EditObject Function Issue

Every time EditObject is used, it is automatically cancelled.

As soon as each pointer appears, the Editing automatically cancels. I have went through everything regarding OnPlayerEditObject, OnPlayerEditDynamicObject & OnPlayerEditAttachedObject, and I have even removed them for testing - but none of the above has worked.

Any ideas on how to resolve this issue?

Do you have any timer containing the function CancelEdit()?

No, I do not.

CancelEdit(); is not used in my script at all.

Update: I also found out that after hitting tab, your mouse is disabled and you cannot use the scroller. It may not be an EditObject issue. Any ideas?

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