Slow compile
#1

Hello,
I don't know if it's my pc or it's a bug, but when I updated to 0.3.7, my compile times went from ~1min to ~2-3 mins. Anybody experiencing same issue?
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#2

The compliling time depnds of the size of your file, and mostly by your PC performance. Did you compile the same script or different ones?
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#3

I read some where that array's could effect the compile time (haven't tested this theory yet).
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#4

Quote:
Originally Posted by Michael B
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The compliling time depnds of the size of your file, and mostly by your PC performance. Did you compile the same script or different ones?
It's the same script, and it was around 40mb, now it's 80
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#5

See release noted for 0.3.7 RC2, it's caused by MAX_PLAYERS being 1000 now, so either redefine it or use the GetPlayerPoolSize()/GetVehiclePoolSize() functions in loops.

https://sampforum.blast.hk/showthread.php?tid=559572
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