_Exists(string)) { SpawnARM++; format( string, sizeof( string ), "ARMOUR (ID: %d) sudah ada!", i); SendClientMessage( playerid, -1, string); } else { Nope[i][aX] = x; Nope[i][aY] = y; Nope[i][aZ] = z; Nope[i][AValue] = value; dini_Create(string); SaveArm(i); SpawnARM++; format(string,sizeof(string),"", i); Nope[i][lARM] = CreateDynamic3DTextLabel(string, 0xFFFFFFFF, Nope[i][aX], Nope[i][aY], Nope[i][aZ]+0.30,10.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0,0,-1,-1, 100.0); Nope[i][APickup] = CreateDynamicPickup(1242, 1, Nope[i][aX], Nope[i][aY], Nope[i][aZ], 0); format(string, sizeof( string ), "ID {FF0000}Armour{FFFFFF} Regen: %d.", i); SendClientMessage(playerid, -1, string); } return 1; } CMD:darmour(playerid, params[]) { new id, string[128], FileName[128]; if(sscanf(params, "d", id)) return SendClientMessage( playerid, COLOR_WHITE, "GUNAKAN: /darmour [ID]" ); format( string, sizeof( string ), "ARM/ID_%d.ini", id); if(!fexist(string)) { SendClientMessage( playerid, -1, "Armour ID salah!" ); return 1; } else { DestroyDynamic3DTextLabel(Nope[id][lARM]); DestroyDynamicPickup(Nope[id][APickup]); format(string, sizeof(string), "Anda telah menghapus armour(ID: %d).", id); SendClientMessage( playerid, COLOR_WHITE, string); format(FileName, sizeof(FileName), "ARM/ID_%d.ini", id); dini_Remove(FileName); SpawnARM--; } return 1; }
Note: Command works perfectly.
It shows that warning if i type /carmour [id] or /darmour [id]
please help