14.03.2015, 20:51
Well, i created about 500 objects for an interior, it's a public one. When going at it's end, the objects from the other part disappear, and when going to it's begining, the objects from the end disappear. You can see a video below. This problem is not present only in this interior.
I tried a lot of things to solve this problem. I tried augmenting the "Streamer_SetVisibleItems(STREAMER_TYPE_OBJECT , 750);", that didn't help. I tried lowering the stream distance on each of the object by adding in the end: ", 0, 1, -1, 100.0, 0.0);(worldid, interiorid, playerid, stream distance, draw distance)"
This is the map: http://pastebin.com/kiEGtGV4
And the video that shows the problem itself: https://www.youtube.com/watch?v=ubjRemOvAEM
I tried a lot of things to solve this problem. I tried augmenting the "Streamer_SetVisibleItems(STREAMER_TYPE_OBJECT , 750);", that didn't help. I tried lowering the stream distance on each of the object by adding in the end: ", 0, 1, -1, 100.0, 0.0);(worldid, interiorid, playerid, stream distance, draw distance)"
This is the map: http://pastebin.com/kiEGtGV4
And the video that shows the problem itself: https://www.youtube.com/watch?v=ubjRemOvAEM