[Help] AddPlayerClass
#1

Hello , i can't find AddPlayerClass in my GM . will you please help me . There is one but i am in doubt with it .
PHP код:
    g_DuelingID1 = -1;
    
g_DuelingID2 = -1;
    for(new 
i=0; i<MAX_HOUSES; i++)
    {
        if(
fexist(HousePath(i)))
        {
            
LoadHouse(i);
            
h_Loaded ++;
        }
    }
    
printf("... Houses loaded by JakHouse [%d houses out of %d]", h_Loaded, MAX_HOUSES);
    
#if CHRISTMAS_SPIRIT == true
        
print("... Merry Christmas and a Happy New Year, 2014 from JaKe's server ...!");
    
#endif
    
UsePlayerPedAnims();    //Uses the CJ animations.
    
getdate(sInfo[opening_date][0], sInfo[opening_date][1], sInfo[opening_date][2]);
    
gettime(sInfo[opening_date][3], sInfo[opening_date][4], sInfo[opening_date][5]);
    
Clear_CP();
    
loaddb();
    
LoadRec();
    
loadtd();
    
//loadobjects();
    //loadvehicles();
    
load_spawn();
    
load_config();
    
EnableStuntBonusForAll(0);
    
ShowNameTags(1);
    
SetWorldTime(0);
    
SetWeather(10);
    
ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
    for(new 
x; x<MAX_VEHICLES; x++)
    {
        
SetVehicleNumberPlate(x, ""green"JaKe");
    }
    for(new 
i=0; i<GM_TIMERS; i++)
    {
        
KillTimer(timers[i]);
    }
    
timers[0] = SetTimer("Checkpoint", 1000*60*4, true);
    
timers[1] = SetTimer("Reactions", 1000*60*5, true);
    
timers[3] = SetTimer("MoneyBag", MB_DELAY, true);
    
timers[4] = SetTimer("Heartbeat", 1000, true);
    
timers[5] = SetTimer("Anticheat", 2300, true);
    
timers[6] = SetTimer("Wait", 1000*60*60, true);
    
timers[7] = SetTimer("Maths", 1000*60*6, true);
    
timers[9] = SetTimer("UpdatePlayer", 100, true);
    
timers[10] = SetTimer("AutoMessage", 1000*60*5, true);
    
//timers[11] = SetTimer("AccountPp", 100 , true);
    
SetGameModeText("Stunt-DM-Freeroam-MG-RP");
    
SendRconCommand("mapname "VERSION"");
    
SendRconCommand("hostname "S_H"");
    
    for(new 
i=0; i<300; i++)
    {
        if(
i!=74)
        {
            
AddPlayerClass(i, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
        }
    }
    
    new 
i, j;
    for(
i = 0, j = sizeof(gMinigunPickups); i < j; i++)
    {
        
AddStaticPickup(362, 15, gMinigunPickups[i][PickupX], gMinigunPickups[i][PickupY], gMinigunPickups[i][PickupZ], 67);
    }
    for (
i = 0, j = sizeof(gParachutePickups); i < j; i++)
    {
        
AddStaticPickup(371, 15, gParachutePickups[i][PickupX], gParachutePickups[i][PickupY], gParachutePickups[i][PickupZ], 67);
    }
    for (
i = 0, j = sizeof(gMinigunPickups2); i < j; i++)
    {
        
AddStaticPickup(358, 15,
            
gMinigunPickups2[i][PickupX],
            
gMinigunPickups2[i][PickupY],
            
gMinigunPickups2[i][PickupZ],
            
68);
    }
    for (
i = 0, j = sizeof(gParachutePickups2); i < j; i++)
    {
        
AddStaticPickup(371, 15,
            
gParachutePickups2[i][PickupX],
            
gParachutePickups2[i][PickupY],
            
gParachutePickups2[i][PickupZ],
            
68);
    }
//     users = db_open("server/data/users/user.db");
    
Tsec= 0;
    
THrs= 0;
    
SetTimer("TimeU",60000,true);
    return 
1; 
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#2

I guess this function is there instead of adding 299 player classes.

pawn Код:
for(new i=0; i<300; i++)
    {
        if(i!=74)
        {
            AddPlayerClass(i, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
        }
    }
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