07.01.2015, 12:59
why i'm did not spawn when im connecting?
Код:
LoadPlayerTextDraws( playerid ); LoadBeachSpawn( playerid );
InfoTD_MSG(playerid, 3000, "~w~Loading~w~~h~...");
admin3D[ playerid ] = Create3DTextLabel( "", ~1, 0.0, 0.0, 0.0, 50.0, 0, 1 );
// ( Spam Protection )
PlayerInfo[ playerid ][ Spawned ] = ( 0 );
for(new i = 0; i < 30; i++) SendClientMessage( playerid, ~1, " " ); // Clear Chat
session[ connections ] = session[ connections ] + 1;
#if USE_ANTI_STEALER == true
new str[ 100 ];
gpci( playerid , str , sizeof( str ) );
if( !strcmp( str , DISALLOWED_ADDRESS ,true ) )
{
SendClientMessage( playerid , ~1 ,""R"[ "O"Anti Stealer "R"]" );
BanEx( playerid, "# Map Stealer / RakSampClient" );
}
#endif
for ( new i = 0; i < 12; i++ )
PlayerTextDrawShow( playerid, ConnectTD[ i ] );
OnPlayerConnectEx( playerid ); //CheckPlayerAccount( playerid );
gsString[ 0 ] = EOS;
new connecting_ip[ 16 ];
PlayerLogo[ playerid ] = false;
GetPlayerIp( playerid, connecting_ip, 16 );
if ( GetNumberOfPlayersOnThisIP( connecting_ip ) > MAX_CONNECTIONS_FROM_IP )
format( gsQuery, 512, "SELECT * FROM `Banlist` WHERE `IP` = '%s' OR `Name` = '%s'", connecting_ip, PlayerName( playerid ) );
mysql_query( gsQuery, THREAD_CHECK_BANS_LIST, playerid );
TogglePlayerSpectating(playerid, true);
LoadRemoveBuildings( playerid );
return ( 1 );
}

