Debug Errors
#1

Hi,

I need a help. What's wrong with this?
When I start my server, I get this:
pawn Код:
[16:36:05] [debug] Run time error 4: "Array index out of bounds"
[16:36:05] [debug]  Accessing element at index 50 past array upper bound 49
[16:36:05] [debug] AMX backtrace:
[16:36:05] [debug] #0 0001ab48 in public zcmd_OnGameModeInit () from bzv.amx
[16:36:05] [debug] #1 native CallLocalFunction () from sampsvr-port_2570
[16:36:05] [debug] #2 0000614c in public SSCANF_OnGameModeInit () from bzv.amx
[16:36:05] [debug] #3 native CallLocalFunction () from sampsvr-port_2570
[16:36:05] [debug] #4 00000428 in public OnGameModeInit () from bzv.amx
When player connect, I get this error:
Код:
[16:39:33] [debug] Run time error 8: "Heap underflow"
[16:39:33] [debug]  Heap pointer (HEA) is 0xB7454787, heap bottom (HLW) is 0x97030
[16:39:33] [debug] AMX backtrace:
[16:39:33] [debug] Run time error 8: "Heap underflow"
[16:39:33] [debug]  Heap pointer (HEA) is 0xB7454787, heap bottom (HLW) is 0x97030
[16:39:33] [debug] AMX backtrace:
[16:39:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
[16:39:33] [debug] Run time error 8: "Heap underflow"
[16:39:33] [debug]  Heap pointer (HEA) is 0xB7454787, heap bottom (HLW) is 0x97030
[16:39:33] [debug] AMX backtrace:
[16:39:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
[16:39:33] [debug] Run time error 8: "Heap underflow"
[16:39:33] [debug]  Heap pointer (HEA) is 0xB7454787, heap bottom (HLW) is 0x97030
[16:39:33] [debug] AMX backtrace:
[16:39:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
[16:39:33] [debug] Run time error 8: "Heap underflow"
[16:39:33] [debug]  Heap pointer (HEA) is 0xB7454787, heap bottom (HLW) is 0x97030
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