----------Help Zones + REP +----------
#1

i have problem when player enter cp he have message zone is already captured by your team how to fix it


Код:
#include <a_samp>
#include <streamer>
#include <colors>

#define C1	0
#define T1 1

#define SnakeFarm   3

#define COLOR_ACTIVEBORDER 0xB4B4B4FF
#define COLOR_ACTIVECAPTION 0x99B4D1FF
#define COLOR_ACTIVECAPTIONTEXT 0x000000FF
#define COLOR_APPWORKSPACE 0xABABABFF
#define COLOR_CONTROL 0xF0F0F0FF
#define COLOR_CONTROLDARK 0xA0A0A0FF
#define COLOR_CONTROLDARKDARK 0x696969FF
#define COLOR_CONTROLLIGHT 0xE3E3E3FF
#define COLOR_CONTROLLIGHTLIGHT 0xFFFFFFFF
#define COLOR_CONTROLTEXT 0x000000FF
#define COLOR_DESKTOP 0x000000FF
#define COLOR_GRAYTEXT 0x808080FF
#define COLOR_HIGHLIGHT 0x3399FFFF
#define COLOR_HIGHLIGHTTEXT 0xFFFFFFFF
#define COLOR_HOTTRACK 0x0066CCFF
#define COLOR_INACTIVEBORDER 0xF4F7FCFF
#define COLOR_INACTIVECAPTION 0xBFCDDBFF
#define COLOR_INACTIVECAPTIONTEXT 0x434E54FF
#define COLOR_INFO 0xFFFFE1FF
#define COLOR_INFOTEXT 0x000000FF
#define COLOR_MENU 0xF0F0F0FF
#define COLOR_MENUTEXT 0x000000FF
#define COLOR_SCROLLBAR 0xC8C8C8FF
#define COLOR_WINDOW 0xFFFFFFFF
#define COLOR_WINDOWFRAME 0x646464FF
#define COLOR_WINDOWTEXT 0x000000FF
#define COLOR_TRANSPARENT 0xFFFFFF00
#define COLOR_ALICEBLUE 0xF0F8FFFF
#define COLOR_ANTIQUEWHITE 0xFAEBD7FF
#define COLOR_AQUA 0x00FFFFFF
#define COLOR_AQUAMARINE 0x7FFFD4FF
#define COLOR_AZURE 0xF0FFFFFF
#define COLOR_BEIGE 0xF5F5DCFF
#define COLOR_BISQUE 0xFFE4C4FF
#define COLOR_BLACK 0x000000FF
#define COLOR_BLANCHEDALMOND 0xFFEBCDFF
#define COLOR_BLUE 0x0000FFFF
#define COLOR_BLUEVIOLET 0x8A2BE2FF
#define COLOR_BROWN 0xA52A2AFF
#define COLOR_BURLYWOOD 0xDEB887FF
#define COLOR_CADETBLUE 0x5F9EA0FF
#define COLOR_CHARTREUSE 0x7FFF00FF
#define COLOR_CHOCOLATE 0xD2691EFF
#define COLOR_CORAL 0xFF7F50FF
#define COLOR_CORNFLOWERBLUE 0x6495EDFF
#define COLOR_CORNSILK 0xFFF8DCFF
#define COLOR_CRIMSON 0xDC143CFF
#define COLOR_CYAN 0x00FFFFFF
#define COLOR_DARKBLUE 0x00008BFF
#define COLOR_DARKCYAN 0x008B8BFF
#define COLOR_DARKGOLDENROD 0xB8860BFF
#define COLOR_DARKGRAY 0xA9A9A9FF
#define COLOR_DARKGREEN 0x006400FF
#define COLOR_DARKKHAKI 0xBDB76BFF
#define COLOR_DARKMAGENTA 0x8B008BFF
#define COLOR_DARKOLIVEGREEN 0x556B2FFF
#define COLOR_DARKORANGE 0xFF8C00FF
#define COLOR_DARKORCHID 0x9932CCFF
#define COLOR_DARKRED 0x8B0000FF
#define COLOR_DARKSALMON 0xE9967AFF
#define COLOR_DARKSEAGREEN 0x8FBC8BFF
#define COLOR_DARKSLATEBLUE 0x483D8BFF
#define COLOR_DARKSLATEGRAY 0x2F4F4FFF
#define COLOR_DARKTURQUOISE 0x00CED1FF
#define COLOR_DARKVIOLET 0x9400D3FF
#define COLOR_DEEPPINK 0xFF1493FF
#define COLOR_DEEPSKYBLUE 0x00BFFFFF
#define COLOR_DIMGRAY 0x696969FF
#define COLOR_DODGERBLUE 0x1E90FFFF
#define COLOR_FIREBRICK 0xB22222FF
#define COLOR_FLORALWHITE 0xFFFAF0FF
#define COLOR_FORESTGREEN 0x228B22FF
#define COLOR_FUCHSIA 0xFF00FFFF
#define COLOR_GAINSBORO 0xDCDCDCFF
#define COLOR_GHOSTWHITE 0xF8F8FFFF
#define COLOR_GOLD 0xFFD700FF
#define COLOR_GOLDENROD 0xDAA520FF
#define COLOR_GRAY 0x808080FF
#define COLOR_GREEN 0x008000FF
#define COLOR_GREENYELLOW 0xADFF2FFF
#define COLOR_HONEYDEW 0xF0FFF0FF
#define COLOR_HOTPINK 0xFF69B4FF
#define COLOR_INDIANRED 0xCD5C5CFF
#define COLOR_INDIGO 0x4B0082FF
#define COLOR_IVORY 0xFFFFF0FF
#define COLOR_KHAKI 0xF0E68CFF
#define COLOR_LAVENDER 0xE6E6FAFF
#define COLOR_LAVENDERBLUSH 0xFFF0F5FF
#define COLOR_LAWNGREEN 0x7CFC00FF
#define COLOR_LEMONCHIFFON 0xFFFACDFF
#define COLOR_LIGHTBLUE 0xADD8E6FF
#define COLOR_LIGHTCORAL 0xF08080FF
#define COLOR_LIGHTCYAN 0xE0FFFFFF
#define COLOR_LIGHTGOLDENRODYELLOW 0xFAFAD2FF
#define COLOR_LIGHTGRAY 0xD3D3D3FF
#define COLOR_LIGHTGREEN 0x90EE90FF
#define COLOR_LIGHTPINK 0xFFB6C1FF
#define COLOR_LIGHTSALMON 0xFFA07AFF
#define COLOR_LIGHTSEAGREEN 0x20B2AAFF
#define COLOR_LIGHTSKYBLUE 0x87CEFAFF
#define COLOR_LIGHTSLATEGRAY 0x778899FF
#define COLOR_LIGHTSTEELBLUE 0xB0C4DEFF
#define COLOR_LIGHTYELLOW 0xFFFFE0FF
#define COLOR_LIME 0x00FF00FF
#define COLOR_LIMEGREEN 0x32CD32FF
#define COLOR_LINEN 0xFAF0E6FF
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_MAROON 0x800000FF
#define COLOR_MEDIUMAQUAMARINE 0x66CDAAFF
#define COLOR_MEDIUMBLUE 0x0000CDFF
#define COLOR_MEDIUMORCHID 0xBA55D3FF
#define COLOR_MEDIUMPURPLE 0x9370DBFF
#define COLOR_MEDIUMSEAGREEN 0x3CB371FF
#define COLOR_MEDIUMSLATEBLUE 0x7B68EEFF
#define COLOR_MEDIUMSPRINGGREEN 0x00FA9AFF
#define COLOR_MEDIUMTURQUOISE 0x48D1CCFF
#define COLOR_MEDIUMVIOLETRED 0xC71585FF
#define COLOR_MIDNIGHTBLUE 0x191970FF
#define COLOR_MINTCREAM 0xF5FFFAFF
#define COLOR_MISTYROSE 0xFFE4E1FF
#define COLOR_MOCCASIN 0xFFE4B5FF
#define COLOR_NAVAJOWHITE 0xFFDEADFF
#define COLOR_NAVY 0x000080FF
#define COLOR_OLDLACE 0xFDF5E6FF
#define COLOR_OLIVE 0x808000FF
#define COLOR_OLIVEDRAB 0x6B8E23FF
#define COLOR_ORANGE 0xFFA500FF
#define COLOR_ORANGERED 0xFF4500FF
#define COLOR_ORCHID 0xDA70D6FF
#define COLOR_PALEGOLDENROD 0xEEE8AAFF
#define COLOR_PALEGREEN 0x98FB98FF
#define COLOR_PALETURQUOISE 0xAFEEEEFF
#define COLOR_PALEVIOLETRED 0xDB7093FF
#define COLOR_PAPAYAWHIP 0xFFEFD5FF
#define COLOR_PEACHPUFF 0xFFDAB9FF
#define COLOR_PERU 0xCD853FFF
#define COLOR_PINK 0xFFC0CBFF
#define COLOR_PLUM 0xDDA0DDFF
#define COLOR_POWDERBLUE 0xB0E0E6FF
#define COLOR_PURPLE 0x800080FF
#define COLOR_RED 0xFF0000FF
#define COLOR_ROSYBROWN 0xBC8F8FFF
#define COLOR_ROYALBLUE 0x4169E1FF
#define COLOR_SADDLEBROWN 0x8B4513FF
#define COLOR_SALMON 0xFA8072FF
#define COLOR_SANDYBROWN 0xF4A460FF
#define COLOR_SEAGREEN 0x2E8B57FF
#define COLOR_SEASHELL 0xFFF5EEFF
#define COLOR_SIENNA 0xA0522DFF
#define COLOR_SILVER 0xC0C0C0FF
#define COLOR_SKYBLUE 0x87CEEBFF
#define COLOR_SLATEBLUE 0x6A5ACDFF
#define COLOR_SLATEGRAY 0x708090FF
#define COLOR_SNOW 0xFFFAFAFF
#define COLOR_SPRINGGREEN 0x00FF7FFF
#define COLOR_STEELBLUE 0x4682B4FF
#define COLOR_TAN 0xD2B48CFF
#define COLOR_TEAL 0x008080FF
#define COLOR_THISTLE 0xD8BFD8FF
#define COLOR_TOMATO 0xFF6347FF
#define COLOR_TURQUOISE 0x40E0D0FF
#define COLOR_VIOLET 0xEE82EEFF
#define COLOR_WHEAT 0xF5DEB3FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITESMOKE 0xF5F5F5FF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_YELLOWGREEN 0x9ACD32FF
#define COLOR_BUTTONFACE 0xF0F0F0FF
#define COLOR_BUTTONHIGHLIGHT 0xFFFFFFFF
#define COLOR_BUTTONSHADOW 0xA0A0A0FF
#define COLOR_GRADIENTACTIVECAPTION 0xB9D1EAFF
#define COLOR_GRADIENTINACTIVECAPTION 0xD7E4F2FF
#define COLOR_MENUBAR 0xF0F0F0FF
#define COLOR_MENUHIGHLIGHT 0x3399FFFF

// (FF)TeddyBear
#define COLOR_TEDDY 0x8A946BFF

// System Defined Colors
#define COLOR_ACTIVEBORDER 0xB4B4B4FF
#define COLOR_ACTIVECAPTION 0x99B4D1FF
#define COLOR_ACTIVECAPTIONTEXT 0x000000FF
#define COLOR_ALICEBLUE 0xF0F8FFFF
#define COLOR_ANTIQUEWHITE 0xFAEBD7FF
#define COLOR_APPWORKSPACE 0xABABABFF
#define COLOR_AQUA 0x00FFFFFF
#define COLOR_AQUAMARINE 0x7FFFD4FF
#define COLOR_AZURE 0xF0FFFFFF
#define COLOR_BEIGE 0xF5F5DCFF
#define COLOR_BISQUE 0xFFE4C4FF
#define COLOR_BLACK 0x000000FF
#define COLOR_BLANCHEDALMOND 0xFFEBCDFF
#define COLOR_BLUE 0x0000FFFF
#define COLOR_BLUEVIOLET 0x8A2BE2FF
#define COLOR_BROWN 0xA52A2AFF
#define COLOR_BURLYWOOD 0xDEB887FF
#define COLOR_BUTTONFACE 0xF0F0F0FF
#define COLOR_BUTTONHIGHLIGHT 0xFFFFFFFF
#define COLOR_BUTTONSHADOW 0xA0A0A0FF
#define COLOR_CADETBLUE 0x5F9EA0FF
#define COLOR_CHARTREUSE 0x7FFF00FF
#define COLOR_CHOCOLATE 0xD2691EFF
#define COLOR_CONTROL 0xF0F0F0FF
#define COLOR_CONTROLDARK 0xA0A0A0FF
#define COLOR_CONTROLDARKDARK 0x696969FF
#define COLOR_CONTROLLIGHT 0xE3E3E3FF
#define COLOR_CONTROLLIGHTLIGHT 0xFFFFFFFF
#define COLOR_CONTROLTEXT 0x000000FF
#define COLOR_CORAL 0xFF7F50FF
#define COLOR_CORNFLOWERBLUE 0x6495EDFF
#define COLOR_CORNSILK 0xFFF8DCFF
#define COLOR_CRIMSON 0xDC143CFF
#define COLOR_CYAN 0x00FFFFFF
#define COLOR_DARKBLUE 0x00008BFF
#define COLOR_DARKCYAN 0x008B8BFF
#define COLOR_DARKGOLDENROD 0xB8860BFF
#define COLOR_DARKGRAY 0xA9A9A9FF
#define COLOR_DARKGREEN 0x006400FF
#define COLOR_DARKKHAKI 0xBDB76BFF
#define COLOR_DARKMAGENTA 0x8B008BFF
#define COLOR_DARKOLIVEGREEN 0x556B2FFF
#define COLOR_DARKORANGE 0xFF8C00FF
#define COLOR_DARKORCHID 0x9932CCFF
#define COLOR_DARKRED 0x8B0000FF
#define COLOR_DARKSALMON 0xE9967AFF
#define COLOR_DARKSEAGREEN 0x8FBC8BFF
#define COLOR_DARKSLATEBLUE 0x483D8BFF
#define COLOR_DARKSLATEGRAY 0x2F4F4FFF
#define COLOR_DARKTURQUOISE 0x00CED1FF
#define COLOR_DARKVIOLET 0x9400D3FF
#define COLOR_DEEPPINK 0xFF1493FF
#define COLOR_DEEPSKYBLUE 0x00BFFFFF
#define COLOR_DESKTOP 0x000000FF
#define COLOR_DIMGRAY 0x696969FF
#define COLOR_DODGERBLUE 0x1E90FFFF
#define COLOR_FIREBRICK 0xB22222FF
#define COLOR_FLORALWHITE 0xFFFAF0FF
#define COLOR_FORESTGREEN 0x228B22FF
#define COLOR_FUCHSIA 0xFF00FFFF
#define COLOR_GAINSBORO 0xDCDCDCFF
#define COLOR_GHOSTWHITE 0xF8F8FFFF
#define COLOR_GOLD 0xFFD700FF
#define COLOR_GOLDENROD 0xDAA520FF
#define COLOR_GRADIENTACTIVECAPTION 0xB9D1EAFF
#define COLOR_GRADIENTINACTIVECAPTION 0xD7E4F2FF
#define COLOR_GRAY 0x808080FF
#define COLOR_GRAYTEXT 0x808080FF
#define COLOR_GREEN 0x008000FF
#define COLOR_GREENYELLOW 0xADFF2FFF
#define COLOR_HIGHLIGHT 0x3399FFFF
#define COLOR_HIGHLIGHTTEXT 0xFFFFFFFF
#define COLOR_HONEYDEW 0xF0FFF0FF
#define COLOR_HOTPINK 0xFF69B4FF
#define COLOR_HOTTRACK 0x0066CCFF
#define COLOR_INACTIVEBORDER 0xF4F7FCFF
#define COLOR_INACTIVECAPTION 0xBFCDDBFF
#define COLOR_INACTIVECAPTIONTEXT 0x434E54FF
#define COLOR_INDIANRED 0xCD5C5CFF
#define COLOR_INDIGO 0x4B0082FF
#define COLOR_INFO 0xFFFFE1FF
#define COLOR_INFOTEXT 0x000000FF
#define COLOR_IVORY 0xFFFFF0FF
#define COLOR_KHAKI 0xF0E68CFF
#define COLOR_LAVENDER 0xE6E6FAFF
#define COLOR_LAVENDERBLUSH 0xFFF0F5FF
#define COLOR_LAWNGREEN 0x7CFC00FF
#define COLOR_LEMONCHIFFON 0xFFFACDFF
#define COLOR_LIGHTBLUE 0xADD8E6FF
#define COLOR_LIGHTCORAL 0xF08080FF
#define COLOR_LIGHTCYAN 0xE0FFFFFF
#define COLOR_LIGHTGOLDENRODYELLOW 0xFAFAD2FF
#define COLOR_LIGHTGRAY 0xD3D3D3FF
#define COLOR_LIGHTGREEN 0x90EE90FF
#define COLOR_LIGHTPINK 0xFFB6C1FF
#define COLOR_LIGHTSALMON 0xFFA07AFF
#define COLOR_LIGHTSEAGREEN 0x20B2AAFF
#define COLOR_LIGHTSKYBLUE 0x87CEFAFF
#define COLOR_LIGHTSLATEGRAY 0x778899FF
#define COLOR_LIGHTSTEELBLUE 0xB0C4DEFF
#define COLOR_LIGHTYELLOW 0xFFFFE0FF
#define COLOR_LIME 0x00FF00FF
#define COLOR_LIMEGREEN 0x32CD32FF
#define COLOR_LINEN 0xFAF0E6FF
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_MAROON 0x800000FF
#define COLOR_MEDIUMAQUAMARINE 0x66CDAAFF
#define COLOR_MEDIUMBLUE 0x0000CDFF
#define COLOR_MEDIUMORCHID 0xBA55D3FF
#define COLOR_MEDIUMPURPLE 0x9370DBFF
#define COLOR_MEDIUMSEAGREEN 0x3CB371FF
#define COLOR_MEDIUMSLATEBLUE 0x7B68EEFF
#define COLOR_MEDIUMSPRINGGREEN 0x00FA9AFF
#define COLOR_MEDIUMTURQUOISE 0x48D1CCFF
#define COLOR_MEDIUMVIOLETRED 0xC71585FF
#define COLOR_MENU 0xF0F0F0FF
#define COLOR_MENUBAR 0xF0F0F0FF
#define COLOR_MENUHIGHLIGHT 0x3399FFFF
#define COLOR_MENUTEXT 0x000000FF
#define COLOR_MIDNIGHTBLUE 0x191970FF
#define COLOR_MINTCREAM 0xF5FFFAFF
#define COLOR_MISTYROSE 0xFFE4E1FF
#define COLOR_MOCCASIN 0xFFE4B5FF
#define COLOR_NAVAJOWHITE 0xFFDEADFF
#define COLOR_NAVY 0x000080FF
#define COLOR_OLDLACE 0xFDF5E6FF
#define COLOR_OLIVE 0x808000FF
#define COLOR_OLIVEDRAB 0x6B8E23FF
#define COLOR_ORANGE 0xFFA500FF
#define COLOR_ORANGERED 0xFF4500FF
#define COLOR_ORCHID 0xDA70D6FF
#define COLOR_PALEGOLDENROD 0xEEE8AAFF
#define COLOR_PALEGREEN 0x98FB98FF
#define COLOR_PALETURQUOISE 0xAFEEEEFF
#define COLOR_PALEVIOLETRED 0xDB7093FF
#define COLOR_PAPAYAWHIP 0xFFEFD5FF
#define COLOR_PEACHPUFF 0xFFDAB9FF
#define COLOR_PERU 0xCD853FFF
#define COLOR_PINK 0xFFC0CBFF
#define COLOR_PLUM 0xDDA0DDFF
#define COLOR_POWDERBLUE 0xB0E0E6FF
#define COLOR_PURPLE 0x800080FF
#define COLOR_RED 0xFF0000FF
#define COLOR_ROSYBROWN 0xBC8F8FFF
#define COLOR_ROYALBLUE 0x4169E1FF
#define COLOR_SADDLEBROWN 0x8B4513FF
#define COLOR_SALMON 0xFA8072FF
#define COLOR_SANDYBROWN 0xF4A460FF
#define COLOR_SCROLLBAR 0xC8C8C8FF
#define COLOR_SEAGREEN 0x2E8B57FF
#define COLOR_SEASHELL 0xFFF5EEFF
#define COLOR_SIENNA 0xA0522DFF
#define COLOR_SILVER 0xC0C0C0FF
#define COLOR_SKYBLUE 0x87CEEBFF
#define COLOR_SLATEBLUE 0x6A5ACDFF
#define COLOR_SLATEGRAY 0x708090FF
#define COLOR_SNOW 0xFFFAFAFF
#define COLOR_SPRINGGREEN 0x00FF7FFF
#define COLOR_STEELBLUE 0x4682B4FF
#define COLOR_TAN 0xD2B48CFF
#define COLOR_TEAL 0x008080FF
#define COLOR_THISTLE 0xD8BFD8FF
#define COLOR_TOMATO 0xFF6347FF
#define COLOR_TRANSPARENT 0xFFFFFF00
#define COLOR_TURQUOISE 0x40E0D0FF
#define COLOR_VIOLET 0xEE82EEFF
#define COLOR_WHEAT 0xF5DEB3FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITESMOKE 0xF5F5F5FF
#define COLOR_WINDOW 0xFFFFFFFF
#define COLOR_WINDOWFRAME 0x646464FF
#define COLOR_WINDOWTEXT 0x000000FF
#define COLOR_YELLOW 0xFFFF00FF

new iCP[MAX_PLAYERS];
new UnderAttack[30];
new Captured[30];
new CP[30];
new tCP[30];
new Zone[30];
new timer[MAX_PLAYERS][30];
new CountVar[MAX_PLAYERS] = 25;
new InCP[MAX_PLAYERS][30];
new CountTime[MAX_PLAYERS];
new gTeam[MAX_PLAYERS];

main()
{
	print("\n----------------------------------");
	print("Capture System By SturtIndia");
	print("----------------------------------\n");
}

public OnGameModeInit()
{
	CP[SnakeFarm] = CreateDynamicCP(-35.55, 2347.80, 24.14, 3.0);
	Zone[SnakeFarm] = GangZoneCreate(-58.38938, 2312.219, 0, 2370.609);
	UnderAttack[SnakeFarm] = -1;
	Captured[SnakeFarm] = -1;
	return 1;
}
public OnPlayerConnect(playerid)
{
	iCP[playerid] = -1;
	InCP[playerid][SnakeFarm] = 0;
	if(tCP[SnakeFarm] == C1) return GangZoneShowForPlayer(playerid, Zone[SnakeFarm], 0xFFFFFFFF);
	else if(tCP[SnakeFarm] == T1) return GangZoneShowForPlayer(playerid, Zone[SnakeFarm], 0xFFFFFFFF);
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	if(InCP[playerid][SnakeFarm] == 1)
	{
	    UnderAttack[SnakeFarm] = 0;
	}
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	KillTimer(timer[playerid][SnakeFarm]);
	KillTimer(CountTime[playerid]);
	UnderAttack[SnakeFarm] = 0;
	return 1;
}

public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
 	if(checkpointid == CP[SnakeFarm])
    {
         if(UnderAttack[SnakeFarm] == 1)
         {
             SendClientMessage(playerid, -1, "*This zone is already captured by your team!");
         }
         else if(gTeam[playerid] == tCP[SnakeFarm])
         {
             SendClientMessage(playerid, -1, "*This zone is already captured by your team!");
         }
         else
         {
         	UnderAttack[SnakeFarm] = 1;
            timer[playerid][SnakeFarm] = SetTimerEx("SetCaptureZone", 25000, false,"i",playerid);
            CountTime[playerid] = SetTimerEx("CountDown", 1, false,"i", playerid);
            iCP[playerid] = SnakeFarm;
            InCP[playerid][SnakeFarm] = 1;
            Captured[SnakeFarm] = 0;
         	if(gTeam[playerid] == C1)
            {
                GangZoneFlashForAll(Zone[SnakeFarm], COLOR_BLUE);
            }
            else if(gTeam[playerid] == T1)
            {
                GangZoneFlashForAll(Zone[SnakeFarm], COLOR_DARKRED);
            }
			SendClientMessageToAll(-1, "*Snake Farm is under attack!");
			//Extra Persional Made
			/*new name[24], string[128];
			GetPlayerName(playerid, name ,sizeof(name));
			format(string, sizeof(string), ">> Attention: %s(%d) is trying to capture SnakeFarm!", name, playerid);
			SendClientMessageToAll(-1, string);*/
         }
      }
	return 1;
}

public OnPlayerLeaveDynamicCP(playerid, checkpointid)
{
    if(checkpointid == CP[SnakeFarm])
    {
       if(Captured[SnakeFarm] == 1)
       {
            GangZoneStopFlashForAll(Zone[SnakeFarm]);
            UnderAttack[SnakeFarm] = 0;
            InCP[playerid][SnakeFarm] = 0;
            tCP[SnakeFarm] = gTeam[playerid];
            if(gTeam[playerid] == C1)
            {
                GangZoneShowForAll(Zone[SnakeFarm], COLOR_BLUE);
            }
            else if(gTeam[playerid] == T1)
            {
                GangZoneShowForAll(Zone[SnakeFarm], COLOR_DARKRED);
            }
            KillTimer(timer[playerid][SnakeFarm]);
            KillTimer(CountTime[playerid]);
       }
       else if(Captured[SnakeFarm] == 0)
       {
           SendClientMessage(playerid, COLOR_DARKRED ,"You have left the checkpoint, you have failed to capture the zone!");
           UnderAttack[SnakeFarm] = 0;
           InCP[playerid][SnakeFarm] = 0;
           GangZoneStopFlashForAll(Zone[SnakeFarm]);
           KillTimer(timer[playerid][SnakeFarm]);
           KillTimer(CountTime[playerid]);
       }
    }
	return 1;
}

forward SetCaptureZone(playerid);
public SetCaptureZone(playerid)
{
     if(iCP[playerid] == SnakeFarm)
     {
         SetPlayerScore(playerid, GetPlayerScore(playerid)+5);
         GivePlayerMoney(playerid, 5000);
          SendClientMessage(playerid, COLOR_DARKRED ,"You have earn +5 score and 5000$!");
         tCP[SnakeFarm] = gTeam[playerid];
         if(gTeam[playerid] == C1)
         {
             GangZoneShowForAll(Zone[SnakeFarm], COLOR_BLUE);
         }
         else if(gTeam[playerid] == T1)
         {
             GangZoneShowForAll(Zone[SnakeFarm], COLOR_DARKRED);
         }
         GangZoneStopFlashForAll(Zone[SnakeFarm]);
         Captured[SnakeFarm] = 1;
         KillTimer(CountTime[playerid]);
         KillTimer(timer[playerid][SnakeFarm]);
     }
     return 1;
}
forward CountDown(playerid);
public CountDown(playerid)
{
    CountVar[playerid]--;
    if(CountVar[playerid] == 0)
    {
      CountVar[playerid] = 25;
      KillTimer(CountTime[playerid]);
    }
    else
    {
        new str[124];
        format(str, sizeof(str),"~n~~n~~n~~n~~n~~n~~r~%d/~y~25 ~w~Seconds left~n~~g~to capture", CountVar[playerid]);
        GameTextForPlayer(playerid, str, 1000, 3);
        SendClientMessage(playerid, -1, "| Stay in this checkpoint for 25 seconds to capture it! |");
    }
    CountTime[playerid] = SetTimerEx("CountDown", 1000, false,"i", playerid);
    return 1;
}
Reply
#2

what u mean can u explain please i am confused can u show me where u facing error?
Reply
#3

when i restart server and when i join after restart , i cant capture zone he say is already captured but is not
Reply
#4

I don't know exact it can be fix in these lines.
PHP код:
if(UnderAttack[SnakeFarm] == 1)
         {
             
SendClientMessage(playerid, -1"*This zone is already captured by your team!");
         }
         else if(
gTeam[playerid] == tCP[SnakeFarm])
         {
             
SendClientMessage(playerid, -1"*This zone is already captured by your team!");
         } 
and also u didn't define any team.
Reply
#5

can u add it for me
Reply
#6

just Add

pawn Код:
public OnGameModeExit()
{
    UnderAttack[SnakeFarm] = 0;
    return 1;
}
Reply
#7

problem is i can't capture zoneee!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)