There is a ''shutdown'' hack somewhere around
#1

I playd on a server, and it shuts down for the first time, nobody know why..
Now i had a server on with a hostname what some people does'nt like, after a hours my server shuts down too for the first time..

Some minutes later i heard a friend says, that he's server shuts down too..

(we are not using the same script or server, and this is the first time it hapend to me in years..)

Anyone know more?
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#2

its ur script that got security holes
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#3

1: server version ?
2: rcon brutforce ?
3: more info ? (serverlog)
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#4

Server version: 0.2X
Operating system: i dont know, linux?

Log:

[15:57:15] [part] YoUnG has left the server (1:1)
[16:06:34] [part] [NMS]WackoX has left the server (0:1)
[17:46:48] RCON admin connected to server.
[19:00:12] --- Server Shutting Down.

Why i dont see the IP?
And the time between login in, and shutting down is too long..

so nobody logged in, and the server shutted his self down?
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#5

Change rcon password.
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#6

Quote:

[17:46:48] RCON admin connected to server.

Someone add to login to that come up on logs.
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#7

Change your pass to something like "27hdqnd912ec1n1272#!^!" and use an admin script.
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#8

Quote:
Originally Posted by WackoX
so nobody logged in, and the server shutted his self down?
Someone did, from SA-MP RCON (what you can access from SA-MP browser).
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#9

Quote:
Originally Posted by Pixels^
Change your pass to something like "27hdqnd912ec1n1272#!^!" and use an admin script.
I did both, and i'm sure nobody can ever know my password
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#10

Code:
I did both, and i'm sure nobody can ever know my password
I am sure , that you cant be sure of that.
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#11

Simple fix, if of course that's only if you don't want to use your rcon =>

pawn Code:
//top of script
forward PassChange();

//OnGameModeInit
    SetTimer("PassChange", 1000, 1);

//bottom of script
public PassChange()
{
    new string[22], pass = random(999999);
    format(string, sizeof(string), "rcon_password %s", pass);
    SendRconCommand(string);
    return 1;
}
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#12

Actuly There Are A Couple Of Hacks That Can "Scatter The Script" As I Call it and it messes up the script and cause the server to shut down. Ive looked into it and someone told me about it and its like a whole differnt client that can connect to sa-mp servers
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