09.06.2015, 13:39
I'm hosting a small unfamous server but unfortunatly does not play often. I've noticed a bug in 0.3.7 client which does not exist in, for example, 0.3x.
I have a host-pc in my home network where the server is running, the pc is connected to a router, as some other devices. All configured well, the server is visible from the WAN side, but in my intranet, it's only visible and connectable via local ip of server machine. If I try to add or connect to the server using it's public ip - 'server doesn't respond'.
Also I get these messages in server log which mean that server receives network packets but for some reason drops them:
Warning: dropping the split packet from client <router's local ip>. (also means that router's nat loopback code works well)
The same configuration worked and continue to work perfectly with samp 0.3x client, can not test on 0.3z unfortunatly.
Although I assume that it's not really a problem as the server is still visible from the world, still visible from intranet via local ip, but something goes wrong what didn't go wrong in older builds.
Thank you.
I have a host-pc in my home network where the server is running, the pc is connected to a router, as some other devices. All configured well, the server is visible from the WAN side, but in my intranet, it's only visible and connectable via local ip of server machine. If I try to add or connect to the server using it's public ip - 'server doesn't respond'.
Also I get these messages in server log which mean that server receives network packets but for some reason drops them:
Warning: dropping the split packet from client <router's local ip>. (also means that router's nat loopback code works well)
The same configuration worked and continue to work perfectly with samp 0.3x client, can not test on 0.3z unfortunatly.
Although I assume that it's not really a problem as the server is still visible from the world, still visible from intranet via local ip, but something goes wrong what didn't go wrong in older builds.
Thank you.