29.05.2015, 21:42
Made a timer for hitmark so it disables after 1 second, did all that and its saying this, dont really know whats looking wrong,
Код:
C:\Users\Nick\Desktop\PGRP.pwn(122807) : error 017: undefined symbol "issuerid" C:\Users\Nick\Desktop\PGRP.pwn(122809) : error 017: undefined symbol "issuerid" C:\Users\Nick\Desktop\PGRP.pwn(122810) : error 017: undefined symbol "issuerid" C:\Users\Nick\Desktop\PGRP.pwn(122812) : error 017: undefined symbol "issuerid" C:\Users\Nick\Desktop\PGRP.pwn(122818) : error 029: invalid expression, assumed zero C:\Users\Nick\Desktop\PGRP.pwn(122818) : error 017: undefined symbol "SpecUpdate_yT@" C:\Users\Nick\Desktop\PGRP.pwn(122818) : warning 215: expression has no effect C:\Users\Nick\Desktop\PGRP.pwn(122818) : error 017: undefined symbol "SpecUpdate@yT_" C:\Users\Nick\Desktop\PGRP.pwn(122818) : fatal error 107: too many error messages on one line
Код:
// Timer Name: Hitmark() //TickRate: 1 Sec. task Hitmark[1000](playerid, issuerid) { if(GetPVarInt(issuerid, "HitMark") > 0) { SetPVarInt(issuerid, "HitMark", GetPVarInt(i, "HitMark")-1); if(GetPVarInt(issuerid, "HitMark") == 0) { TextDrawHideForPlayer(issuerid, HitMark); } } // Timer Name: SpecUpdate() // TickRate: 3 secs. ptask SpecUpdate[3000](playerid) { if(PlayerInfo[playerid][pAdmin] >= 2) { if(Spectating[playerid] >= 1) { if(Spectate[playerid] < 553) { new targetid = Spectate[ playerid ]; if( !IsPlayerConnected( targetid ) ) { SendClientMessageEx( playerid, COLOR_WHITE, "The player you were spectating has left the server." ); GettingSpectated[Spectate[playerid]] = 999; Spectating[playerid] = 0; Spectate[playerid] = 999; SetPVarInt(playerid, "SpecState", -1); SetPVarInt(playerid, "SpecOff", 1 ); TogglePlayerSpectating( playerid, false ); SetCameraBehindPlayer(playerid); } } if(Spectate[playerid] == 553) { TogglePlayerControllable(playerid, 1); TogglePlayerSpectating(playerid, 0); DeletePVar(playerid, "MedicBill"); SpawnPlayer( playerid ); Spectate[playerid] = 999; Spectating[playerid] = 0; } if(Spectate[playerid] == 554) { TogglePlayerControllable(playerid, 1); SetPlayerInterior(playerid,Unspec[playerid][sPint]); PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; SetPlayerPos(playerid, Unspec[playerid][Coords][0], Unspec[playerid][Coords][1], Unspec[playerid][Coords][2]); Spectate[playerid] = 999; } if(Spectate[playerid] == 556) { SetPlayerToTeamColor(playerid); Spectate[playerid] = 999; } if(Spectate[playerid] == 557) { Spectate[playerid] = 554; } } } }