HELPPP DDOS
#1

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#2

How is that a DDoS ? That's a ban evader likely switching his IP or you're not banning his IP on samp.ban and has nothing to do with DDoS.
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#3

he comes with different ips every time
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#4

lol, God car is cheat, not DDOS, want him not enter in ur srv, banip this him , Example : my Ip: 126.19.250.09 , ban my IP , and after do like this : 126.19.*.* .
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#5

i will try
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#6

Quote:
Originally Posted by Ke_NiReM
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lol, God.. 126.19.*.* .
The player with prohibition could connect using a proxy/vpn, i assure you that if you use the following code will have to prohibit only once the player. .

pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT

#if defined FILTERSCRIPT

#include <a_samp>
#include <lookup>
#include <foreach>
#include <YSI\y_timers>

task ban_proxy[50]()
{
    foreach(Player, i)
    {
        if(IsPlayerConnected(i))
        {
            if(IsProxyUser(i))
            {
                new string[72], name[24];
                GetPlayerName(i, name, 24);
                format(string, sizeof(string), "** %s has been baneed the server. reason: proxy", name);
                SendClientMessageToAll(-1, string);
                BanEx(i, "Player use proxy to connect");
            }
        }
    }
    return true;
}

#endif
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#7

And you think you get faster help by typing in caps?
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#8

Quote:
Originally Posted by Mijata
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he comes with different ips every time
Than ban his IP or set up a registration system and require people to go through a IP check before allowed to actually move or play on the server and if anybody moves or does anything have it auto-kick them?

Check their IP through a site like http://whatismyipaddress.com/ip-lookup it has a proxy checker and gives you DNS info and location info and ISP info, search the ISP make sure it's not a hosting company and it's a actual home internet provider.

If someone is on your server with a VPN or proxy 99% of the time it's for bad reasons.
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#9

Try setting up a quick filterscript that scans for common CIDR ranges for proxies and also scans for proxy users periodically.

To counter GodOfCars, you can set up a conditional cancellation of OnUnoccupiedVehicleUpdate if the vehicle's position has changed by more than say... 10-15 units while unmanned. This will cause the vehicle to sync only on the hacker's screen and on nobody else's - which means your server doesn't get messed up.
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