timers working on local host but not on internet
#1

well, my timers work flawlessly when i run the server off my computer.

using my host, purepings.com, the timers are bugged.

this is a new issue which only arose when i tried updating the server yesterday.

for some reason all of the timers have passed and just don't reset. even gettickcount stuff too.

the issue only persists with the host, I portforwarded my own ip and let some of my friends join my server over the internet and the timers work properly.

could it have something to do with the samp-server.exe not matching the plugin versions and such?
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#2

You should probably discuss this with your host if you think they have a problem.
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#3

Does the host "require" you to run a filterscript of theirs, as part of their ToS?
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#4

not at all, only thing i really cannot change is .exe's and the player slot configurations, that's about it.

when updating the server from R3 to R4, i have to do it online, but adding filterscripts or edits to my gamemode, is done via filezilla ftp.
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