Help me
#1

https://www.youtube.com/watch?v=L5nk...ature=*********
+ Unable to get into their cars when went down .
Код:
#include <a_samp>
new nrg[MAX_PLAYERS][7];
public OnFilterScriptInit() return print("[FS]NRG Mod Loader!");
public OnFilterScriptExit() {
    for(new i=0; i < MAX_PLAYERS+1; i++){
        if(nrg[i][0]){
            DestroyObject(nrg[i][0]);
            DestroyObject(nrg[i][1]);
            DestroyObject(nrg[i][2]);
            DestroyObject(nrg[i][3]);
            RemovePlayerAttachedObject(i, 3);
            nrg[i][0] = 0;
        }
    }
    return print("[FS]Ghostrider Unloaded!");
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(!strcmp(cmdtext, "/nrgmod", true))
    {
        if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "He Thong: Ban phai o trong chiec xe NRG-500!");
        if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, 0xFF0000AA, "He Thong: Ban phai la nguoi dieu khien chiec xe!");
        if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 522) return SendClientMessage(playerid, 0xFF0000AA, "He Thong: Ban phai o trong chiec xe NRG-500 !");
        if(nrg[playerid][0] == 0)
        {
            DestroyObject(nrg[playerid][0]);
            DestroyObject(nrg[playerid][1]);
            DestroyObject(nrg[playerid][2]);
            DestroyObject(nrg[playerid][3]);
            RemovePlayerAttachedObject(playerid, 3);
            nrg[playerid][0] = 0;
        }
        new Float:vh;
        GetVehicleHealth(GetPlayerVehicleID(playerid), vh);
        if(vh < 250) return 0; // not enough health
        else {
        	nrg[playerid][0] = CreateObject(362, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][1] = CreateObject(359, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][2] = CreateObject(359, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][3] = CreateObject(1254, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][4] = CreateObject(954, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][5] = CreateObject(1550, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][6] = CreateObject(1550, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	AttachObjectToVehicle(nrg[playerid][0], GetPlayerVehicleID(playerid), 0.06080, 0.67080, 0.58939, 0.00000, 30.00000, 95.28001);
          	AttachObjectToVehicle(nrg[playerid][1], GetPlayerVehicleID(playerid), 0.28294, 0.55306, 0.01810, 0.00000, 0.00000, 90.24004);
          	AttachObjectToVehicle(nrg[playerid][2], GetPlayerVehicleID(playerid), -0.19430, 0.52830, 0.01810, 0.00000, 0.00000, 90.24000);
          	AttachObjectToVehicle(nrg[playerid][3], GetPlayerVehicleID(playerid), -0.00101, 1.78877, 0.35295, 0.00000, 0.00000, 0.00000);
          	AttachObjectToVehicle(nrg[playerid][4], GetPlayerVehicleID(playerid), 0.00000, 0.86230, 0.07600, 70.00000, 0.00000, -3.54000);
          	AttachObjectToVehicle(nrg[playerid][5], GetPlayerVehicleID(playerid), 0.29508, -0.59719, 0.17033, 0.00000, 0.00000, -113.81998);
          	AttachObjectToVehicle(nrg[playerid][6], GetPlayerVehicleID(playerid), -0.25780, -0.63270, 0.17030, 0.00000, 0.00000, 0.00000);
          	ChangeVehicleColor(GetPlayerVehicleID(playerid), 0, 0);
          	return 1;
		}
    }
    return 0;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT){
        if(nrg[playerid][0]){
            DestroyObject(nrg[playerid][0]);
            DestroyObject(nrg[playerid][1]);
            DestroyObject(nrg[playerid][2]);
            DestroyObject(nrg[playerid][3]);
            RemovePlayerAttachedObject(playerid, 3);
            nrg[playerid][0] = 0;
        }
    }
    if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_WASTED){
        if(nrg[playerid][0]){
            DestroyObject(nrg[playerid][0]);
            DestroyObject(nrg[playerid][1]);
            DestroyObject(nrg[playerid][2]);
            DestroyObject(nrg[playerid][3]);
            RemovePlayerAttachedObject(playerid, 3);
            nrg[playerid][0] = 0;
        }
    }
    if(oldstate == PLAYER_STATE_DRIVER)
    {
        if(nrg[playerid][0])
        {
            DestroyObject(nrg[playerid][0]);
            DestroyObject(nrg[playerid][1]);
            DestroyObject(nrg[playerid][2]);
            DestroyObject(nrg[playerid][3]);
            RemovePlayerAttachedObject(playerid, 3);
            nrg[playerid][0] = 0;
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        if(!IsPlayerInAnyVehicle(playerid)) return 0;
        if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return 0;
        if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 463) return 0;
        new Float:vh;
        GetVehicleHealth(GetPlayerVehicleID(playerid), vh);
        if(vh < 250) return 0; // not enough health
        else {
        	nrg[playerid][0] = CreateObject(362, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
        	nrg[playerid][1] = CreateObject(359, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][2] = CreateObject(359, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][3] = CreateObject(1254, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][4] = CreateObject(954, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][5] = CreateObject(1550, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	nrg[playerid][6] = CreateObject(1550, 0.0, 0.0, 0.0, 0.0, 0.0, 256.0);
          	AttachObjectToVehicle(nrg[playerid][0], GetPlayerVehicleID(playerid), 0.06080, 0.67080, 0.58939, 0.00000, 30.00000, 95.28001);
          	AttachObjectToVehicle(nrg[playerid][1], GetPlayerVehicleID(playerid), 0.28294, 0.55306, 0.01810, 0.00000, 0.00000, 90.24004);
          	AttachObjectToVehicle(nrg[playerid][2], GetPlayerVehicleID(playerid), -0.19430, 0.52830, 0.01810, 0.00000, 0.00000, 90.24000);
          	AttachObjectToVehicle(nrg[playerid][3], GetPlayerVehicleID(playerid), -0.00101, 1.78877, 0.35295, 0.00000, 0.00000, 0.00000);
          	AttachObjectToVehicle(nrg[playerid][4], GetPlayerVehicleID(playerid), 0.00000, 0.86230, 0.07600, 70.00000, 0.00000, -3.54000);
          	AttachObjectToVehicle(nrg[playerid][5], GetPlayerVehicleID(playerid), 0.29508, -0.59719, 0.17033, 0.00000, 0.00000, -113.81998);
          	AttachObjectToVehicle(nrg[playerid][6], GetPlayerVehicleID(playerid), -0.25780, -0.63270, 0.17030, 0.00000, 0.00000, 0.00000);
          	ChangeVehicleColor(GetPlayerVehicleID(playerid), 0, 0);
          	return 1;
		}
    }
    return 1;
}

public OnPlayerConnect(playerid)
{
    nrg[playerid][0] = 0;
    nrg[playerid][1] = 0;
    nrg[playerid][2] = 0;
}

public OnPlayerDisconnect(playerid, reason)
{
   if(nrg[playerid][0]){
        DestroyObject(nrg[playerid][0]);
        DestroyObject(nrg[playerid][1]);
        DestroyObject(nrg[playerid][2]);
        DestroyObject(nrg[playerid][3]);
        RemovePlayerAttachedObject(playerid, 3);
        nrg[playerid][0] = 0;
    }
}
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