help with onplayerweaponshot.
#1

Hey, OnplayerWeaponShot is not getting called when I fire 2 hand weapons standing like this:


Tried to see the animation but no, it is same like fire animation. Any other way to call it or to see if the player shot a weapon in that pose.
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#2

I'm afraid there's no other way to detect a weapon shot in this case. Also you might want to submit a bug report
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#3

Thats true, it also applies on TEC-9s and UZI's. So you might need to report.
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