[HELP] Pickups
#1

I've scripting for 2 years from now and i still don't know what i need to know about pickups.
PROBLEM: when player pickups bomb pickup it activates bomb pickup and surprise pickup. The same goes other way - when i pickup surprise pickup it activates surprise pickup and bomb pickup (but not fully).

Maybe you know whats wrong?

P.s. if you need to translate this script in to english, reply that in the comments.

Код:
public OnGameModeInit()
{
        SetTimer("BombuPickupRespawn",10*60*1000,true);
	SetTimer("OnSurpriseSpawn",4*60*1000,true);
}

public OnSurpriseSpawn()
{
	if(OnlinePlayers > 1)
	{
		DestroyDynamicPickup(surprise);
		DestroyDynamicObject(surprisebox);
		new Random = random(sizeof(RandomSurpriseSpawns));
		surprise = CreateDynamicPickup(1279,2,RandomSurpriseSpawns[Random][0],RandomSurpriseSpawns[Random][1],RandomSurpriseSpawns[Random][2]);
		surprisebox = CreateDynamicObject(1558,RandomSurpriseSpawns[Random][0],RandomSurpriseSpawns[Random][1],RandomSurpriseSpawns[Random][2],0,0,RandomSurpriseSpawns[Random][3],0,0);

		for(new i = 0; i < MAX_PLAYERS; i++)
		{
			if(zaidejas[i][zona] == 0)
			{
				if(IsPlayerConnected(i))
				{
					SetPlayerMapIcon(i,3,RandomSurpriseSpawns[Random][0],RandomSurpriseSpawns[Random][1],RandomSurpriseSpawns[Random][2],0,0x00FF00FF);
					GameTextForPlayer(i,"Aptikta ~g~dovana ~w~radare!",3000,5);
				}
			}
		}
	}
	return 1;
}

public BombuPickupRespawn()
{
	DestroyDynamicPickup(BVBomba);
	DestroyDynamicPickup(JVBomba);
	BVBomba = CreateDynamicPickup(1252,2,1045.8867,2149.7009,1001.1385,2,6);
	JVBomba = CreateDynamicPickup(1252,2,398.3667,128.5666,1012.9420,2,6);
	return 1;
}


public OnPlayerPickUpDynamicPickup(playerid, pickupid)
{
	if(pickupid == BVBomba)
	{
		if(gTeam[playerid] == baltieji)
		{
			TJBomba[playerid] = 1;
			DestroyDynamicPickup(BVBomba);
			for(new i;i<MAX_PLAYERS;i++)
			{
				if(zaidejas[i][zona] == 0)
				{
					SendClientMessage(i,-1,"{FFFFFF}- Raudonosios Mafijos vartams bomba buvo paimta.");
				}
			}
		}
		else SendClientMessage(playerid,-1,"{FF0000}!!! {FFFFFF}Zadi sprogdinti savo mafijos vartus? Ne, ne, ne, ne.");
	}
	if(pickupid == JVBomba)
	{
		if(gTeam[playerid] == juodieji)
		{
			TBBomba[playerid] = 1;
			DestroyDynamicPickup(JVBomba);
			for(new i;i<MAX_PLAYERS;i++)
			{
				if(zaidejas[i][zona] == 0)
				{
					SendClientMessage(i,-1,"{FFFFFF}- Melynosios Mafijos vartams bomba buvo paimta.");
				}
			}
		}
		else SendClientMessage(playerid,-1,"{FF0000}!!! {FFFFFF}Zadi sprogdinti savo mafijos vartus? Ne, ne, ne, ne.");
	}
	if(pickupid == surprise)
	{
		new string[50],name[MAX_PLAYER_NAME];
		GetPlayerName(playerid,name,MAX_PLAYER_NAME);
		DestroyDynamicPickup(surprise);
		DestroyDynamicObject(surprisebox);
		zaidejas[playerid][dovana]++;
		new Gift = random(12);
		for(new i = 0; i < MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				format(string,sizeof(string),"~w~Dovana pasieme~n~~r~%s",name);
				GameTextForAll(string,3000,6);
				RemovePlayerMapIcon(i,3);
			}
		}
		switch(Gift)
		{
			case 0:
			{
				GivePlayerMoney(playerid,30000);
				zaidejas[playerid][pinigai]= GetPlayerMoney(playerid);
				GivePlayerWeapon(playerid,WEAPON_ROCKETLAUNCHER,20);
				SetPlayerScore(playerid,GetPlayerScore(playerid)+20);
				zaidejas[playerid][patirtis] = GetPlayerScore(playerid);
				SendClientMessage(playerid,-1,"- Gavai {00FF00}$30000{FFFFFF}, {0000FF}20 {FFFFFF}patirties ir {FF0000}Raketsvaidi su 20 raketu.");
			}
			case 1:
			{
				SetPlayerHealth(playerid,0);
				SendClientMessage(playerid,-1,"- Radai aleksyra ir iskart isgerei neperskaites zodzio {FF0000}<nuodai>");
			}
			case 2:
			{
				GivePlayerWeapon(playerid,WEAPON_AK47,100);
				GivePlayerWeapon(playerid,WEAPON_GRENADE,20);
				GivePlayerWeapon(playerid,WEAPON_SNIPER,20);
				GivePlayerWeapon(playerid,WEAPON_DEAGLE,100);
				GivePlayerWeapon(playerid,WEAPON_SHOTGUN,100);
				SendClientMessage(playerid,-1,"- Sveikiname, gavai visus {FF0000}kilerio inventoriaus ginklus{FFFFFF}!");
			}
			case 3:
			{
				new Float:x, Float:y,Float:z;
				GetPlayerPos(playerid,x,y,z);
				SPD(playerid,SURPRISE,DIALOG_STYLE_LIST,"SULANKSTYTAS TRANSPORTAS","Infernus\nNRG-500\nHYDRA","Rinktis","Iseiti");
				SendClientMessage(playerid,-1,"- Wow! Dezeje buvo surastas {00FF00}<Vienkartinis Sulankstytas Transportas>");
			}
		}
	}
	return 1;
}
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#2

*Fixed*
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