Unknown Server Crash
#1

Код:
SA-MP 0.3z-R2
Exception At Address: 0x00544BBE
Base: 0x02240000

Registers:
EAX: 0x053A63DC	EBX: 0x00B99948	ECX: 0x053A63C4	EDX: 0x00001801
ESI: 0x0000018C	EDI: 0x05D3DD74	EBP: 0x00B99950	ESP: 0x0022F640
EFLAGS: 0x00210202

Stack:
+0000: 0x422B3300   0x05D3DD74   0x023FA898   0x05D3DD74
+0010: 0x0000003C   0x0000003C   0x00000038   0x00000080
+0020: 0x0000003C   0x00000038   0x0000018C   0x421E6666
+0030: 0xC325CBFF   0x42380662   0xC32C33FD   0x0022F6E0
+0040: 0x0083C9CB   0x00000000   0x00563257   0x026F6ED0
+0050: 0x0046987D   0x05D3DD74   0x0022F6B8   0x05D3DD74
+0060: 0x00000001   0x00000107   0x0022F740   0x00000000
+0070: 0xC3290000   0x422B3300   0x422B3300   0xC3290000
+0080: 0x410B1B7B   0x0022F720   0x0156001C   0x00000002
+0090: 0x01166BAA   0x012FBA5C   0x0022F720   0x026F6ED0
+00A0: 0x0022F730   0x00837DD9   0xFFFFFFFF   0x00469EF7
+00B0: 0x410B1B7B   0x0022F764   0x022E6EFE   0x022E70B4
+00C0: 0x023FA898   0x00004074   0x00000000   0x0A89EB33
+00D0: 0x00000000   0x00000000   0x40D66666   0x00000000
+00E0: 0x0231545F   0x00000001   0x0022F700   0x0022F264
+00F0: 0x0022F784   0x022F0724   0x02315A58   0x00000000
+0100: 0x0A8AACB8   0x022DF71A   0x02315458   0x00004074
+0110: 0x00000000   0x40456660   0x00000000   0xC0652000
+0120: 0xC0000000   0x401ACCCC   0x0022F77C   0x00000299
+0130: 0x081BBF80   0x0022FA9C   0x0A792001   0x00000000
+0140: 0x0A8AACB8   0x0022F7BC   0x0230CDC8   0x00000000
+0150: 0x022D7E3D   0x00004074   0x422B3300   0xC3290000
+0160: 0x40D66666   0x00000000   0x00000000   0x43858C0C
+0170: 0x00000000   0x00000000   0x0A8AACB8   0x0022F984
+0180: 0x0230CD8B   0x00000000   0x0224E286   0x00004074
+0190: 0x422B3300   0xC3290000   0x40D66666   0x00000000
+01A0: 0x00000000   0x43858C0C   0x00000000   0x0000FFFF
+01B0: 0x081BBF80   0x02256191   0x00000299   0x00004074
+01C0: 0x422B3300   0xC3290000   0x40D66666   0x00000000
+01D0: 0x00000000   0x43858C0C   0x00000000   0x082130C0
+01E0: 0x0022F998   0x0000FFFF   0x0000FFFF   0x00000299
+01F0: 0x026F0000   0x00004074   0x422B3300   0xC3290000
+0200: 0x40D66666   0x00000000   0x00000000   0x00000000
+0210: 0x43858C0C   0x0022F900   0x00000000   0x00000000
+0220: 0x00000000   0x00000000   0x00000000   0x00000000
+0230: 0x00000140   0x00000140   0x00000138   0x0022F998
+0240: 0x00000100   0x0225687A   0x0225688E   0x0022F9BC
+0250: 0x000001C6   0x00000018   0x00000018   0x00000010
+0260: 0x0022F9BC   0x00000000   0x00000000   0x00000000
+0270: 0x00000000   0x00000000   0x00000000   0x00000000

SCM Op: 0x107, lDbg: 1 LastRendObj: 0

Game Version: US 1.0

State Information: Ped Context: 0
When i register i keep getting this crash but if the player is already registered no crash problem
Reply
#2

Show us the register dialog please.
Reply
#3

pawn Код:
SetPlayerSpawn(playerid)
{
if(PlayerInfo[playerid][pTut] == 0)
        {
            gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
            TogglePlayerControllable(playerid,0);
            SetPlayerColor(playerid,TEAM_HIT_COLOR);
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 2229.4968,-1722.0701,13.5625);
            SetPlayerPos(playerid, 2229.4968,-1722.0701,-10.0);
            SetPlayerCameraPos(playerid, 2211.1460,-1748.3909,29.3744);
            SetPlayerCameraLookAt(playerid, 2229.4968,-1722.0701,13.5625);

            RegistrationStep[playerid] = 1;
            ShowPlayerDialog(playerid, REGISTERSEX, DIALOG_STYLE_LIST, "{33CCFF}Is your character male or female? - www.platinum-la.co.nf", "Male\nFemale", "Submit", "");
            return 1;
        }
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(RegistrationStep[playerid] != 0)
    {
        if(dialogid == REGISTERSEX)
        {
            if(response)
            {
                new stringdiag[410];
                for(new x=18;x<99;x++)
                {
                    format(stringdiag, sizeof(stringdiag), "%s%d\n", stringdiag, x);
                }
                if(listitem == 0)
                {
                    PlayerInfo[playerid][pSex] = 1;
                    SendClientMessageEx(playerid, COLOR_LIGHTRED, "Alright, so you're a male.");
                    ShowPlayerDialog(playerid, REGISTERAGE, DIALOG_STYLE_LIST, "{33CCFF}What is your characters age? - www.platinum-la.co.nf", stringdiag, "Submit", "");
                    RegistrationStep[playerid] = 2;
                }
                else
                {
                    PlayerInfo[playerid][pSex] = 2;
                    SendClientMessageEx(playerid, COLOR_LIGHTRED, "Alright, so you're a female.");
                    ShowPlayerDialog(playerid, REGISTERAGE, DIALOG_STYLE_LIST, "{33CCFF}What is your characters age? - www.platinum-la.co.nf", stringdiag, "Submit", "");
                    RegistrationStep[playerid] = 2;
                }
            }
            else
            {
                ShowPlayerDialog(playerid, REGISTERSEX, DIALOG_STYLE_LIST, "{33CCFF}Is your character male or female? - www.platinum-la.co.nf", "Male\nFemale", "Submit", "");
            }
        }
        else if(dialogid == REGISTERAGE)
        {
            if(response)
            {
                new stringdiag2[410];
                for(new x=1;x<11;x++)
                {
                    format(stringdiag2, sizeof(stringdiag2), "%s%d\n", stringdiag2, x);
                }
                PlayerInfo[playerid][pAge] = listitem+18;
                PlayerInfo[playerid][pOrigin] = 0;
                format(string, sizeof(string), "Ok, so you are %d year old.",PlayerInfo[playerid][pAge]);
                SendClientMessageEx(playerid, COLOR_LIGHTRED, string);
                ShowPlayerDialog(playerid, REGISTERSKILL, DIALOG_STYLE_LIST, "{33CCFF}What roleplay skill level do you believe you have?", stringdiag2, "Submit", "");
                RegistrationStep[playerid] = 3;
            }
            else
            {
                ShowPlayerDialog(playerid, REGISTERAGE, DIALOG_STYLE_LIST, "{33CCFF}What is your characters age? - www.platinum-la.co.nf", string, "Submit", "");
            }
        }
        else if(dialogid == REGISTERSKILL)
        {
            if(response)
            {
                    PlayerInfo[playerid][pRPSkill] = listitem+1;
                    SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "Thanks for registering at PLA, you are now proceeding to the next part in registration!");
                    RegistrationStep[playerid] = 0;

                    hidePlayerDialog(playerid);

                    ShowPlayerDialog(playerid, DIALOG_QUIZ, DIALOG_STYLE_LIST, "{33CCFF}What is roleplay in SA-MP?", "A type of gamemode where you realistically act out a character\nAn STD\nA track by Jay-Z\nA type of gamemode where you just kill people", "Select", "");
            }
            else
            {
                ShowPlayerDialog(playerid, REGISTERSKILL, DIALOG_STYLE_LIST, "{33CCFF}What roleplay skill level do you believe you have?", string, "Submit", "");
            }
        }
        return 1;
    }
pawn Код:
public OnPlayerRegister(playerid, password[])
{
    if(IsPlayerConnected(playerid))
    {
            new string3[32];
            new playername3[MAX_PLAYER_NAME];
            GetPlayerName(playerid, playername3, sizeof(playername3));
            format(string3, sizeof(string3), "users/%s.ini", playername3);
            new File: hFile = fopen(string3, io_write);
            if (hFile)
            {
                strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
                new var[156];
                format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
                format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
                format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
                format(var, 32, "Band=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, var);
                format(var, 32, "PermBand=%d\n",PlayerInfo[playerid][pPermaBanned]);fwrite(hFile, var);
                format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
                format(var, 32, "LogWarnings=%d\n",PlayerInfo[playerid][pLWarns]);fwrite(hFile, var);
                format(var, 32, "Disabled=%d\n",PlayerInfo[playerid][pDisabled]);fwrite(hFile, var);
                format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
                format(var, 32, "BanAppealer=%d\n",PlayerInfo[playerid][pBanAppealer]);fwrite(hFile, var);
                format(var, 32, "ShopTech=%d\n",PlayerInfo[playerid][pShopTech]);fwrite(hFile, var);
                format(var, 32, "VehModder=%d\n",PlayerInfo[playerid][pVehMods]);fwrite(hFile, var);
                format(var, 32, "CarInsurance=%d\n",PlayerInfo[playerid][pCarInsurance]);fwrite(hFile, var);
                format(var, 32, "Undercover=%d\n",PlayerInfo[playerid][pUndercover]);fwrite(hFile, var);
                format(var, 32, "TogReports=%d\n",PlayerInfo[playerid][pTogReports]);fwrite(hFile, var);
                format(var, 32, "Radio=%d\n",PlayerInfo[playerid][pRadio]);fwrite(hFile, var);
                format(var, 32, "RadioFreq=%d\n",PlayerInfo[playerid][pRadioFreq]);fwrite(hFile, var);
                format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
                format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
                format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
                format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
                format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
                format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
                format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
                format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
                format(var, 32, "Money=%d\n",GetPVarInt(playerid, "Cash"));fwrite(hFile, var);
                format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
                format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
                format(var, 32, "Accent=%d\n",PlayerInfo[playerid][pAccent]);fwrite(hFile, var);
                format(var, 32, "CHits=%d\n",PlayerInfo[playerid][pCHits]);fwrite(hFile, var);
                format(var, 32, "FHits=%d\n",PlayerInfo[playerid][pFHits]);fwrite(hFile, var);
                format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
                format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
                format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
                format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
                format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
                format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
                format(var, 32, "Job2=%d\n",PlayerInfo[playerid][pJob2]);fwrite(hFile, var);
                format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
                format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
                format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
                format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
                format(var, 32, "WRestricted=%d\n",PlayerInfo[playerid][pWRestricted]);fwrite(hFile, var);
                format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
                format(var, 32, "Packages=%d\n",GetPVarInt(playerid, "Packages"));fwrite(hFile, var);
                format(var, 32, "Crates=%d\n",PlayerInfo[playerid][pCrates]);fwrite(hFile, var);
                format(var, 32, "Pot=%d\n",PlayerInfo[playerid][pPot]);fwrite(hFile, var);
                format(var, 32, "Heroin=%d\n",PlayerInfo[playerid][pHeroin]);fwrite(hFile, var);
                format(var, 32, "Crack=%d\n",PlayerInfo[playerid][pCrack]);fwrite(hFile, var);
                format(var, 32, "Meth=%d\n",PlayerInfo[playerid][pMeth]);fwrite(hFile, var);
                format(var, 32, "BatteryAcid=%d\n",PlayerInfo[playerid][pBatteryAcid]);fwrite(hFile, var);
                format(var, 32, "CrackStuff=%d\n",PlayerInfo[playerid][pCrackStuff]);fwrite(hFile, var);
                format(var, 32, "ColdMeds=%d\n",PlayerInfo[playerid][pColdMeds]);fwrite(hFile, var);
                format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
                format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
                format(var, 32, "Division=%d\n",PlayerInfo[playerid][pDivision]);fwrite(hFile, var);
                format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
                format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
                format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
                format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
                format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
                format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
                format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
                format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
                format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
                format(var, 32, "TruckSkill=%d\n",PlayerInfo[playerid][pTruckSkill]);fwrite(hFile, var);
                format(var, 32, "GarbageSkill=%d\n",PlayerInfo[playerid][pGarbageSkill]);fwrite(hFile, var);
                format(var, 32, "UtilSkill=%d\n",PlayerInfo[playerid][pUtilSkill]);fwrite(hFile, var);
                format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
                format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
                format(var, 32, "ArmsSkill=%d\n",PlayerInfo[playerid][pArmsSkill]);fwrite(hFile, var);
                format(var, 32, "SmugglerSkill=%d\n",PlayerInfo[playerid][pSmugSkill]);fwrite(hFile, var);
                format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
                format(var, 32, "FightingStyle=%d\n",PlayerInfo[playerid][pFightStyle]);fwrite(hFile, var);
                GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
                format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
                GetPlayerArmour(playerid,PlayerInfo[playerid][pArmor]);
                format(var, 32, "pArmor=%.1f\n",PlayerInfo[playerid][pArmor]);fwrite(hFile, var);
                format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
                //format(var, 32, "pSArmor=%.1f\n",PlayerInfo[playerid][pSArmor]);fwrite(hFile, var);
                format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
                format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
                format(var, 32, "VirtualWorld=%d\n",PlayerInfo[playerid][pVW]);fwrite(hFile, var);
                format(var, 32, "HouseInvite=%d\n",PlayerInfo[playerid][pHouseInvite]);fwrite(hFile, var);
                format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
                format(var, 32, "Clothes=%d\n",PlayerInfo[playerid][pClothes]);fwrite(hFile, var);
                format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
                format(var, 32, "Apartment=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
                format(var, 32, "Apartment2=%d\n",PlayerInfo[playerid][pPhousekey2]);fwrite(hFile, var);
                format(var, 32, "Renting=%d\n",PlayerInfo[playerid][pRenting]);fwrite(hFile, var);
                format(var, 32, "Vehicles=%d\n",PlayerInfo[playerid][pVehicles]);fwrite(hFile, var);
                format(var, 32, "VehFile=%d\n",PlayerInfo[playerid][pVehFile]);fwrite(hFile, var);
                format(var, 32, "VehActive=%d\n",PlayerInfo[playerid][pVehActive]);fwrite(hFile, var);
                format(var, 32, "Type1=%d\n",PlayerInfo[playerid][pType1]);fwrite(hFile, var);
                format(var, 32, "Type2=%d\n",PlayerInfo[playerid][pType2]);fwrite(hFile, var);
                format(var, 32, "Type3=%d\n",PlayerInfo[playerid][pType3]);fwrite(hFile, var);
                format(var, 32, "Type4=%d\n",PlayerInfo[playerid][pType4]);fwrite(hFile, var);
                format(var, 32, "Type5=%d\n",PlayerInfo[playerid][pType5]);fwrite(hFile, var);
                format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 32, "CarLicP=%d\n",PlayerInfo[playerid][pCarLicP]);fwrite(hFile, var);
                format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
                format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
                format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
                format(var, 32, "CheckCash=%d\n",PlayerInfo[playerid][pCheckCash]);fwrite(hFile, var);
                format(var, 32, "Checks=%d\n",PlayerInfo[playerid][pChecks]);fwrite(hFile, var);
                //format(var, 32, "MInsure=%d\n",PlayerInfo[playerid][pMInsure]);fwrite(hFile, var);
                format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
                format(var, 32, "WeedLic=%d\n",PlayerInfo[playerid][pWeedLic]);fwrite(hFile, var);
                format(var, 32, "CDLic=%d\n",PlayerInfo[playerid][pCDLic]);fwrite(hFile, var);
                for(new s = 0; s < 12; s++)
                {
                    format(var, 32, "Gun%d=%d\n", s, PlayerInfo[playerid][pGuns][s]);fwrite(hFile, var);
                    format(var, 32, "GunAmmo%d=%d\n", s, PlayerInfo[playerid][pGunAmmo][s]);fwrite(hFile, var);
                }
                format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
                format(var, 32, "DrugsTime=%d\n",PlayerInfo[playerid][pDrugsTime]);fwrite(hFile, var);
                format(var, 32, "LawyerTime=%d\n",PlayerInfo[playerid][pLawyerTime]);fwrite(hFile, var);
                format(var, 32, "LawyerFreeTime=%d\n",PlayerInfo[playerid][pLawyerFreeTime]);fwrite(hFile, var);
                format(var, 32, "MechTime=%d\n",PlayerInfo[playerid][pMechTime]);fwrite(hFile, var);
                format(var, 32, "SexTime=%d\n",PlayerInfo[playerid][pSexTime]);fwrite(hFile, var);
                format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
                format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
                format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
                format(var, 32, "Dice=%d\n",PlayerInfo[playerid][pDice]);fwrite(hFile, var);
                format(var, 32, "Spraycan=%d\n",PlayerInfo[playerid][pSpraycan]);fwrite(hFile, var);
                format(var, 32, "Rope=%d\n",PlayerInfo[playerid][pRope]);fwrite(hFile, var);
                format(var, 32, "Rag=%d\n",PlayerInfo[playerid][pRag]);fwrite(hFile, var);
                format(var, 32, "FuelCan=%d\n",PlayerInfo[playerid][pFuelCan]);fwrite(hFile, var);
                format(var, 32, "Cigars=%d\n",PlayerInfo[playerid][pCigar]);fwrite(hFile, var);
                format(var, 32, "Sprunk=%d\n",PlayerInfo[playerid][pSprunk]);fwrite(hFile, var);
                format(var, 32, "Bombs=%d\n",PlayerInfo[playerid][pBombs]);fwrite(hFile, var);
                format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
                format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
                format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
                format(var, 32, "On‌Duty=%d\n",PlayerInfo[playerid][pDuty]);fwrite(hFile, var);
                format(var, 32, "Hospital=%d\n",GetPVarInt(playerid, "Hospital"));fwrite(hFile, var);
                format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
                format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
                format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
                format(var, 32, "ContractBy=%s\n",PlayerInfo[playerid][pContractBy]);fwrite(hFile, var);
                format(var, 64, "ContractDetail=%s\n",PlayerInfo[playerid][pContractDetail]);fwrite(hFile, var);
                format(var, 32, "IP=%s\n",PlayerInfo[playerid][pIP]);fwrite(hFile, var);
                format(var, 32, "WantedLevel=%d\n",PlayerInfo[playerid][pWantedLevel]);fwrite(hFile, var);
                format(var, 32, "9mmsSkill=%d\n",PlayerInfo[playerid][p9mmSkill]);fwrite(hFile, var);
                format(var, 32, "SilencedSkill=%d\n",PlayerInfo[playerid][pSilencedSkill]);fwrite(hFile, var);
                format(var, 32, "DeagleSkill=%d\n",PlayerInfo[playerid][pDeagleSkill]);fwrite(hFile, var);
                format(var, 32, "ShotgunSkill=%d\n",PlayerInfo[playerid][pShotgunSkill]);fwrite(hFile, var);
                format(var, 32, "SawnoffSkill=%d\n",PlayerInfo[playerid][pSawnoffSkill]);fwrite(hFile, var);
                format(var, 32, "SpasSkill=%d\n",PlayerInfo[playerid][pSpasSkill]);fwrite(hFile, var);
                format(var, 32, "UziSkill=%d\n",PlayerInfo[playerid][pUziSkill]);fwrite(hFile, var);
                format(var, 32, "Mp5Skill=%d\n",PlayerInfo[playerid][pMp5Skill]);fwrite(hFile, var);
                format(var, 32, "AKSkill=%d\n",PlayerInfo[playerid][pAKSkill]);fwrite(hFile, var);
                format(var, 32, "M4Skill=%d\n",PlayerInfo[playerid][pM4Skill]);fwrite(hFile, var);
                format(var, 32, "Insurance=%d\n",PlayerInfo[playerid][pInsurance]);fwrite(hFile, var);
                //format(var, 32, "BadgeNumber=%d\n",PlayerInfo[playerid][pBadgeNumber]);fwrite(hFile, var);
                //format(var, 32, "Warrant=%d\n",PlayerInfo[playerid][pRoadblock]);fwrite(hFile, var);
                format(var, 32, "NewMuted=%d\n",PlayerInfo[playerid][pNMute]);fwrite(hFile, var);
                format(var, 32, "NewMutedTotal=%d\n",PlayerInfo[playerid][pNMuteTotal]);fwrite(hFile, var);
                format(var, 32, "AdMuted=%d\n",PlayerInfo[playerid][pADMute]);fwrite(hFile, var);
                format(var, 32, "AdMutedTotal=%d\n",PlayerInfo[playerid][pADMuteTotal]);fwrite(hFile, var);
                format(var, 32, "OOCMuted=%d\n",PlayerInfo[playerid][pOOCMute]);fwrite(hFile, var);
                format(var, 32, "OOCMutedTotal=%d\n",PlayerInfo[playerid][pOOCMuteTotal]);fwrite(hFile, var);
                format(var, 32, "AMMuted=%d\n",PlayerInfo[playerid][pAmute]);fwrite(hFile, var);
                format(var, 32, "AMMutedTotal=%d\n",PlayerInfo[playerid][pAmuteTotal]);fwrite(hFile, var);
                format(var, 32, "CMuted=%d\n",PlayerInfo[playerid][pCMute]);fwrite(hFile, var);
                format(var, 32, "HelpMute=%d\n",PlayerInfo[playerid][pHelpMute]);fwrite(hFile, var);
                //format(var, 32, "Helper=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
                format(var, 32, "SPos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
                format(var, 32, "SPos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
                format(var, 32, "SPos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
                format(var, 32, "SPos_r=%.1f\n",PlayerInfo[playerid][pPos_r]);fwrite(hFile, var);
                format(var, 32, "Helper=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
                format(var, 32, "ReportMuted=%d\n",PlayerInfo[playerid][pRMuted]);fwrite(hFile, var);
                format(var, 32, "ReportMutedTotal=%d\n",PlayerInfo[playerid][pRMutedTotal]);fwrite(hFile, var);
                format(var, 32, "ReportMutedTime=%d\n",PlayerInfo[playerid][pRMutedTime]);fwrite(hFile, var);
                format(var, 32, "VIPMuted=%d\n",PlayerInfo[playerid][pVMuted]);fwrite(hFile, var);
                format(var, 32, "VIPMutedTime=%d\n",PlayerInfo[playerid][pVMutedTime]);fwrite(hFile, var);
                format(var, 32, "GiftTime=%d\n",PlayerInfo[playerid][pGiftTime]);fwrite(hFile, var);
                format(var, 32, "RobTime=%d\n",PlayerInfo[playerid][pRobTime]);fwrite(hFile, var);
                format(var, 32, "WepTime=%d\n",PlayerInfo[playerid][pWepTime]);fwrite(hFile, var);
                format(var, 32, "AdvisorDutyHours=%d\n",PlayerInfo[playerid][pDutyHours]);fwrite(hFile, var);
                format(var, 32, "AcceptedHelp=%d\n",PlayerInfo[playerid][pAcceptedHelp]);fwrite(hFile, var);
                format(var, 32, "AcceptReport=%d\n",PlayerInfo[playerid][pAcceptReport]);fwrite(hFile, var);
                format(var, 32, "TrashReport=%d\n",PlayerInfo[playerid][pTrashReport]);fwrite(hFile, var);
                format(var, 32, "FactionModerator=%d\n",PlayerInfo[playerid][pFactionModerator]);fwrite(hFile, var);
                format(var, 32, "GangModerator=%d\n",PlayerInfo[playerid][pGangModerator]);fwrite(hFile, var);
                format(var, 32, "GangWarn=%d\n",PlayerInfo[playerid][pGangWarn]);fwrite(hFile, var);
                format(var, 32, "FactionBanned=%d\n",PlayerInfo[playerid][pFactionBanned]);fwrite(hFile, var);
                format(var, 32, "CSFBanned=%d\n",PlayerInfo[playerid][pCSFBanned]);fwrite(hFile, var);
                format(var, 32, "Dispatch=%d\n",PlayerInfo[playerid][pDispatch]);fwrite(hFile, var);
                //format(var, 32, "ATCCert=%d\n",PlayerInfo[playerid][pATCCert]);fwrite(hFile, var);
                for(new v = 0; v < MAX_PLAYERVEHICLES; v++)
                {
                    format(var, 32, "pv%dPosX=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosX]);fwrite(hFile, var);
                    format(var, 32, "pv%dPosY=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosY]);fwrite(hFile, var);
                    format(var, 32, "pv%dPosZ=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosZ]);fwrite(hFile, var);
                    format(var, 32, "pv%dPosAngle=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosAngle]);fwrite(hFile, var);
                    format(var, 32, "pv%dModelId=%d\n", v, PlayerVehicleInfo[playerid][v][pvModelId]);fwrite(hFile, var);
                    format(var, 32, "pv%dLock=%d\n", v, PlayerVehicleInfo[playerid][v][pvLock]);fwrite(hFile, var);
                    format(var, 32, "pv%dLocked=%d\n", v, PlayerVehicleInfo[playerid][v][pvLocked]);fwrite(hFile, var);
                    format(var, 32, "pv%dInsurance=%d\n", v, PlayerVehicleInfo[playerid][v][pvInsurance]);fwrite(hFile, var);
                    format(var, 32, "pv%dPaintJob=%d\n", v, PlayerVehicleInfo[playerid][v][pvPaintJob]);fwrite(hFile, var);
                    format(var, 32, "pv%dColor1=%d\n", v, PlayerVehicleInfo[playerid][v][pvColor1]);fwrite(hFile, var);
                    format(var, 32, "pv%dColor2=%d\n", v, PlayerVehicleInfo[playerid][v][pvColor2]);fwrite(hFile, var);
                    format(var, 32, "pv%dPrice=%d\n", v, PlayerVehicleInfo[playerid][v][pvPrice]);fwrite(hFile, var);
                    format(var, 32, "pv%dTicket=%d\n", v, PlayerVehicleInfo[playerid][v][pvTicket]);fwrite(hFile, var);
                    format(var, 32, "pv%dWeapon0=%d\n", v, PlayerVehicleInfo[playerid][v][pvWeapons][0]);fwrite(hFile, var);
                    format(var, 32, "pv%dWeapon1=%d\n", v, PlayerVehicleInfo[playerid][v][pvWeapons][1]);fwrite(hFile, var);
                    format(var, 32, "pv%dWeapon2=%d\n", v, PlayerVehicleInfo[playerid][v][pvWeapons][2]);fwrite(hFile, var);
                    format(var, 32, "pv%dWepAmmo0=%d\n", v, PlayerVehicleInfo[playerid][v][pvWepAmmo][0]);fwrite(hFile, var);
                    format(var, 32, "pv%dWepAmmo1=%d\n", v, PlayerVehicleInfo[playerid][v][pvWepAmmo][1]);fwrite(hFile, var);
                    format(var, 32, "pv%dWepAmmo2=%d\n", v, PlayerVehicleInfo[playerid][v][pvWepAmmo][2]);fwrite(hFile, var);
                    format(var, 32, "pv%dWepUpgrade=%d\n", v, PlayerVehicleInfo[playerid][v][pvWepUpgrade]);fwrite(hFile, var);
                    format(var, 32, "pv%dFuel=%.2f\n", v, PlayerVehicleInfo[playerid][v][pvFuel]);fwrite(hFile, var);
                    format(var, 32, "pv%dImpound=%d\n", v, PlayerVehicleInfo[playerid][v][pvImpounded]);fwrite(hFile, var);
                    format(var, 32, "pv%dPlate=%s\n", v, PlayerVehicleInfo[playerid][v][pvPlate]);fwrite(hFile, var);
                    format(var, 32, "pv%dBLock=%d\n", v, PlayerVehicleInfo[playerid][v][pvBLock]);fwrite(hFile, var);
                    format(var, 32, "pv%dBLocked=%d\n", v, PlayerVehicleInfo[playerid][v][pvBLocked]);fwrite(hFile, var);
                    format(var, 32, "pv%dEZPass=%d\n", v, PlayerVehicleInfo[playerid][v][pvEZPass]);fwrite(hFile, var);
                    format(var, 32, "pv%dTicketReason=%s\n", v, PlayerVehicleInfo[playerid][v][pvTicketReason]);fwrite(hFile, var);
                    //format(var, 32, "pv%dNumPlate=%s\n", v, PlayerVehicleInfo[playerid][v][pvNumberPlate]);fwrite(hFile, var);
                    for(new m = 0; m < MAX_MODS; m++)
                    {
                        format(var, 32, "pv%dMod%d=%d\n", v, m, PlayerVehicleInfo[playerid][v][pvMods][m]);fwrite(hFile, var);
                    }
                    //format(var, 32, "pv%dAllowedPlayer=%s\n", v, PlayerVehicleInfo[playerid][v][pvAllowPlayer]);fwrite(hFile, var);
                }
                for(new v = 0; v < MAX_PLAYERTOYS; v++)
                {
                    format(var, 32, "pt%dModelID=%d\n", v, PlayerToyInfo[playerid][v][ptModelID]);fwrite(hFile, var);
                    format(var, 32, "pt%dBone=%d\n", v, PlayerToyInfo[playerid][v][ptBone]);fwrite(hFile, var);
                    format(var, 32, "pt%dPosX=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosX]);fwrite(hFile, var);
                    format(var, 32, "pt%dPosY=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosY]);fwrite(hFile, var);
                    format(var, 32, "pt%dPosZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosZ]);fwrite(hFile, var);
                    format(var, 32, "pt%dRotX=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotX]);fwrite(hFile, var);
                    format(var, 32, "pt%dRotY=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotY]);fwrite(hFile, var);
                    format(var, 32, "pt%dRotZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotZ]);fwrite(hFile, var);
                    format(var, 32, "pt%dScaleX=%.5f\n", v, PlayerToyInfo[playerid][v][ptScaleX]);fwrite(hFile, var);
                    format(var, 32, "pt%dScaleY=%.5f\n", v, PlayerToyInfo[playerid][v][ptScaleY]);fwrite(hFile, var);
                    format(var, 32, "pt%dScaleZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptScaleZ]);fwrite(hFile, var);
                }
                format(var, 32, "VIPInviteDay=%d\n",PlayerInfo[playerid][pVIPInviteDay]);fwrite(hFile, var);
                format(var, 32, "TempVIP=%d\n",PlayerInfo[playerid][pTempVIP]);fwrite(hFile, var);
                format(var, 32, "BuddyInvite=%d\n",PlayerInfo[playerid][pBuddyInvited]);fwrite(hFile, var);
                format(var, 32, "Tokens=%d\n",PlayerInfo[playerid][pTokens]);fwrite(hFile, var);
                format(var, 32, "PTokens=%d\n",PlayerInfo[playerid][pPaintTokens]);fwrite(hFile, var);
                format(var, 32, "TriageTime=%d\n",PlayerInfo[playerid][pTriageTime]);fwrite(hFile, var);
                format(var, 32, "PrisonedBy=%s\n", PlayerInfo[playerid][pPrisonedBy]);fwrite(hFile, var);
                format(var, 128, "PrisonReason=%s\n", PlayerInfo[playerid][pPrisonReason]);fwrite(hFile, var);
                format(var, 128, "Flag=%s\n", PlayerInfo[playerid][pFlag]);fwrite(hFile, var);
                format(var, 32, "TaxiLicense=%d\n", PlayerInfo[playerid][pTaxiLicense]);fwrite(hFile, var);
                format(var, 32, "TicketTime=%d\n",PlayerInfo[playerid][pTicketTime]);fwrite(hFile, var);
                format(var, 32, "Screwdriver=%d\n",PlayerInfo[playerid][pScrewdriver]);fwrite(hFile, var);
                format(var, 32, "Smslog=%d\n",PlayerInfo[playerid][pSmslog]);fwrite(hFile, var);
                format(var, 32, "Wristwatch=%d\n",PlayerInfo[playerid][pWristwatch]);fwrite(hFile, var);
                format(var, 32, "Surveillance=%d\n",PlayerInfo[playerid][pSurveillance]);fwrite(hFile, var);
                format(var, 32, "Tire=%d\n",PlayerInfo[playerid][pTire]);fwrite(hFile, var);
                format(var, 32, "Firstaid=%d\n",PlayerInfo[playerid][pFirstaid]);fwrite(hFile, var);
                format(var, 32, "Rccam=%d\n",PlayerInfo[playerid][pRccam]);fwrite(hFile, var);
                format(var, 32, "Receiver=%d\n",PlayerInfo[playerid][pReceiver]);fwrite(hFile, var);
                format(var, 32, "GPS=%d\n",PlayerInfo[playerid][pGPS]);fwrite(hFile, var);
                format(var, 32, "Sweep=%d\n",PlayerInfo[playerid][pSweep]);fwrite(hFile, var);
                format(var, 32, "SweepLeft=%d\n",PlayerInfo[playerid][pSweepLeft]);fwrite(hFile, var);
                format(var, 32, "Bugged=%d\n",PlayerInfo[playerid][pBugged]);fwrite(hFile, var);
                format(var, 256, "Smslog0=%s\n",PlayerInfo[playerid][pSmslog0]);fwrite(hFile, var);
                format(var, 256, "Smslog1=%s\n",PlayerInfo[playerid][pSmslog1]);fwrite(hFile, var);
                format(var, 256, "Smslog2=%s\n",PlayerInfo[playerid][pSmslog2]);fwrite(hFile, var);
                format(var, 256, "Smslog3=%s\n",PlayerInfo[playerid][pSmslog3]);fwrite(hFile, var);
                format(var, 256, "Smslog4=%s\n",PlayerInfo[playerid][pSmslog4]);fwrite(hFile, var);
                format(var, 256, "Smslog5=%s\n",PlayerInfo[playerid][pSmslog5]);fwrite(hFile, var);
                format(var, 256, "Smslog6=%s\n",PlayerInfo[playerid][pSmslog6]);fwrite(hFile, var);
                format(var, 256, "Smslog7=%s\n",PlayerInfo[playerid][pSmslog7]);fwrite(hFile, var);
                format(var, 256, "Smslog8=%s\n",PlayerInfo[playerid][pSmslog8]);fwrite(hFile, var);
                format(var, 256, "Smslog9=%s\n",PlayerInfo[playerid][pSmslog9]);fwrite(hFile, var);
                format(var, 256, "KillLog0=%s\n",PlayerInfo[playerid][pKillLog0]);fwrite(hFile, var);
                format(var, 256, "KillLog1=%s\n",PlayerInfo[playerid][pKillLog1]);fwrite(hFile, var);
                format(var, 256, "KillLog2=%s\n",PlayerInfo[playerid][pKillLog2]);fwrite(hFile, var);
                format(var, 256, "KillLog3=%s\n",PlayerInfo[playerid][pKillLog3]);fwrite(hFile, var);
                format(var, 256, "KillLog4=%s\n",PlayerInfo[playerid][pKillLog4]);fwrite(hFile, var);
                format(var, 256, "KillLog5=%s\n",PlayerInfo[playerid][pKillLog5]);fwrite(hFile, var);
                format(var, 256, "KillLog6=%s\n",PlayerInfo[playerid][pKillLog6]);fwrite(hFile, var);
                format(var, 256, "KillLog7=%s\n",PlayerInfo[playerid][pKillLog7]);fwrite(hFile, var);
                format(var, 256, "KillLog8=%s\n",PlayerInfo[playerid][pKillLog8]);fwrite(hFile, var);
                format(var, 256, "KillLog9=%s\n",PlayerInfo[playerid][pKillLog9]);fwrite(hFile, var);
                format(var, 256, "Hospital=%d\n",PlayerInfo[playerid][pHospital]);fwrite(hFile, var);
                format(var, 32, "pWExists=%d\n",PlayerInfo[playerid][pWExists]);fwrite(hFile, var);
                format(var, 32, "pWX=%f\n",PlayerInfo[playerid][pWX]);fwrite(hFile, var);
                format(var, 32, "pWY=%f\n",PlayerInfo[playerid][pWY]);fwrite(hFile, var);
                format(var, 32, "pWZ=%f\n",PlayerInfo[playerid][pWZ]);fwrite(hFile, var);
                format(var, 32, "pWVW=%d\n",PlayerInfo[playerid][pWVW]);fwrite(hFile, var);
                format(var, 32, "pWInt=%d\n",PlayerInfo[playerid][pWInt]);fwrite(hFile, var);
                format(var, 32, "pWValue=%d\n",PlayerInfo[playerid][pWValue]);fwrite(hFile, var);
                format(var, 32, "pWSeeds=%d\n",PlayerInfo[playerid][pWSeeds]);fwrite(hFile, var);
                format(var, 32, "pRawOpium=%d\n",PlayerInfo[playerid][pRawOpium]);fwrite(hFile, var);
                format(var, 32, "Syringes=%d\n",PlayerInfo[playerid][pSyringe]);fwrite(hFile, var);
                format(var, 32, "SpeedTickets=%d\n",PlayerInfo[playerid][pSpeedTix]);fwrite(hFile, var);
                format(var, 128, "Warrants=%s\n",PlayerInfo[playerid][pWarrant]);fwrite(hFile, var);
                format(var, 32, "JudgeJailTime=%d\n",PlayerInfo[playerid][pJudgeJailTime]);fwrite(hFile, var);
                format(var, 32, "JudgeJailType=%d\n",PlayerInfo[playerid][pJudgeJailType]);fwrite(hFile, var);
                format(var, 32, "BeingSentenced=%d\n",PlayerInfo[playerid][pBeingSentenced]);fwrite(hFile, var);
                format(var, 32, "ProbationTime=%d\n",PlayerInfo[playerid][pProbationTime]);fwrite(hFile, var);
                format(var, 32, "DMIndicators=%d\n",PlayerInfo[playerid][pDMIndicators]);fwrite(hFile, var);
                format(var, 32, "DMKills=%d\n",PlayerInfo[playerid][pDMKills]);fwrite(hFile, var);
                format(var, 63, "DMReport0=%s\n",PlayerInfo[playerid][pDMReport0]);fwrite(hFile, var);
                format(var, 63, "DMReport1=%s\n",PlayerInfo[playerid][pDMReport1]);fwrite(hFile, var);
                format(var, 63, "DMReport2=%s\n",PlayerInfo[playerid][pDMReport2]);fwrite(hFile, var);
                format(var, 63, "DMReport3=%s\n",PlayerInfo[playerid][pDMReport3]);fwrite(hFile, var);
                format(var, 63, "DMReport4=%s\n",PlayerInfo[playerid][pDMReport4]);fwrite(hFile, var);
                format(var, 63, "DMReport5=%s\n",PlayerInfo[playerid][pDMReport5]);fwrite(hFile, var);
                format(var, 63, "DMReport6=%s\n",PlayerInfo[playerid][pDMReport6]);fwrite(hFile, var);
                format(var, 63, "DMReport7=%s\n",PlayerInfo[playerid][pDMReport7]);fwrite(hFile, var);
                format(var, 63, "DMReport8=%s\n",PlayerInfo[playerid][pDMReport8]);fwrite(hFile, var);
                format(var, 63, "DMReport9=%s\n",PlayerInfo[playerid][pDMReport9]);fwrite(hFile, var);
                format(var, 63, "Order=%d\n",PlayerInfo[playerid][pOrder]);fwrite(hFile, var);
                format(var, 63, "OBlocked=%d\n",PlayerInfo[playerid][pOBlocked]);fwrite(hFile, var);
                format(var, 32, "CallsAccepted=%d\n", PlayerInfo[playerid][pCallsAccepted]);fwrite(hFile, var);
                format(var, 32, "PatientsDelivered=%d\n",PlayerInfo[playerid][pPatientsDelivered]);fwrite(hFile, var);
                format(var, 32, "LiveBanned=%d\n",PlayerInfo[playerid][pLiveBanned]);fwrite(hFile, var);
                format(var, 32, "FreezeBank=%d\n",PlayerInfo[playerid][pFreezeBank]);fwrite(hFile, var);
                format(var, 32, "pHasStereo=%d\n",PlayerInfo[playerid][pHasStereo]);fwrite(hFile, var);
                format(var, 32, "pTogRadio=%d\n",PlayerInfo[playerid][pTogRadio]);fwrite(hFile, var);
                format(var, 32, "pHasGPS=%d\n",PlayerInfo[playerid][pHasGPS]);fwrite(hFile, var);
                format(var, 32, "pUnListed=%d\n",PlayerInfo[playerid][pUnListed]);fwrite(hFile, var);
                format(var, 32, "pTruckingLevel=%d\n",1);fwrite(hFile, var);
                format(var, 32, "pTruckingXP=%d\n",PlayerInfo[playerid][pTruckingXP]);fwrite(hFile, var);
                format(var, 32, "pHasCarJack=%d\n",PlayerInfo[playerid][pHasCarJack]);fwrite(hFile, var);
                format(var, 32, "pJackAttempts=%d\n",PlayerInfo[playerid][pJackAttempts]);fwrite(hFile, var);
                format(var, 32, "pReportsAccepted=%d\n",PlayerInfo[playerid][pReportsAccepted]);fwrite(hFile, var);
                format(var, 32, "pAMSSent=%d\n",PlayerInfo[playerid][pAMSSent]);fwrite(hFile, var);
                format(var, 32, "pBadgeNum=%d\n",PlayerInfo[playerid][pBadgeNum]);fwrite(hFile, var);
                format(var, 63, "pEmail=%s\n",PlayerInfo[playerid][pEmail]);fwrite(hFile, var);
                format(var, 32, "p911sAccepted=%d\n",PlayerInfo[playerid][p911sAccepted]);fwrite(hFile, var);
                format(var, 32, "pArrestsMade=%d\n",PlayerInfo[playerid][pArrestsMade]);fwrite(hFile, var);
                format(var, 32, "pInfractionsIssued=%d\n",PlayerInfo[playerid][pInfractionsIssued]);fwrite(hFile, var);
                format(var, 32, "pZip=%d\n",PlayerInfo[playerid][pZip]);fwrite(hFile, var);
                format(var, 32, "pZipPot=%d\n",PlayerInfo[playerid][pZip]);fwrite(hFile, var);
                format(var, 32, "pZipCrack=%d\n",PlayerInfo[playerid][pZip]);fwrite(hFile, var);
                format(var, 32, "pZipHeroin=%d\n",PlayerInfo[playerid][pZip]);fwrite(hFile, var);
                format(var, 256, "Vmsg1=%s\n",PlayerInfo[playerid][pVmsg1]);fwrite(hFile, var);
                format(var, 256, "Vmsg2=%s\n",PlayerInfo[playerid][pVmsg2]);fwrite(hFile, var);
                format(var, 256, "Vmsg3=%s\n",PlayerInfo[playerid][pVmsg3]);fwrite(hFile, var);
                format(var, 256, "Vmsg4=%s\n",PlayerInfo[playerid][pVmsg4]);fwrite(hFile, var);
                format(var, 256, "Vmsg5=%s\n",PlayerInfo[playerid][pVmsg5]);fwrite(hFile, var);
                format(var, 256, "Vnum1=%s\n",PlayerInfo[playerid][pVnum1]);fwrite(hFile, var);
                format(var, 256, "Vnum2=%s\n",PlayerInfo[playerid][pVnum2]);fwrite(hFile, var);
                format(var, 256, "Vnum3=%s\n",PlayerInfo[playerid][pVnum3]);fwrite(hFile, var);
                format(var, 256, "Vnum4=%s\n",PlayerInfo[playerid][pVnum4]);fwrite(hFile, var);
                format(var, 256, "Vnum5=%s\n",PlayerInfo[playerid][pVnum5]);fwrite(hFile, var);
                format(var, 256, "EnrolledEZPass=%d\n",PlayerInfo[playerid][pEnrolledEZPass]);fwrite(hFile, var);
                format(var, 256, "Statch=%s\n",PlayerInfo[playerid][pStatch]);fwrite(hFile, var);
                format(var, 256, "ChopShopped=%s\n",PlayerInfo[playerid][pChopShopped]);fwrite(hFile, var);
                format(var, 256, "Deported=%d\n",PlayerInfo[playerid][pDeported]);fwrite(hFile, var);
                format(var, 256, "AMuteTime=%s\n",PlayerInfo[playerid][pAMuteTime]);fwrite(hFile, var);
                format(var, 256, "CMuteTime=%s\n",PlayerInfo[playerid][pCMuteTime]);fwrite(hFile, var);
                format(var, 256, "AdMuteTime=%s\n",PlayerInfo[playerid][pAdMuteTime]);fwrite(hFile, var);
                format(var, 256, "NMuteTime=%s\n",PlayerInfo[playerid][pNMuteTime]);fwrite(hFile, var);
                format(var, 256, "DeportTime=%s\n",PlayerInfo[playerid][pDeportTime]);fwrite(hFile, var);
                format(var, 256, "OOCMuteTime=%s\n",PlayerInfo[playerid][pOOCMuteTime]);fwrite(hFile, var);
                //if( strcmp( key, "PrisonedBy", true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pPrisonedBy], val, 0, strlen(val)-1, 255); }
                fclose(hFile);
                OnUserPlayerLogin(playerid, password);
                SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "Playerfile has been built, please continue through the registration steps!");
                TotalRegister++;
            }
    }
    return 1;
}
Reply
#4

well i really dont know what it is but i will post some tips to get the problem:
well for loooking at your code i see a plugin functions Streamer_UpdateEx(playerid, 2229.4968,-1722.0701,13.5625);
soo you should try to looking at this by putting print debugs before and after if you dont get the message it is because it crashes earlier and if you do get the message it is because it crashes after it.
and if the problem isnt what i said you should do what i just said to the rest of the code.
but the plugin seems funny soo look at that
Reply
#5

You are using, the newest NGG script. Don't deny I can see it in your
(IsPlayerConnected) lol xD

Anyways, The problem with this script is in the .SQL file. It has nothing to do with the OnDialogResponse.pwn




UNLESS

You have already edited the OnDialogResponse to much thinking that was it. In that case....... It prob is the OnDialogResponse now aswell lol.
Reply
#6

Please don't use our stolen source code.
Reply
#7

Quote:
Originally Posted by kevin1990
Посмотреть сообщение
You are using, the newest NGG script. Don't deny I can see it in your
(IsPlayerConnected) lol xD

Anyways, The problem with this script is in the .SQL file. It has nothing to do with the OnDialogResponse.pwn




UNLESS

You have already edited the OnDialogResponse to much thinking that was it. In that case....... It prob is the OnDialogResponse now aswell lol.
FYI, it's not NGG Script and i don't like NGG script too
Reply
#8

are many codes
Reply
#9

Ok, Someone else can help you then.
Reply


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