11.06.2015, 07:37
Hi,
I have problem with player death. when i type /kill my player get die its ok and then where he died. he spawn there where i typed /kill.
Here and are pictures and codess
when i was type /kill:

And then my player died:

and next he spawned at the same place where he died.

You can also see the timer at down.
Codes:
and on player spawn
please help me. Thank you
I have problem with player death. when i type /kill my player get die its ok and then where he died. he spawn there where i typed /kill.
Here and are pictures and codess
when i was type /kill:

And then my player died:

and next he spawned at the same place where he died.

You can also see the timer at down.
Codes:
Код:
if(strcmp(cmd, "/kill", true) == 0)
{
return SetPlayerHealth(playerid,0.0);
}
Код:
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw5);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawShowForPlayer(playerid, Timer);
SetPlayerRaceCheckpoint(playerid, 0,-2264.8501,2312.7566,4.5473,-2271.4414,2351.0659,4.4289,10);
Stats[playerid] = 1;
SetPlayerColor(playerid, COLOR_YELLOW);
SetPlayerTime(playerid,12,0);
SetPlayerInterior(playerid,0);
SetCameraBehindPlayer(playerid);
SendClientMessage(playerid,0xFF0000FF,"{FF0000}» Usage: {FFFFFF}/re to repair your vehicle!");
SendClientMessageToAll(-1,"{000DFF}» Serv: {0080FF}This Mission has been created by SpikY_ | On 10/6/2015 | Mission Name: The Marathon Race!");
SetPlayerPos(playerid,-2263.6921,2284.1008,4.8202);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,0);
PutPlayerInVehicle(playerid, car[playerid], 0);
if(Free == 0)
{
TogglePlayerControllable(playerid, 0);
}
else if(Free == 1)
{
TogglePlayerControllable(playerid, 1);
}
return 1;
}


