SA-MP 0.3.7 RC (now released)
#41

awesome update..
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#42

Quote:
Originally Posted by Westingham
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Could somebody please explain what a "weather cull zone" is?
Clouds and birds wont come through building.

Some of new objects: http://imgur.com/rBrVaHZ (From JernejL's Map Editor).
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#43

Good Job!

Keep it up and Increase object
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#44

Well theirґs some nice stuff even for not Stunt/Race-Servers
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#45

Am I the only one that is having difficulty in download the Client?
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#46

Quote:
Originally Posted by Rodney Francalim
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Am I the only one that is having difficulty in download the Client?
What's the issue you're having?
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#47

Quote:
Originally Posted by Rodney Francalim
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Am I the only one that is having difficulty in download the Client?
I can give you mirrors if you would like to
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#48

Very nice
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#49

Someone who downloaded the new version to create a new object had the GTA trouble catching?

I have this problem I tried to reinstall the client, downloaded and reinstalled again and continued the problem.

Sorry for the bad English, I used the ****** translator.
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#50

Quote:
Originally Posted by MultiKill
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Someone who downloaded the new version to create a new object had the GTA trouble catching?

I have this problem I tried to reinstall the client, downloaded and reinstalled again and continued the problem.

Sorry for the bad English, I used the ****** translator.
Check http://forum.sa-mp.com/showpost.php?...17&postcount=6 for a fix.
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#51

Quote:
Originally Posted by Kalcor
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- Syncs the weapon ID with the shot info, meaning there is no chance of shot/weapon desync in the OnPlayerWeaponShot callback.
Does that mean that Sniper Bug was fixed? I am talking about the one where sometimes it won't give any damage or won't call playerid who gave the damage.
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#52

Will the settings be sat to default after installing another client?

For example I installed SA-MP 0.3.7, I sat the font size to 2, then I install 0.3x in order to be able to play in other servers! after a while I install SA-MP 0.3.7, should I again change the font size amount to 2 or not?
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#53

Is OnPlayerDeath killer id fixed? (When there are more than two-three players at one place when you kill someone it can report that killer is some other player and not you - this happens allot)

And how about adding check for line of sight? (Name tag has its check for line of sight so its possible...)

EDIT: That UV lightning, is that mean that custom textures bug is fixed (when you apply textures to big objects they sometimes become dark or light randomly and for no reason)
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#54

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#55

There is only the first RC version, and already so many functional updates. Excellent work SA-MP Team!
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#56

Quote:
Originally Posted by dugi
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Did it not work, deleted all sa-mp files and came to nothing, uninstalled and installed GTA again and continued the problem, only not tried formatting the computer.

@Edit

I managed to installing the GTA in a different folder, thanks to d0.
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#57

Quote:
Originally Posted by Kalcor
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- SelectObject() function can select objects that have no collision.
This is great, but I'm guessing it doesn't work with attached objects huh?
SelectPlayerObject() would be awesome to make realistic shields and other stuff.
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#58

Nice !
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#59

Very good i like it
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#60

It's really really awesome congratulation Kalkor and SA-MP team
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