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I've noticed in the places I have SetPlayerHealth to 0, the player doesn't die immediately, and can walk around for several seconds afterwards. Is this a bug? Or lag? I was testing on local, though.
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Hmm. Try to set his hp -1 If he don't die, Then your script problem
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When you get a chance go ahead and paste the code here for the onplayerdeath, I think I might know the issue however would have to see whats going on for myself