18.01.2015, 18:31
Tenho o comando /batercartao nas Orgs e para desiquipar basta voltar a escrever o mesmo comando sу que nгo remove as armas. Tentei de uma forma mas se eu tiver armas compradas e for equipar e passado algum tempo desiquipar perco as todas. Alguma forma de retirar as armas que sгo adicionadas quando e inserido o /batercartao?
Код:
if(strcmp(cmd, "/batercartao", true) == 0) { if(PlayerInfo[playerid][pJailed] != 0) { SendClientMessage(playerid,COLOR_YELLOW," Vocк nгo pode batercartao na cadeia!"); return true; } if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(IsACop(playerid)) { if(PlayerToPoint(2,playerid,1530.3060,-1702.4915,6.2252) || PlayerToPoint(2,playerid,326.6374,307.1123,999.1484) || PlayerToPoint(2,playerid,302.7936,-1529.9443,24.9219) || PlayerToPoint(2,playerid,240.6516,112.8062,1003.2188) || PlayerToPoint(2,playerid,255.1123,77.4241,1003.6406) || PlayerToPoint(2,playerid,229.8059,164.7830,1003.0234) || PlayerToPoint(2,playerid,-1521.1884,462.9987,7.1875) || PlayerToPoint(2,playerid,712.7550,-554.5677,-3.5950) || PlayerToPoint(2,playerid,-1588.4751,732.4855,-4.9063)) { if(OnDuty[playerid]==0) { SetPVarInt(playerid, "Skin_O", GetPlayerSkin(playerid)); new rand = random(sizeof (SkinsPoliciaDP)); SetPlayerSkin(playerid, SkinsPoliciaDP[rand]); format(string, sizeof(string), "Oficial %s esta Fardado.", sendername); SendClientMessageToAll(COLOR_DBLUE,string); format(string, sizeof(string), "* O Policial %s Pegou seus equipamentos", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); //SetPlayerAttachedObject(playerid,3,18637,13,0.35,0.0,0.0,0.0,0.0,180.0); VidaDoCara[playerid] = 2; AXITERCOLETE[playerid] = 3; GivePlayerWeaponBPH(playerid, 24, 150); GivePlayerWeaponBPH(playerid, 25, 250); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); OnDuty[playerid] = 1; EmpregoDuty[playerid] = 2; Copsronda += 1; } else if(OnDuty[playerid]==1) { SetPlayerSkin(playerid, GetPVarInt(playerid, "Skin_O")); DeletePVar(playerid, "Skin_O"); format(string, sizeof(string), "Oficial %s esta de Folga.", sendername); SendClientMessageToAll(COLOR_DBLUE,string); format(string, sizeof(string), "* O Policial %s guardou seus equipamentos", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); //RemovePlayerAttachedObject(playerid,3); OnDuty[playerid] = 0; EmpregoDuty[playerid] = 0; Copsronda -= 1; } } } } return true; }