Pawn Compiler Library has stopped working
#1

When i add this script : Pawn Compiler Library has stopped working ,, ?
what i going to do ?
code ->
Quote:

CMD:gifts(playerid, params[])
{
new string[128];
/* if(PlayerInfo[playerid][pMask] == 1) format(string, sizeof(string), "* Stranger opens their backpack and sees how many tikis they have.");
else format(string, sizeof(string), "* %s opens their backpack and sees how many tikis they have.", GetPlayerNameEx( playerid ) );
ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);*/
format(string, sizeof(string), "You have %d Gift Boxes.", PlayerInfo[playerid][pEggs]);
SendClientMessageEx(playerid,COLOR_GREY,string);
return 1;
}
CMDickgift(playerid, params[])
{
for(new i = 0; i < sizeof(MystEggInfo); i++)
{
if(IsPlayerInRangeOfPoint(playerid, 2.0, MystEggInfo[i][meX], MystEggInfo[i][meY], MystEggInfo[i][meZ]))
{
if(MystEggInfo[i][meCreated] == 1)
{
new string[128];
new location[MAX_ZONE_NAME];
GameTextForPlayer(playerid, "You have found 1 ~r~ Gift Box!", 1500, 1);
SendClientMessage(playerid, COLOR_ORANGE,"You can exchange your Gift Box at Christmas Gift Box");
PlayerInfo[playerid][pEggs] += 1;
DeleteClosestMystEgg(playerid);
GetPlayer2DZone(playerid, location, MAX_ZONE_NAME);
format(string, sizeof(string), "AdmWarning: %s has found 1 Gift Box in %s.", GetPlayerNameEx(playerid), location);
ABroadCast(COLOR_LIGHTRED, string, 2);
}
}
}
return 1;
}
CMDlacegift(playerid, params[])
{
if(PlayerInfo[playerid][pAdmin] >= 4)
{
if(AdminDuty[playerid] != 1 && PlayerInfo[playerid][pAdmin] < 6)
{
SendClientMessage(playerid,COLOR_WHITE, "You're not on-duty as admin. To access your admin commands you must be on-duty. Type /aduty to go on-duty.");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
return SendClientMessage(playerid,COLOR_GRAD2," You can't do that while in a vehicle !");
}
new string[64];
new Float:X,Float:Y,Float:Z;
new location[MAX_ZONE_NAME];
GetPlayerPos(playerid,X,Y,Z);
CreateMystEgg(X, Y, Z);
SetPlayerPos(playerid, X, Y-2, Z);
SendClientMessageEx(playerid, COLOR_GRAD1,"* Gift Box created !");
GetPlayer2DZone(playerid, location, MAX_ZONE_NAME);
format(string, sizeof(string), "AdmWarning: %s has created a Gift Box in %s.", GetPlayerNameEx(playerid), location);
ABroadCast(COLOR_LIGHTRED, string, 2);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "You're not Authorized to use that command!");
}
return 1;
}

CMD:deletegift(playerid, params[])
{
if(PlayerInfo[playerid][pAdmin] >= 4)
{
if(AdminDuty[playerid] != 1 && PlayerInfo[playerid][pAdmin] < 6)
{
SendClientMessage(playerid,COLOR_WHITE, "You're not on-duty as admin. To access your admin commands you must be on-duty. Type /aduty to go on-duty.");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
return SendClientMessageEx(playerid,COLOR_GRAD2," You can't do that while in a vehicle !");
}
DeleteClosestMystEgg(playerid);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "You're not Authorized to use that command!");
}
return 1;
}
CMD:deleteallgift(playerid, params[])
{
new string[64];
if(PlayerInfo[playerid][pAdmin] >= 4)
{
if(AdminDuty[playerid] != 1 && PlayerInfo[playerid][pAdmin] < 6)
{
SendClientMessage(playerid,COLOR_WHITE, "You're not on-duty as admin. To access your admin commands you must be on-duty. Type /aduty to go on-duty.");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
return SendClientMessageEx(playerid,COLOR_GRAD2," You can't do that while in a vehicle !");
}
DeleteAllMystEgg();
SendClientMessageEx(playerid, COLOR_GRAD2, "* Mystery Eggs destroyed !");
format(string, sizeof(string), "AdmWarning: %s has destroyed all Mystery Eggs.", GetPlayerNameEx(playerid));
ABroadCast(COLOR_LIGHTRED, string, 2);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "You're not Authorized to use that command!");
}
return 1;
}

please help
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#2

Use [pawn] your code [*/pawn] the next time.

Comments each commands one by one and look what's the command which doesn't work.
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