[Map] General Store, Replacing Building Site
#1

This Replaces the building site with a simple general store. Perfect for any server!





Код:
RemoveBuildingForPlayer(playerid, 5967, 1259.4375, -1246.8125, 17.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1388, 1238.3750, -1258.2813, 57.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1391, 1238.3750, -1258.2734, 44.6641, 0.25);
RemoveBuildingForPlayer(playerid, 5857, 1259.4375, -1246.8125, 17.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1284.1797, -1239.6406, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1227, 1322.1875, -1235.8828, 13.4375, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1327.4297, -1239.9844, 13.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1327.4297, -1234.7422, 13.9375, 0.25);
CreateObject(18766, 1225.49194, -1243.61206, 11.89110,   2.00000, -4.00000, 90.00000);
CreateObject(18766, 1225.46692, -1250.05200, 11.42110,   2.00000, -4.00000, 90.00000);
CreateObject(18766, 1225.41711, -1260.04602, 10.71810,   2.00000, -4.00000, 90.00000);
CreateObject(18766, 1225.43433, -1265.85400, 10.32310,   2.00000, -4.00000, 90.00000);
CreateObject(6959, 1246.98328, -1250.44141, 12.67880,   0.00000, 0.00000, 0.00000);
CreateObject(6959, 1288.24390, -1250.59277, 12.67881,   0.00000, 0.00000, 0.00000);
CreateObject(18766, 1230.92395, -1270.36267, 10.05310,   0.00000, 0.00000, 0.00000);
CreateObject(18766, 1240.04395, -1270.35730, 10.05310,   0.00000, 0.00000, 0.00000);
CreateObject(18766, 1249.96240, -1270.34216, 10.05310,   0.00000, 0.00000, 0.00000);
CreateObject(18766, 1259.50745, -1270.22205, 10.05310,   0.00000, 0.00000, 0.00000);
CreateObject(18766, 1264.61731, -1270.11829, 10.05310,   0.00000, 0.00000, 0.00000);
CreateObject(18766, 1270.32336, -1269.72034, 10.05310,   0.00000, 0.00000, 0.00000);
CreateObject(18766, 1274.18628, -1270.13708, 10.14310,   0.00000, 0.00000, 0.00000);
CreateObject(18766, 1280.31360, -1270.14319, 10.14310,   0.00000, 0.00000, 0.00000);
CreateObject(18766, 1225.80078, -1243.37805, 11.89110,   2.00000, -4.00000, 90.00000);
CreateObject(18766, 1225.63159, -1250.04395, 11.42110,   2.00000, -4.00000, 90.00000);
CreateObject(18766, 1225.81128, -1243.66663, 11.89110,   2.00000, -4.00000, 90.00000);
CreateObject(18766, 1225.75610, -1250.10486, 11.42110,   2.00000, -4.00000, 90.00000);
CreateObject(18766, 1225.72766, -1259.95789, 10.71810,   2.00000, -4.00000, 90.00000);
CreateObject(18766, 1225.51892, -1265.84851, 10.32310,   2.00000, -4.00000, 90.00000);
CreateObject(13015, 1256.41846, -1257.20874, 15.43170,   0.00000, 0.00000, 90.00000);
CreateObject(14469, 1238.06006, -1269.65857, 13.31980,   0.00000, 0.00000, 0.00000);
CreateObject(14469, 1242.93579, -1269.56177, 13.31980,   0.00000, 0.00000, 0.00000);
CreateObject(14469, 1250.14856, -1269.62402, 13.31980,   0.00000, 0.00000, 0.00000);
CreateObject(14469, 1247.70178, -1269.24976, 13.31980,   0.00000, 0.00000, 0.00000);
CreateObject(14469, 1270.42358, -1269.24353, 13.31980,   0.00000, 0.00000, 0.00000);
CreateObject(14469, 1274.06396, -1269.30713, 13.31980,   0.00000, 0.00000, 0.00000);
CreateObject(14469, 1279.00549, -1269.22607, 13.31980,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1232.88733, -1269.52271, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1232.88733, -1269.50708, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(14469, 1254.37085, -1269.29089, 13.31980,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1235.78662, -1269.58325, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1235.77173, -1269.62256, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(14469, 1233.62134, -1269.53638, 13.31980,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1239.08740, -1269.66858, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1239.06677, -1269.66064, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1242.40637, -1269.63623, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1242.40576, -1269.65051, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1246.32629, -1269.62769, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1246.31616, -1269.63330, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1249.94385, -1269.54150, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1249.93604, -1269.50232, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1254.60327, -1269.39795, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1254.62622, -1269.39612, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1269.49561, -1269.55969, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1269.46497, -1269.56567, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1272.25623, -1269.61133, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1272.22449, -1269.59668, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1275.47827, -1269.62708, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1275.42566, -1269.63208, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(1214, 1278.57056, -1269.63123, 12.22870,   0.00000, 0.00000, 0.00000);
CreateObject(19122, 1278.57751, -1269.61609, 13.23930,   0.00000, 0.00000, 0.00000);
CreateObject(14469, 1270.42358, -1269.24353, 13.31980,   0.00000, 0.00000, 0.00000);
Feel Free to Use and Edit, But Please Give Credits - Don't claim as your own.
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#2

Nice map.
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#3

I wouldn't say that this is a complete nice map since I can see that the map has a few error on it like in the 3rd picture shows this map isn't yet complete in full editing but not bad.
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#4

Thank you both, As for in-complete, there isn't much I could add to it without making it look 'Tacky'
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#5

Dope, The bushes are abit ugly tho
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#6

Quite good..you could improve it.
Reply
#7

I love it, great map stueycow!

The building seems like it would be better of in Bone County though.

Quote:

Dope, The bushes are abit ugly tho

I dont think so, im really glad that someone is using bushes, I love to see trees and bushes used in maps.
The bushes are nicely placed and its one of the things that makes this map great!
Reply
#8

Quote:
Originally Posted by MattyMatty
Посмотреть сообщение
I love it, great map stueycow!

The building seems like it would be better of in Bone County though.



I dont think so, im really glad that someone is using bushes, I love to see trees and bushes used in maps.
The bushes are nicely placed and its one of the things that makes this map great!
Was designed as something just to replace the building site - a eyesore in my opinion. Thank you for the comments!
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