29.01.2015, 21:54
Код:
stock SetPlayerPosEx(playerid, Float:x, Float:y, Float:z)
{
pInfo[playerid][pOldPos][0] = x;
pInfo[playerid][pOldPos][1] = y;
pInfo[playerid][pOldPos][2] = z;
SetPlayerPos(playerid, x, y, z);
}
I'm using a Timer to check new postion of Player
GetPlayerPos(playerid, pInfo[playerid][pnewPos][0],pInfo[playerid][pnewPos][1],pInfo[playerid][pnewPos][2]);
what should i do now ?

