25.01.2015, 00:27
So, i have a zgaming script and im really confused. I have a script that doesnt allow players to get inside faction vehicles.. Half of the code works. but toher half doesnt, but both half's are the same....
So here are the codes.
DMV cars works.. i cant get in them but the Miner cars, i can change whatever i want they dont work.. Im so confused. +Rep for helping.
Stocks:
Car spawning:
The script:
So here are the codes.
DMV cars works.. i cant get in them but the Miner cars, i can change whatever i want they dont work.. Im so confused. +Rep for helping.
Код:
new DMVCar[5]; new MinerCar[3];
Код:
// Working one stock IsDMVCar(vehicleid) { for(new i=0; i<5; i++) { if(vehicleid == DMVCar[i]) return 1; } return 0; } // Not working one stock IsMinerVehicle(vehicleid) { for(new i=0; i<10; i++) { if(vehicleid == MinerCar[i]) return 1; } return 0; }
Код:
DMVCar[0] = CreateVehicle(445,2056.0117,-1904.0990,13.4219,180.0940,50,92,300); DMVCar[1] = CreateVehicle(445,2062.4028,-1904.3759,13.4219,180.5574,50,92,300); DMVCar[2] = CreateVehicle(445,2062.1218,-1919.2986,13.4219,359.8005,50,92,300); MinerCar[0] = CreateVehicle(486,678.7999900,907.2000100,-40.1000000,102.7540000,1,1,0); //dozer[playerid] MinerCar[1] = CreateVehicle(486,680.0000000,901.2999900,-39.8000000,99.9550000,1,1,0); //dozer[playerid] MinerCar[2] = CreateVehicle(486,681.2000100,894.7000100,-39.6000000,104.4240000,1,1,0); //dozer[playerid]
Код:
if(IsDMVCar(vehicleid)) { if(!LicenseTest[playerid]) SendClientMessage(playerid, COLOR_ORANGE, "You are not taking a drivers license test."); else { SendClientMessage(playerid, COLOR_LIGHTBLUE, "* GPS: Finish the test by driving through all of the checkpoints on your GPS."); SetPlayerCheckpoint(playerid, 2052.0376,-1930.2965,13.2517, 5); SendClientMessage(playerid, COLOR_RED, "If you exit the car your test will be failed and it will have to be re-done."); return 1; } } else if(IsFamVehicle(vehicleid) && Fam[vehicleid] != PlayerInfo[playerid][pFam] && !IsACop(vehicleid) && !IsADOC(vehicleid) && !IsASAAF(vehicleid) && !IsSASD(vehicleid)) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to a family."); else if(IsLeoVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 1) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the LSPD."); else if(IsLSFMDVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 5) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the LSFMD."); else if(IsNewsVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 4) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the News Agency."); else if(IsFBIVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 6) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the FBI."); else if(IsNGVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 7) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the NG."); else if(IsRETOVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 9) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to Rebel's Towing"); else if(IsTaxiVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 10) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to LS Taxi Co"); else if(IsTruckerVehicle(vehicleid) && PlayerInfo[playerid][pJob] != JOB_TRUCKER) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the Truckers."); else if(IsGovVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 2) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the GOV."); else if(IsSAAFVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 11) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the SA Air Force."); else if(IsDOCVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 13) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the Department Of Correct."); else if(IsSASDVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 8) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the San Andreas Sherrif Department."); else if(IsMinerVehicle(vehicleid) && PlayerInfo[playerid][pJob] != JOB_MINER) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the Miner job."); else if(IsMinerTruckVehicle(vehicleid) && PlayerInfo[playerid][pJob] != JOB_MINER) SendClientMessage(playerid, COLOR_GREY, " You can't get in this car as it belongs to the Miner job."); else return 1; if(!ispassenger) { new Float:pos[3]; GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0], pos[1], pos[2]); }