12.03.2015, 20:25
Ola , tenho um comando para criar carros , alguem poderia me ajudar ? , gostaria que quando o jogador digitasse novamente o comando o veiculo anterior seja deletado , e um comando para trazer o veiculo do jogador.
pawn Код:
COMMAND:car(playerid, params[])
{
new carName[100];
if(sscanf(params, "s[100]", carName)) return SendClientMessage(playerid, 0xa9c4e4ff, "[USAGE]: /car [VEHICLENAME]");
else if(ReturnVehicleID(carName) == INVALID_VEHICLE_ID) return SendClientMessage(playerid, 0xa9c4e4ff, "[SERVER]: Vehicle not found.");
else
{
new Float:pPos[4], vid;
GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
GetPlayerFacingAngle(playerid, pPos[3]);
vid = CreateVehicle(ReturnVehicleID(carName), pPos[0], pPos[1], pPos[2] + 1.00, pPos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, vid, 0);
}
return 1;
}
new VehicleNames[212][] =
{
{"Landstalker"},{"Bravura"},{"Buffalo"},{"Linerunner"},{"Perrenial"},{"Sentinel"},
{"Dumper"},{"Firetruck"},{"Trashmaster"},{"Stretch"},{"Manana"},{"Infernus"},{"Voodoo"},
{"Pony"},{"Mule"},{"Cheetah"},{"Ambulance"},{"Leviathan"},{"Moonbeam"},{"Esperanto"},{"Taxi"},
{"Washington"},{"Bobcat"},{"Mr. Whoopee"},{"BF. Injection"},{"Hunter"},{"Premier"},{"Enforcer"},
{"Securicar"},{"Banshee"},{"Predator"},{"Bus"},{"Rhino"},{"Barracks"},{"Hotknife"},{"Article Trailer"},
{"Previon"},{"Coach"},{"Cabbie"},{"Stallion"},{"Rumpo"},{"RC Bandit"},{"Romero"},{"Packer"},{"Monster"},
{"Admiral"},{"Squalo"},{"Seasparrow"},{"Pizzaboy"},{"Tram"},{"Article Trailer 2"},{"Turismo"},{"Speeder"},
{"Reefer"},{"Tropic"},{"Flatbed"},{"Yankee"},{"Caddy"},{"Solair"},{"Berkley's RC Van"},{"Skimmer"},
{"PCJ-600"},{"Faggio"},{"Freeway"},{"RC Baron"},{"RC Raider"},{"Glendale"},{"Oceanic"},{"Sanchez"},
{"Sparrow"},{"Patriot"},{"Quad"},{"Coastguard"},{"Dinghy"},{"Hermes"},{"Sabre"},{"Rustler"},{"ZR-350"},
{"Walton"},{"Regina"},{"Comet"},{"BMX"},{"Burrito"},{"Camper"},{"Marquis"},{"Baggage"},{"Dozer"},
{"Maverick"},{"News Chopper"},{"Rancher"},{"FBI Rancher"},{"Virgo"},{"Greenwood"},{"Jetmax"},{"Hotring"},
{"Sandking"},{"Blista Compact"},{"Police Maverick"},{"Boxville"},{"Benson"},{"Mesa"},{"RC Goblin"},
{"Hotring Racer A"},{"Hotring Racer B"},{"Bloodring Banger"},{"Rancher"},{"Super GT"},{"Elegant"},
{"Journey"},{"Bike"},{"Mountain Bike"},{"Beagle"},{"Cropdust"},{"Stunt"},{"Tanker"},{"Roadtrain"},
{"Nebula"},{"Majestic"},{"Buccaneer"},{"Shamal"},{"Hydra"},{"FCR-900"},{"NRG-500"},{"HPV1000"},
{"Cement Truck"},{"Tow Truck"},{"Fortune"},{"Cadrona"},{"FBI Truck"},{"Willard"},{"Forklift"},
{"Tractor"},{"Combine"},{"Feltzer"},{"Remington"},{"Slamvan"},{"Blade"},{"Freight"},{"Streak"},
{"Vortex"},{"Vincent"},{"Bullet"},{"Clover"},{"Sadler"},{"Firetruck LA"},{"Hustler"},{"Intruder"},
{"Primo"},{"Cargobob"},{"Tampa"},{"Sunrise"},{"Merit"},{"Utility"},{"Nevada"},{"Yosemite"},{"Windsor"},
{"Monster A"},{"Monster B"},{"Uranus"},{"Jester"},{"Sultan"},{"Stratum"},{"Elegy"},{"Raindance"},
{"RC Tiger"},{"Flash"},{"Tahoma"},{"Savanna"},{"Bandito"},{"Freight Flat"},{"Streak Carriage"},
{"Kart"},{"Mower"},{"Dunerider"},{"Sweeper"},{"Broadway"},{"Tornado"},{"AT-400"},{"DFT-30"},{"Huntley"},
{"Stafford"},{"BF-400"},{"Newsvan"},{"Tug"},{"Article Trailer 3"},{"Emperor"},{"Wayfarer"},{"Euros"},{"Mobile Hotdog"},
{"Club"},{"Freight Carriage"},{"Trailer 3"},{"Andromada"},{"Dodo"},{"RC Cam"},{"Launch"},{"Police Car (LSPD)"},
{"Police Car (SFPD)"},{"Police Car (LVPD)"},{"Police Ranger"},{"Picador"},{"S.W.A.T Van"},{"Alpha"},
{"Phoenix"},{"Glendale"},{"Sadler"},{"Luggage Trailer A"},{"Luggage Trailer B"},{"Stair Trailer"},
{"Boxville"},{"Farm Plow"},{"Utility Trailer"}
};
ReturnVehicleID(vName[])
{
for(new x; x != 211; x++) if(strfind(VehicleNames[x], vName, true) != -1) return x + 400;
return INVALID_VEHICLE_ID;
}
stock GetVehicleNames(vehicleid)
{
new GVFNstring[56];
format(GVFNstring, sizeof(GVFNstring), VehicleNames[GetVehicleModel(vehicleid)-400]);
return GVFNstring;
}