[HELP]REP++
#1

how to make my object is loaded again after blub?

Example : /glassjump, im playing glass jump and blub the glass, then im /glassjump again the glass is not spawned how to make the glass is spawned? please help me

Thanks and sorry for my bad english
Reply
#2

Use streamer plugin! it recreates the object again i think, when you go out from range and come in range again.
Or, you can delete and create it in regular interval.
Reply
#3

I think the best is the second. Use a timer to destroy and create again the objects you want.

An example of how to do:

Код:
new timer_reload;
forward ReloadObj();


CreateObj()
{
	obj1 = CreateObject(.........	// your code here
	obj2 = CreateObject(.........
	......
}

DestroyObj()
{
	DestroyObject(obj1);
	DestroyObject(obj2);
	....
}

public ReloadObj()
{
	DestroyObj();
	CreateObj();
}
Thats an example so the variables name doesn't matter.
OnGameModeInit you have to start timer:

Код:
timer_reload = SetTimer("ReloadObj",1000,1); // 1000 = 1 sec
Reply
#4

Quote:
Originally Posted by De4dpOol
Посмотреть сообщение
Use streamer plugin! it recreates the object again i think, when you go out from range and come in range again.
Or, you can delete and create it in regular interval.
Fixed !! Thanks REP++ For You !!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)