public OnPlayerSpawn(playerid) { for(new i=0; i < sizeof(ZoneInfo); i++) { GangZoneShowForPlayer(playerid, ZoneID[i], GetTeamZoneColor(ZoneInfo[i][zTeam])); } return 1; }
enum eZone { Float:zMinX, Float:zMinY, Float:zMaxX, Float:zMaxY, gID, gCOLOUR, zTeam, Text:gDRAW, gBLINK }