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pawn Code:
new strip;
public OnGameModeInit()
{
strip = CreateActor(257, -2671.7690, 1410.3406, 907.5703, 271.7646);
return 1;
}
Doesn't show up at the Jizzy's interior.
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But it does show anywhere else ? maybe its stuck in the interior somehow.
I remember adding an npc in jizzys once..on the stage as a stripper but somehow that didnt work out either.
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Quote:
Originally Posted by AIped
But it does show anywhere else ? maybe its stuck in the interior somehow.
I remember adding an npc in jizzys once..on the stage as a stripper but somehow that didnt work out either.
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No I coudn't see it.
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Try to set it's virtual world to player's vw.
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[09:04:44] -2671.769042, 1410.340576, 907.570312, 0
Pos and VW of actor.
Player is vw 0 also.
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Try to put it somewhere outside, example.. outside lspd.. so we can see if it work or not.
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Hmm, I'll try that.
EDIT:Yes, the actor can been seen now. Doesn't work in Jizzy's I suppose, odd.
Posts: 1,276
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Quote:
Originally Posted by JamesCaptGeneral
[09:04:44] -2671.769042, 1410.340576, 907.570312, 0
Pos and VW of actor.
Player is vw 0 also.
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4char
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It's working fine for me...
http://www.dodaj.rs/f/1j/Fk/2Qb0jbsZ/sa-mp-118.png
pawn Код:
CMD:createactor(playerid, params[])
{
new modelid;
if(sscanf(params, "d", modelid)) return SendClientMessage(playerid, -1, "Usage: /createactor [ModelID]");
new Float:ang, Float:x, Float:y, Float:z;
GetPlayerFacingAngle(playerid, ang);
GetPlayerPos(playerid, x, y, z);
new id = CreateActor(modelid, x, y, z, ang);
new string[24];
format(string, sizeof(string), "Actor ID: %d created.", id);
SendClientMessage(playerid, -1, string);
return 1;
}
Posts: 1,276
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Joined: Aug 2014
Quote:
Originally Posted by Dragony92
It's working fine for me...
http://www.dodaj.rs/f/1j/Fk/2Qb0jbsZ/sa-mp-118.png
pawn Код:
CMD:createactor(playerid, params[]) { new modelid; if(sscanf(params, "d", modelid)) return SendClientMessage(playerid, -1, "Usage: /createactor [ModelID]"); new Float:ang, Float:x, Float:y, Float:z; GetPlayerFacingAngle(playerid, ang); GetPlayerPos(playerid, x, y, z); new id = CreateActor(modelid, x, y, z, ang); new string[24]; format(string, sizeof(string), "Actor ID: %d created.", id); SendClientMessage(playerid, -1, string); return 1; }
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If you read. I said they do work, but I want them to be in Jizzy's they work in the SA world but not Jizzy's.
EDIT: Didn't see the picture.