[BUG] AttachCameraToObject with aircrafts
#1

Dear SA-MP developers

I've reported this bug before, but it didn't get the attention I wanted.

Basically, when you enter an aircraft as driver with an object attached to the aircraft and the player's camera attached to this object, the camera hides the vehicle at certain angles.

If the player is not in the aircraft, there is no problem at all (even when someone else is driving or in the aircraft). Which makes me suggest they're camera collisions of both the standard player camera and the 'flying plane' camera.

This does not happen with bikes/cars/boats.

I've created a little script so you can test this out yourselves (run as gm).

Commands:

* /beagle
* /testbug (can use when in the vehicle and when not in the vehicle)
* /resetcam (SetCameraBehindPlayer)

Using CreateObject, but same thing happens with PlayerObjects


Here are some screenies:

Without entering the vehicle (no problems):





Vehicle entered:


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