03.04.2015, 08:28
Quote:
new Floatos[4]; GetPlayerPos(playerid, pos[0], pos[1], pos[2]); GetPlayerFacingAngle(playerid, pos[3]); CreateVehicle(482, pos[0], pos[1], pos[2], pos[3], 1, 1, 1200); PutPlayerInVehicle(playerid, 482, 0); |
new Floatos[4]; GetPlayerPos(playerid, pos[0], pos[1], pos[2]); GetPlayerFacingAngle(playerid, pos[3]); CreateVehicle(482, pos[0], pos[1], pos[2], pos[3], 1, 1, 1200); PutPlayerInVehicle(playerid, 482, 0); |
new Float:pos[4];
GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
GetPlayerFacingAngle(playerid, pos[3]);
CreateVehicle(482, pos[0], pos[1], pos[2], pos[3], 1, 1, 1200);