Zombie Apocalypse Need help
#1

Hi, I'm always getting those 3 warnings, I tried redownloading of YSI. But the main problem is after I edited/translated some of the GM I get 26 errors. one of the main thing I did other than translating I have removed
Код:
#define chat
and all
Код:
"chat"
from strings. And also removed some of the random messages.

Код:
C:\Users\Mantas\Desktop\SA-MP\WIN SRV\pawno\include\YSI\y_va/impl.inc(568) : warning 219: local variable "time" shadows a variable at a preceding level
C:\Users\Mantas\Desktop\SA-MP\WIN SRV\pawno\include\YSI\y_va/impl.inc(573) : warning 219: local variable "time" shadows a variable at a preceding level
C:\Users\Mantas\Desktop\SA-MP\WIN SRV\pawno\include\YSI\y_hooks/impl.inc(2624) : warning 219: local variable "time" shadows a variable at a preceding level
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(395) : error 017: undefined symbol "ClearChat"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(400) : error 017: undefined symbol "HumanSetup"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(402) : error 017: undefined symbol "CurePlayer"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(431) : error 017: undefined symbol "UpdateMapName"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(442) : error 017: undefined symbol "ClearObjects"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(443) : error 017: undefined symbol "DestroyAllVehicle"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(444) : error 017: undefined symbol "UnloadFilterScript"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(445) : error 017: undefined symbol "LoadMap"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(446) : error 017: undefined symbol "LoadFilterScript"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(453) : error 017: undefined symbol "ChangeCameraView"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(481) : error 017: undefined symbol "CreateEvacMaps"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(492) : error 017: undefined symbol "GetTeamPlayersAlive"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(503) : error 017: undefined symbol "GivePlayerXP"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(520) : error 017: undefined symbol "PlayerName"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(523) : error 017: undefined symbol "CurePlayer"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(524) : error 017: undefined symbol "GivePlayerXP"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(534) : error 017: undefined symbol "PlayerName"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(537) : error 017: undefined symbol "CurePlayer"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(538) : error 017: undefined symbol "GivePlayerXP"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(548) : error 017: undefined symbol "PlayerName"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(551) : error 017: undefined symbol "CurePlayer"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(552) : error 017: undefined symbol "GivePlayerXP"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(562) : error 017: undefined symbol "PlayerName"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(565) : error 017: undefined symbol "CurePlayer"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(566) : error 017: undefined symbol "GivePlayerXP"
C:\Users\Mantas\Desktop\SA-MP\Windows Version [0.3z]\gamemodes\zm.pwn(609) : error 017: undefined symbol "IsValidWeapon"
Lines

Код:
function StartMap()
{
    ClearChat();
    foreach(Player,i)
	{
	    SetCameraBehindPlayer(i);
	    ClearAnimations(i);
		HumanSetup(i);
		SpawnPlayer(i);
		CurePlayer(i);
		SetPlayerDrunkLevel(i,0);
		DisablePlayerCheckpoint(i);
		pInfo[i][Boxes] = 2;
		pInfo[i][BoxesAdvanced] = 10;
		pInfo[i][SkinChanges] = 2;
		pInfo[i][ArmourChanges] = 2;
		pInfo[i][pVipBoxes] = 35;
		pInfo[i][pLadders] = 2;
		pInfo[i][pFakeKills] = 0;
		pInfo[i][pAmmoBoxes] = 10;
		pInfo[i][C4] = 4;
		pInfo[i][pTrapMasterTrap] = 1;
		pInfo[i][pScientistCure] = 1;
		pInfo[i][pDoctorShield] = 1;
		pInfo[i][pMapsPlayed]++;
		TextDrawHideForPlayer(i, ServerIntroOne[i]);
		TextDrawHideForPlayer(i, ServerIntroTwo[i]);
		DestroyPickup(meatDrops[i]);
		DestroyPickup(ammoDrops[i]);
		DestroyObject(DocShield);
		DestroyObject(Trap);
		TogglePlayerControllable(i,1);
	}

	time = MAX_MAPTIME;

	SetWeather(Map[Weather]);
	SetWorldTime(Map[Time]);
	UpdateMapName();
	SendClientMessageToAll(-1,""COL_LGREEN" [Chat]"COL_WHITE" Chatas Iљvalytas "COL_YELLOW"[Prieћastis: Kitas roundas]");
    SetTimer("RandomZombie",1000,false);
    gateobj = CreateObject(Map[GateID],Map[GateX],Map[GateY],Map[GateZ],Map[GaterX],Map[GaterY],Map[GaterZ],500.0);
	mapvar = SetTimer("OnMapUpdate",MAX_MAPUPDATE_TIME,true);
	balvar = SetTimer("OnMapBalance",MAX_BALANCERUPDATE_TIME,true);
	return 1;
}
But I don't think problem are in those lines..

Can you help me with this bug? BTW, checked with bracketfinder - nope, they're all there.
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#2

your function misses a closing bracket, lol.

it should also return 1; if it's defined as a public function.
Reply
#3

Sorry, the whole thing
Код:
function StartMap()
{
    ClearChat();
    foreach(Player,i)
	{
	    SetCameraBehindPlayer(i);
	    ClearAnimations(i);
		HumanSetup(i);
		SpawnPlayer(i);
		CurePlayer(i);
		SetPlayerDrunkLevel(i,0);
		DisablePlayerCheckpoint(i);
		pInfo[i][Boxes] = 2;
		pInfo[i][BoxesAdvanced] = 10;
		pInfo[i][SkinChanges] = 2;
		pInfo[i][ArmourChanges] = 2;
		pInfo[i][pVipBoxes] = 35;
		pInfo[i][pLadders] = 2;
		pInfo[i][pFakeKills] = 0;
		pInfo[i][pAmmoBoxes] = 10;
		pInfo[i][C4] = 4;
		pInfo[i][pTrapMasterTrap] = 1;
		pInfo[i][pScientistCure] = 1;
		pInfo[i][pDoctorShield] = 1;
		pInfo[i][pMapsPlayed]++;
		TextDrawHideForPlayer(i, ServerIntroOne[i]);
		TextDrawHideForPlayer(i, ServerIntroTwo[i]);
		DestroyPickup(meatDrops[i]);
		DestroyPickup(ammoDrops[i]);
		DestroyObject(DocShield);
		DestroyObject(Trap);
		TogglePlayerControllable(i,1);
	}

	time = MAX_MAPTIME;

	SetWeather(Map[Weather]);
	SetWorldTime(Map[Time]);
	UpdateMapName();
	SendClientMessageToAll(-1,""COL_LGREEN" [Chat]"COL_WHITE" Chatas Iљvalytas "COL_YELLOW"[Prieћastis: Kitas roundas]");
    SetTimer("RandomZombie",1000,false);
    gateobj = CreateObject(Map[GateID],Map[GateX],Map[GateY],Map[GateZ],Map[GaterX],Map[GaterY],Map[GaterZ],500.0);
	mapvar = SetTimer("OnMapUpdate",MAX_MAPUPDATE_TIME,true);
	balvar = SetTimer("OnMapBalance",MAX_BALANCERUPDATE_TIME,true);
	return 1;
}
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