[Plugin] [REL] MySQL Plugin (Now on github!)
#81

Quote:
Originally Posted by gtaplayers
Quote:
Originally Posted by Sneaky.
Anyone got this plugin working on win2003
http://files.g-stylezzz.de/mysql-win2003.zip ?
Yeah I tried that, didn't work.. maby if i compile myself but I don't know how ~.~
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#82

use a c++ compiler?
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#83

ran into another problem with my script. here it is
first, the register doesn't "INSERT INTO `accounts` (`accountName`,`Password`,`EMail`) VALUES ('%s','%s','%s')", aName2, aPass2, aEMail2
note, those are escaped strings.
second, whenever my script accesses OnPlayerLogin function it crashes the server. everything is fine if no pasword is given on /login which returns to a client message, but if it's processed into the funciton OnPlayerLogin, it crashes the server. Note that I do not load ALL values yet, this was supposed to be a test
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#84

Quote:
Originally Posted by Izanagi
ran into another problem with my script. here it is
first, the register doesn't "INSERT INTO `accounts` (`accountName`,`Password`,`EMail`) VALUES ('%s','%s','%s')", aName2, aPass2, aEMail2
note, those are escaped strings.
second, whenever my script accesses OnPlayerLogin function it crashes the server. everything is fine if no pasword is given on /login which returns to a client message, but if it's processed into the funciton OnPlayerLogin, it crashes the server. Note that I do not load ALL values yet, this was supposed to be a test
OnPlayerLogin
pawn Код:
format(query, sizeof(query), "SELECT * FROM `accounts` WHERE accountName = '%s' AND Password = '%s' LIMIT 1", aName2, aPass2);
  mysql_query(query);
  mysql_store_result();
  // Check if anything was found
  if(mysql_num_rows())
  {
    // rest of login code
  }
OnPlayerRegister
pawn Код:
format(query, sizeof(query), "INSERT INTO `accounts` (accountName,Password,EMail) VALUES ('%s','%s','%s')", aName2, aPass2, aEMail2);
  mysql_query(query);
  mysql_store_result();
  if(mysql_num_rows())
  {
    SendClientMessage(playerid, COLOR_LIGHTYELLOW, "* [AUTH] Registration Successful! You may now login. ");
    else SendClientMessage(playerid, COLOR_LIGHTYELLOW, "* [AUTH] Registration Failed... Please report the error if this continues. ");
  }
` ` - Tables
' ' - String values, (%s)
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#85

Quote:
Originally Posted by ǝɹoɯ‾ʎ
Quote:
Originally Posted by Izanagi
ran into another problem with my script. here it is
first, the register doesn't "INSERT INTO `accounts` (`accountName`,`Password`,`EMail`) VALUES ('%s','%s','%s')", aName2, aPass2, aEMail2
note, those are escaped strings.
second, whenever my script accesses OnPlayerLogin function it crashes the server. everything is fine if no pasword is given on /login which returns to a client message, but if it's processed into the funciton OnPlayerLogin, it crashes the server. Note that I do not load ALL values yet, this was supposed to be a test
OnPlayerLogin
pawn Код:
format(query, sizeof(query), "SELECT * FROM `accounts` WHERE accountName = '%s' AND Password = '%s' LIMIT 1", aName2, aPass2);
  mysql_query(query);
  mysql_store_result();
  // Check if anything was found
  if(mysql_num_rows())
  {
    // rest of login code
  }
OnPlayerRegister
pawn Код:
format(query, sizeof(query), "INSERT INTO `accounts` (accountName,Password,EMail) VALUES ('%s','%s','%s')", aName2, aPass2, aEMail2);
  mysql_query(query);
  mysql_store_result();
  if(mysql_num_rows())
  {
    SendClientMessage(playerid, COLOR_LIGHTYELLOW, "* [AUTH] Registration Successful! You may now login. ");
    else SendClientMessage(playerid, COLOR_LIGHTYELLOW, "* [AUTH] Registration Failed... Please report the error if this continues. ");
  }
` ` - Tables
' ' - String values, (%s)
so you mean if I use %d I shouldn't use the ' and '? if it's not varchar? but that way it doesn't work.. ;/
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#86

Quote:
Originally Posted by Izanagi
so you mean if I use %d I shouldn't use the ' and '? if it's not varchar? but that way it doesn't work.. ;/
Only '%s' needs the wrappers, all others don't. `` Is only for tables. Make sure your MySQL type corresponds to the script type.
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#87

Tried on 3 different Win2003 servers, all 3 not working.
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#88

Quote:
Originally Posted by Sneaky.
Tried on 3 different Win2003 servers, all 3 not working.
Make sure you have the Microsoft Visual C++ 2008 Runtime installed.
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#89

im getting this when i try starting my server:

Код:
----------
Loaded log file: "server_log.txt".
----------

SA:MP Dedicated Server
----------------------
v0.2X, ©2005-2008 SA:MP Team

[18:36:29] 
[18:36:29] Server Plugins
[18:36:29] --------------
[18:36:29] Loading plugin: mysql.so
[18:36:29]  Failed (/usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.9' not found (required by plugins/mysql.so))
[18:36:29] Loaded 0 plugins.

[18:36:29] 
[18:36:29] Filter Scripts
[18:36:29] ---------------
[18:36:29]  Loading filter script 'car.amx'...
[18:36:29]  Loaded 1 filter scripts.

[18:36:29] Script[gamemodes/BETA.amx]: Run time error 19: "File or function is not found"
could anyone help?
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#90

Can somebody help me? i run Windows XP and i did everything they said in the readme, but i get this!

Quote:

----------
Loaded log file: "server_log.txt".
----------

SA:MP Dedicated Server
----------------------
v0.2X, ©2005-2008 SA:MP Team

[10:08:56]
[10:08:56] Server Plugins
[10:08:56] --------------
[10:08:57] Loading plugin: mysql.dll
[10:08:57] Failed.
[10:08:57] Loaded 0 plugins.
[10:08:57] Script[gamemodes/frpg.amx]: Run time error 19: "File or function is not found"
[10:14:05] --- Server Shutting Down.

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#91

Код:
mysql_query("SELECT * FROM Anticheat");
mysql_store_result();
count = mysql_num_rows();
mysql_free_result();
Try like that. And try to find out why it did return always 1 row.
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#92

Quote:
Originally Posted by <__Ǝthan__>
Urg, Anyone Know why this isn't working?

Код:
		mysql_query("SELECT COUNT(*) FROM Anticheat");
		mysql_store_result();
		count = mysql_num_rows();
		mysql_free_result();
it always returns 1.

Anyone know why?
I think this should work:
Код:
	new row[ 10 ];
	
	mysql_query( "SELECT COUNT(*) FROM Anticheat" );
	mysql_store_result( );
	mysql_fetch_row( row );
	count = strval( row );
	mysql_free_result( );
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#93

Thanks ill try
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#94

Next Problem: I just found out that for me the multithreading-function doesn't work at all.
The test-code was an empty gamemode with the following modifications:
Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mysqltest", cmdtext, true) == 0)
	{
		mysql_query("SELECT sleep(10), 55", 5);
		SendClientMessageToAll(0xFFFFFFFF, "query sent");
		return 1;
	}
	return 0;
}

public OnQueryFinish(query[],resultid)
{
	printf("%d: %s", resultid, query);
}
Info: SELECT sleep(10), 55 returns "sleep(10) 55" after 10 seconds, but that's not interesting as OnQueryFinish returns the query.

But when I type /mysqltest and then enter some chat text, nothing happens. After 10 seconds, "query sent" appears and all I entered is written to the chat. Also, there is no sync during these 10 seconds.

Is this an error in the plugin or did I start the query in a wrong way?

Thanks,

Webflori
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#95

Hi.

Got a question:

Should I open a connection at game mode init, then keep this one connection open until the server is terminated, or should I only open a connection as required? (I.E at login, then kill it as soon as it's got the required data)

Secondly;
What would happen if say, my server GMX'd, then 20+ people logged in at the same time? Would it mess up, give people the wrong stuff, or what?
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#96

Quote:
Originally Posted by Redirect Left
Hi.

Got a question:

Should I open a connection at game mode init, then keep this one connection open until the server is terminated, or should I only open a connection as required? (I.E at login, then kill it as soon as it's got the required data)

Secondly;
What would happen if say, my server GMX'd, then 20+ people logged in at the same time? Would it mess up, give people the wrong stuff, or what?
I do the first one and it works well (Connect OnGameModeInit and keep it active)

And secondly, I don't experience issues with that once the proper stuff is indexed in the table :P
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#97

Yeah, now that i got it working on my VPS, it works like a charm! Nice Work!
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#98

Bleh, I can't seem to get any type of script to load anything from database, Nor save.


I honestly cannot understand why, nor do I understand any of the functions, as non of them explain what they are, or what they do. I've tried making the example script work with me, it just returns alot of row not found, but phpMyAdmin confirms the rows are there, they do exist. Any ideas?
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#99

How now with the help plugins MySQL with samp_mysql_strtok to work? Write please corrected code.

Код:
public OnPlayerLogin(playerid,password[]) // by Luk0r v1.0
{
	MySQLCheckConnection();
	new tmp2[256];
  new string2[64];
	new playername2[MAX_PLAYER_NAME];
	new playernamesplit[3][MAX_PLAYER_NAME];
  GetPlayerName(playerid, playername2, sizeof(playername2));
	split(playername2, playernamesplit, '_');
	MySQLFetchAcctSingle(PlayerInfo[playerid][pSQLID], "Password", PlayerInfo[playerid][pKey]);
	if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )
	{
		new Data[1024];
		new Field[64];
		new rcnt = 1; 
		MySQLFetchAcctRecord(PlayerInfo[playerid][pSQLID], Data);
		samp_mysql_strtok(Field, "|", Data);
		while (samp_mysql_strtok(Field, "|", "")==1)
		{
			// The rcnt values here represent the order of the columns in the characters table, so don't mess with them
			// If you add a column to the table, just add a new line with a +1 rcnt to the block below
			// Start it at 3 to skip the first few records we don't need (id, player name, password)
			if (rcnt == 3) PlayerInfo[playerid][pLevel] = strval(Field);
			if (rcnt == 4) PlayerInfo[playerid][pAdmin] = strval(Field);
			if (rcnt == 5) PlayerInfo[playerid][pDonateRank] = strval(Field);
			if (rcnt == 6) PlayerInfo[playerid][gPupgrade] = strval(Field);
			if (rcnt == 7) PlayerInfo[playerid][pConnectTime] = strval(Field);
			if (rcnt == 8) PlayerInfo[playerid][pReg] = strval(Field);
			if (rcnt == 9) PlayerInfo[playerid][pSex] = strval(Field);
			if (rcnt == 10) PlayerInfo[playerid][pAge] = strval(Field);
			if (rcnt == 11) PlayerInfo[playerid][pOrigin] = strval(Field);
			if (rcnt == 12) PlayerInfo[playerid][pCK] = strval(Field);
			if (rcnt == 13) PlayerInfo[playerid][pMuted] = strval(Field);
			if (rcnt == 14) PlayerInfo[playerid][pExp] = strval(Field);
			if (rcnt == 15) PlayerInfo[playerid][pCash] = strval(Field);
			if (rcnt == 16) PlayerInfo[playerid][pAccount] = strval(Field);
			if (rcnt == 17) PlayerInfo[playerid][pCrimes] = strval(Field);
			if (rcnt == 18) PlayerInfo[playerid][pKills] = strval(Field);
			if (rcnt == 19) PlayerInfo[playerid][pDeaths] = strval(Field);
			if (rcnt == 20) PlayerInfo[playerid][pArrested] = strval(Field);
			if (rcnt == 21) PlayerInfo[playerid][pWantedDeaths] = strval(Field);
			if (rcnt == 22) PlayerInfo[playerid][pPhoneBook] = strval(Field);
			if (rcnt == 23) PlayerInfo[playerid][pLottoNr] = strval(Field);
			if (rcnt == 24) PlayerInfo[playerid][pFishes] = strval(Field);
			if (rcnt == 25) PlayerInfo[playerid][pBiggestFish] = strval(Field);
			if (rcnt == 26) PlayerInfo[playerid][pJob] = strval(Field);
			if (rcnt == 27) PlayerInfo[playerid][pPayCheck] = strval(Field);
			if (rcnt == 28) PlayerInfo[playerid][pHeadValue] = strval(Field);
			if (rcnt == 29) PlayerInfo[playerid][pJailed] = strval(Field);
			if (rcnt == 30) PlayerInfo[playerid][pJailTime] = strval(Field);
			if (rcnt == 31) PlayerInfo[playerid][pMats] = strval(Field);
			if (rcnt == 32) PlayerInfo[playerid][pDrugs] = strval(Field);
			if (rcnt == 33) PlayerInfo[playerid][pLeader] = strval(Field);
			if (rcnt == 34) PlayerInfo[playerid][pMember] = strval(Field);
			if (rcnt == 35) PlayerInfo[playerid][pFMember] = strval(Field);
			if (rcnt == 36) PlayerInfo[playerid][pRank] = strval(Field);
			if (rcnt == 37) PlayerInfo[playerid][pChar] = strval(Field);
			if (rcnt == 38) PlayerInfo[playerid][pContractTime] = strval(Field);
			if (rcnt == 39) PlayerInfo[playerid][pDetSkill] = strval(Field);
			if (rcnt == 40) PlayerInfo[playerid][pSexSkill] = strval(Field);
			if (rcnt == 41) PlayerInfo[playerid][pBoxSkill] = strval(Field);
			if (rcnt == 42) PlayerInfo[playerid][pLawSkill] = strval(Field);
			if (rcnt == 43) PlayerInfo[playerid][pMechSkill] = strval(Field);
			if (rcnt == 44) PlayerInfo[playerid][pJackSkill] = strval(Field);
			if (rcnt == 45) PlayerInfo[playerid][pCarSkill] = strval(Field);
			if (rcnt == 46) PlayerInfo[playerid][pNewsSkill] = strval(Field);
			if (rcnt == 47) PlayerInfo[playerid][pDrugsSkill] = strval(Field);
			if (rcnt == 48) PlayerInfo[playerid][pCookSkill] = strval(Field);
			if (rcnt == 49) PlayerInfo[playerid][pFishSkill] = strval(Field);
			if (rcnt == 50) PlayerInfo[playerid][pSHealth] = floatstr(Field);
			if (rcnt == 51) PlayerInfo[playerid][pHealth] = floatstr(Field);
			if (rcnt == 52) PlayerInfo[playerid][pInt] = strval(Field);
			if (rcnt == 53) PlayerInfo[playerid][pLocal] = strval(Field);
			if (rcnt == 54) PlayerInfo[playerid][pTeam] = strval(Field);
			if (rcnt == 55) PlayerInfo[playerid][pModel] = strval(Field);
			if (rcnt == 56) PlayerInfo[playerid][pPnumber] = strval(Field);
			if (rcnt == 57) PlayerInfo[playerid][pPhousekey] = strval(Field);
			if (rcnt == 58) PlayerInfo[playerid][pPcarkey] = strval(Field);
			if (rcnt == 59) PlayerInfo[playerid][pPapptkey] = strval(Field);
			if (rcnt == 60) PlayerInfo[playerid][pPbiskey] = strval(Field);
			if (rcnt == 61) PlayerInfo[playerid][pPos_x] = floatstr(Field);
			if (rcnt == 62) PlayerInfo[playerid][pPos_y] = floatstr(Field);
			if (rcnt == 63) PlayerInfo[playerid][pPos_z] = floatstr(Field);
			if (rcnt == 64) PlayerInfo[playerid][pCarLic] = strval(Field);
			if (rcnt == 65) PlayerInfo[playerid][pFlyLic] = strval(Field);
			if (rcnt == 66) PlayerInfo[playerid][pBoatLic] = strval(Field);
			if (rcnt == 67) PlayerInfo[playerid][pFishLic] = strval(Field);
			if (rcnt == 68) PlayerInfo[playerid][pGunLic] = strval(Field);
			if (rcnt == 69) PlayerInfo[playerid][pGun1] = strval(Field);
			if (rcnt == 70) PlayerInfo[playerid][pGun2] = strval(Field);
			if (rcnt == 71) PlayerInfo[playerid][pGun3] = strval(Field);
			if (rcnt == 72) PlayerInfo[playerid][pGun4] = strval(Field);
			if (rcnt == 73) PlayerInfo[playerid][pAmmo1] = strval(Field);
			if (rcnt == 74) PlayerInfo[playerid][pAmmo2] = strval(Field);
			if (rcnt == 75) PlayerInfo[playerid][pAmmo3] = strval(Field);
			if (rcnt == 76) PlayerInfo[playerid][pAmmo4] = strval(Field);
			if (rcnt == 77) PlayerInfo[playerid][pCarTime] = strval(Field);
			if (rcnt == 78) PlayerInfo[playerid][pPayDay] = strval(Field);
			if (rcnt == 79) PlayerInfo[playerid][pPayDayHad] = strval(Field);
			if (rcnt == 80) PlayerInfo[playerid][pCDPlayer] = strval(Field);
			if (rcnt == 81) PlayerInfo[playerid][pWins] = strval(Field);
			if (rcnt == 82) PlayerInfo[playerid][pLoses] = strval(Field);
			if (rcnt == 83) PlayerInfo[playerid][pAlcoholPerk] = strval(Field);
			if (rcnt == 84) PlayerInfo[playerid][pDrugPerk] = strval(Field);
			if (rcnt == 85) PlayerInfo[playerid][pMiserPerk] = strval(Field);
			if (rcnt == 86) PlayerInfo[playerid][pPainPerk] = strval(Field);
			if (rcnt == 87) PlayerInfo[playerid][pTraderPerk] = strval(Field);
			if (rcnt == 88) PlayerInfo[playerid][pTut] = strval(Field);
			if (rcnt == 89) PlayerInfo[playerid][pMissionNr] = strval(Field);
			if (rcnt == 90) PlayerInfo[playerid][pWarns] = strval(Field);
			if (rcnt == 91) PlayerInfo[playerid][pAdjustable] = strval(Field);
			if (rcnt == 92) PlayerInfo[playerid][pFuel] = strval(Field);
			if (rcnt == 93) PlayerInfo[playerid][pMarried] = strval(Field);
			if (rcnt == 94) PlayerInfo[playerid][pMarriedTo] = strmid(PlayerInfo[playerid][pMarriedTo], Field, 0, strlen(Field)-1, 255);
			if (rcnt == 96) PlayerInfo[playerid][pLinked] = strval(Field);
			if (rcnt == 97) PlayerInfo[playerid][pDeagle] = strval(Field);
			if (rcnt == 98) PlayerInfo[playerid][pShotgun] = strval(Field);
			if (rcnt == 99) PlayerInfo[playerid][pRifle] = strval(Field);
			if (rcnt == 100) PlayerInfo[playerid][pSDPistol] = strval(Field);
			if (rcnt == 101) PlayerInfo[playerid][pMP5] = strval(Field);
			if (rcnt == 102) PlayerInfo[playerid][pM4] = strval(Field);
			if (rcnt == 103) PlayerInfo[playerid][pAK47] = strval(Field);
			rcnt++;
		}
		samp_mysql_free_result();
	}
	else
	{
		SendClientMessage(playerid, COLOR_WHITE, "SERVER: Password does not match your name.");
		//fclose(UserFile);
		gPlayerLogTries[playerid] += 1;
		if(gPlayerLogTries[playerid] == 4) { Ban(playerid); }
		return 1;
	}
	PlayerInfo[playerid][pAdjustable] = 0;
	SafeResetPlayerMoney(playerid);
	//ConsumingMoney[playerid] = 1;
	//CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
	SafeGivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);

	SafeGivePlayerWeapon(playerid,24,PlayerInfo[playerid][pDeagle]);
	SafeGivePlayerWeapon(playerid,25,PlayerInfo[playerid][pShotgun]);
	SafeGivePlayerWeapon(playerid,33,PlayerInfo[playerid][pRifle]);
	SafeGivePlayerWeapon(playerid,23,PlayerInfo[playerid][pSDPistol]);
	SafeGivePlayerWeapon(playerid,29,PlayerInfo[playerid][pMP5]);
	SafeGivePlayerWeapon(playerid,31,PlayerInfo[playerid][pM4]);
	SafeGivePlayerWeapon(playerid,30,PlayerInfo[playerid][pAK47]);

	if(PlayerInfo[playerid][pReg] == 0)
	{
		PlayerInfo[playerid][pLevel] = 1;
		PlayerInfo[playerid][pSHealth] = 0.0;
		PlayerInfo[playerid][pHealth] = 50.0;
		PlayerInfo[playerid][pPos_x] = 2246.6;
		PlayerInfo[playerid][pPos_y] = -1161.9;
		PlayerInfo[playerid][pPos_z] = 1029.7;
		PlayerInfo[playerid][pInt] = 15;
		PlayerInfo[playerid][pLocal] = 255;
		PlayerInfo[playerid][pTeam] = 3;
		PlayerInfo[playerid][pModel] = 135;
		new randphone = 100000 + random(899999);//minimum 1000 max 9999 //giving one at the start
		PlayerInfo[playerid][pPnumber] = randphone;
		PlayerInfo[playerid][pPhousekey] = 255;
		PlayerInfo[playerid][pPcarkey] = 999;
		PlayerInfo[playerid][pPapptkey] = 255;
		PlayerInfo[playerid][pPbiskey] = 255;
		PlayerInfo[playerid][pAccount] = 0;
		PlayerInfo[playerid][pReg] = 1;
		SafeGivePlayerMoney(playerid, 500);
	}
	if(PlayerInfo[playerid][pLevel] == -999) //autoban
	{
		Ban(playerid);
	}
	else if(PlayerInfo[playerid][pCK] > 0)
	{
		Kick(playerid);
	}
	
	// Add an entry to the login log
	new ipaddress[16];
	GetPlayerIp(playerid,ipaddress,sizeof(ipaddress));
	MySQLAddLoginRecord(PlayerInfo[playerid][pSQLID], ipaddress);
	
	ClearChatbox(playerid, 8);
	format(string2, sizeof(string2), "Server: Welcome to the State of San Andreas, %s.",playernamesplit[0]);
	SendClientMessage(playerid, COLOR_WHITE, string2);
	SendClientMessage(playerid, COLOR_WHITE, " ");
	printf("%s has logged in.",playername2);
	if (PlayerInfo[playerid][pDonateRank] > 0)
	{
		SendClientMessage(playerid, COLOR_WHITE,"People of LS: Thank you for donating so we can live!");
	}
	if (PlayerInfo[playerid][pAdmin] > 0)
	{
		format(string2, sizeof(string2), "SERVER: You are logged in as a Level %d Admin.",PlayerInfo[playerid][pAdmin]);
		SendClientMessage(playerid, COLOR_WHITE,string2);
	}
	if (PlayerInfo[playerid][pLinked] == 0)
	{
		SendClientMessage(playerid, COLOR_LIGHTRED, "WARNING: Your character is not linked to a website account! Register on moderntopia.com or some features will be restricted!");
	}
	
	// Reset the FirstSpawn variable
	SetTimerEx("UnsetFirstSpawn", 5000, false, "i", playerid);
	
	SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
	if(gTeam[playerid] == 0)
	{
		gTeam[playerid] = 3;
	}
	else
	{
		gTeam[playerid] = PlayerInfo[playerid][pTeam];
	}
	gPlayerLogged[playerid] = 1;
	SpawnPlayer(playerid);
	format(tmp2, sizeof(tmp2), "~w~Welcome ~n~~y~  %s", playername2);
	DateProp(playerid);
	GameTextForPlayer(playerid, tmp2, 5000, 1);
	//SendClientMessage(playerid, COLOR_YELLOW, motd);
	if(PlayerInfo[playerid][pFMember] < 255)
	{
		format(tmp2, sizeof(tmp2), "Family MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMember]][FamilyMOTD]);
		SendClientMessage(playerid, COLOR_YELLOW, tmp2);
	}
	//}
	return 1;
}
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Use
Код:
mysql_fetch_row_format(string[],const delimiter[] = "|")
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