Why can not actor walk?
#1

Video

https://www.youtube.com/watch?v=peUw...ature=*********

Fixed?
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#2

https://forum.sa-mp.com/showpost.php...postcount=1083
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#3

If you are really desperate about this, you could set a walk/run animation and use SetActorPos with a repeating function. Though, this will look very choppy/laggy.
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#4

Well in this case you just have the anim's x and y locked. But walking will not be synced, keep that in mind.

Quote:
Originally Posted by Patrik356b
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If you are really desperate about this, you could set a walk/run animation and use SetActorPos with a repeating function. Though, this will look very choppy/laggy.
If I were to go in depth with walking I'd do exactly this, the only problem is detecting walls/slopes (which I can do with ColAndreas).
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#5

Actors were designed to remain stationary (think of a shop bot). They are unable to walk because it cannot be synced to other players.

You'll have to use a 3rd party plugin such as FCNPC or RNPC to achieve this effect.
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