YSI Errors Help please :'(
#1

error 001: expected token: "-identifier-", but found "(" // Line 2931
error 017: undefined symbol "YSI_gGodListS" // Line 3071
error 017: undefined symbol "YSI_gPlayerInDerbyS" //Line 3111
error 017: undefined symbol "YSI_g" //LINE 3122*
error 017: undefined symbol "PlayerInCNRS" //Line //3122*
error 017: undefined symbol "PlayerInCNRC" //Line //3122*


Here Is Format
ERROR - LINe 2931

new
Iterator:Var_Seeker<MAX_PLAYERS>, //Line 2931
Iterator:HNS_Rank<MAX_PLAYERS>,
Iterator:PlayerInDerby<MAX_PLAYERS>,
Iterator:PlayerInVortex<MAX_PLAYERS>,
Iterator:PlayerInCNR<MAX_PLAYERS>,
Iterator:PlayerInMinigun<MAX_PLAYERS>,
Iterator:PlayerInJobs<MAX_PLAYERS>,
Iterator:PlayerInBattlefield<MAX_PLAYERS>,
Iterator:GodList<MAX_PLAYERS>,
Iterator:GodCar<MAX_PLAYERS>,
Iterator:CavemanPlayer<MAX_PLAYERS>,
Iterator:PiratePlayer<MAX_PLAYERS>


-----------------------------------------------------------------------------------------------------

line 3071

}
if ( PlayerInfo[ playerid ][ HaveGPS ] )
{
KillTimer( GPSTimer[ playerid ] );
PlayerInfo[ playerid ][ HaveGPS ] = false;
GPSTimer[ playerid ] = 0;
}
KillTimer( GotoTimer[ playerid ] );
Iter_Remove(GodList, playerid); // Line 3071
if ( grider[ playerid ][ 0 ] )
{
DestroyObject( grider[ playerid ][ 0 ] );
DestroyObject( grider[ playerid ][ 1 ] );
DestroyObject( grider[ playerid ][ 2 ] );
grider[ playerid ][ 0 ] = 0;
}

--------------------------------------------------------------------------------------------------------------------
LINE 3111
if ( PlayerInfo[ playerid ][ ActionID ] == 4 ) // ( Derby )
{
Iter_Remove(PlayerInDerby, playerid); //Line 3111
PlayerInfo[ playerid ][ ActionID ] = 0;
BloodringFull[ PlayerInfo[ playerid ][ PlayerInBloodring ] ] = 0;
PlayerInfo[ playerid ][ PlayerInBloodring ] = -1;
SetPlayerVirtualWorld( playerid, 0 );
}
--------------------------------------------------------------------------------------------------------------------
Line 3122

if ( PlayerInfo[ playerid ][ ActionID ] == 13 ) // ( CnR )
{
PlayerInfo[ playerid ][ Wanteds ] = 0;
SetPlayerWantedLevel( playerid, PlayerInfo[ playerid ][ Wanteds ] );
Iter_Remove( PlayerInCNR, playerid ); //Line 3122
}
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