SA-MP 0.3.7 is released!
#61

Thanks for this
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#62

AWESOME !!!!!
The thing that i wanted for :O
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#63

Quote:
Originally Posted by DeitY
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Where can i download samp 0.3.7 pawno includes or are they already defined?

And where can i see all new functions / callbacks!
You can get new includes from http://files.sa-mp.com/samp037_svr_R1_win32.zip (a classic win32 package of server) and about new callbacks here are some of them (check includes for all new callbacks):

Код:
native CreateVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawndelay, addsiren=0);
native AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2, respawn_delay, addsiren=0);
forward OnVehicleSirenStateChange(playerid, vehicleid, newstate);
native GetVehicleParamsSirenState(vehicleid);
native SetVehicleParamsCarDoors(vehicleid, driver, passenger, backleft, backright);
native GetVehicleParamsCarDoors(vehicleid, &driver, &passenger, &backleft, &backright);
native SetVehicleParamsCarWindows(vehicleid, driver, passenger, backleft, backright);
native GetVehicleParamsCarWindows(vehicleid, &driver, &passenger, &backleft, &backright);
native CreateActor(modelid, Float:X, Float:Y, Float:Z, Float:Rotation);
native DestroyActor(actorid);
native IsActorStreamedIn(actorid, forplayerid);
native SetActorVirtualWorld(actorid, vworld);
native GetActorVirtualWorld(actorid);
native ApplyActorAnimation(actorid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time);
native ClearActorAnimations(actorid);
native SetActorPos(actorid, Float:X, Float:Y, Float:Z);
native GetActorPos(actorid, &Float:X, &Float:Y, &Float:Z);
native SetActorFacingAngle(actorid, Float:ang);
native GetActorFacingAngle(actorid, &Float:ang);
native SetActorHealth(actorid, Float:health);
native GetActorHealth(actorid, &Float:health);
native SetActorInvulnerable(actorid, invulnerable = true);
native IsActorInvulnerable(actorid);
native IsValidActor(actorid);
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#64

Quote:

Over 500 new object IDs added, including stunt objects and land objects.

Awesome.

PS:
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#65

Finally...
yaaaaaaaaaa

AWESOME!!!

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#66

Really Awesome Thanks Kalcor
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#67

Awesome version ! Thanks for the new actor functions and callback !
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#68

darn nice!!!
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#69

Thanks, gret update
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#70

will definitely check this version out
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#71

Great, good job!


Bug that show \'you are banned from this server\'\' fixed yet?
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#72

Most excellent job!
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#73

I just downloaded the win patch from the download page and the OnPlayerDamageActor function isn't forwarded in a_actor.inc where is it?
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#74

Quote:
Originally Posted by Ralfie
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I just downloaded the win patch from the download page and the OnPlayerDamageActor function isn't forwarded in a_actor.inc where is it?
a_players/a_samp obviously...
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#75

Quote:
Originally Posted by Ralfie
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I just downloaded the win patch from the download page and the OnPlayerDamageActor function isn't forwarded in a_actor.inc where is it?
Its forwarded at a_samp.inc.
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#76

Good, SA:MP is getting better and better every day..
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#77

Hбt ez nem lett valami sok te
FOOOOOOOGGGGGGYYYYYYYYYYYYAAAAAAAAATTTTTTTЙЙЙЙЙЙЙK KKKKKKKKKOOOOOOOOOOOOSSSSSSSSSS
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#78

Awesome update

Just wondering what bug fixes, are they relevant to players or scripters?

"- Many bug fixes and new scripting features"
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#79

Quote:
Originally Posted by Pro_LiZzy
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Awesome update

Just wondering what bug fixes, are they relevant to players or scripters?

"- Many bug fixes and new scripting features"
Just look there: https://sampforum.blast.hk/showthread.php?tid=559572 .
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#80

can some1 pls tell me where to get the bamana phone Kalcor thans
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