Quote:
Originally Posted by Jack_SMalls
Are you compiling the MRP.pwn only or are you trying to compile each file? Only MRP.pwn should be compiled.
An example of a basic config of a local server.
pawn Код:
#define SQL_SERVER "localhost" #define SQL_USER "root" #define SQL_DB "mrp" #define SQL_PASS "" // pass not set by default
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Update: 0.9.3 is now live, adding in a couple of new things. - Your guns now save.
- You can now store 7 guns inside of a house.
- Defaulted a bunch of unsaved values.
- New functions regarding weapons.
- New function to save the server, rather than re-coding loops.
- Server auto-save every 15 minutes (/saveserver command resets this).
- Completed base faction dialog (previews in my last comment).
NOTE ** The configuration for the SQL is now in the head file (MRP.pwn)!!
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Thank you very much for the update & keeping this project alive. I'm working either to find bugs and fix as much as possiable. I wont release it public as you do, however you are true contributor to this project.
Two questions:
1) Why there is 3 separate SQL files instead of adding everything into one? so people wont confuse which to execute. for example the user_account.sql is not necessary its prebuild in datastruct.sql, just add/change it.
2) What about the weapons anti-cheat? You showed that too and didn't mention it in the release note.