[Map] Ships War (Pirates and Army)
#1

Introduction

hi guys and its me, Kelbac, I'm Proudly to present you my new map: The Ships war Between Pirates and the army, i hope you guys like this Map, it took me 2 hours, ye so less, so guys if you like this Map, ++Rep me, and i will make more maps, post your suggestion below, and i will do what i can to do your suggestion, so REP++.
Code

Код:
CreateObject(5145,242.3000000,3929.7000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(sanpdmdock2_las2) (1)
CreateObject(1634,1963.0000000,-2448.8000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(landjump2) (1)
CreateObject(1634,1963.0000000,-2441.0291000,18.3000000,10.1000000,0.0000000,0.0000000); //object(landjump2) (2)
CreateObject(8558,1634.3000000,-1204.5000000,222.0000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (1)
CreateObject(10771,187.3999900,327.6000100,6.0000000,0.0000000,0.0000000,0.0000000); //object(carrier_hull_sfse) (2)
CreateObject(10770,190.5000000,320.0000000,39.2329000,0.0000000,0.0000000,0.0000000); //object(carrier_bridge_sfse) (2)
CreateObject(11146,178.4100000,328.1600000,12.8430000,0.0000000,0.0000000,0.0000000); //object(carrier_hangar_sfs) (1)
CreateObject(11145,124.2990000,327.6000100,4.8380000,0.0000000,0.0000000,0.0000000); //object(carrier_lowdeck_sfs) (1)
CreateObject(11237,190.6000100,320.0000000,39.2000000,0.0000000,0.0000000,0.0000000); //object(carrier_bits_sfse) (1)
CreateObject(3885,220.5000000,320.1000100,21.6000000,0.0000000,0.0000000,0.0000000); //object(sambase_sfxrf) (1)
CreateObject(3884,220.5000000,320.1000100,21.6000000,0.0000000,0.0000000,0.0000000); //object(samsite_sfxrf) (1)
CreateObject(11149,181.1000100,322.3999900,12.6000000,0.0000000,0.0000000,0.0000000); //object(accorridors_sfs) (1)
CreateObject(3884,152.7000000,320.3999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(samsite_sfxrf) (2)
CreateObject(3885,152.8000000,319.7999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(sambase_sfxrf) (2)
CreateObject(3114,130.7000000,342.7000100,17.4000000,0.0000000,0.0000000,0.0000000); //object(carrier_lift2_sfse) (1)
CreateObject(3115,88.3000000,327.6000100,10.5000000,0.0000000,0.0000000,0.0000000); //object(carrier_lift1_sfse) (1)
CreateObject(3114,130.7002000,342.7002000,10.1800000,0.0000000,0.0000000,0.0000000); //object(carrier_lift2_sfse) (2)
CreateObject(10772,188.8999900,327.5000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(carrier_lines_sfse) (1)
CreateObject(8493,143.3000000,435.3999900,17.0000000,0.0000000,0.0000000,270.0000000); //object(pirtshp01_lvs) (1)
CreateObject(8493,222.0000000,414.1000100,17.0000000,0.0000000,0.0000000,270.0000000); //object(pirtshp01_lvs) (2)
CreateObject(8493,236.2000000,290.5000000,17.0000000,0.0000000,0.0000000,270.0000000); //object(pirtshp01_lvs) (3)
CreateObject(9159,143.2000000,435.3999900,17.0000000,0.0000000,0.0000000,270.0000000); //object(pirtshp02_lvs) (2)
CreateObject(9159,221.8999900,414.1000100,17.0000000,0.0000000,0.0000000,270.0000000); //object(pirtshp02_lvs) (3)
CreateObject(9159,236.0000000,290.5000000,17.0000000,0.0000000,0.0000000,270.0000000); //object(pirtshp02_lvs) (4)
CreateObject(8981,123.3681600,364.9257800,-17.5137600,0.0000000,0.0000000,0.0000000); //object(prtwires_lvs) (1)
CreateObject(8832,135.7000000,390.7000100,11.5000000,0.0000000,9.0000000,90.0000000); //object(pirtebrdg01_lvs) (2)
CreateObject(8832,213.2000000,370.6000100,11.5000000,0.0000000,9.0000000,90.0000000); //object(pirtebrdg01_lvs) (3)
CreateObject(1437,219.0000000,306.2999900,10.0000000,301.0000000,0.0000000,0.0000000); //object(dyn_ladder_2) (1)
CreateObject(1437,219.0000000,301.2000100,8.0000000,300.9980000,0.0000000,0.0000000); //object(dyn_ladder_2) (3)
CreateObject(1428,219.0000000,298.7999900,7.2000000,300.9980000,0.0000000,0.0000000); //object(dyn_ladder) (1)
CreateObject(1428,219.0000000,296.1000100,6.4300000,300.9980000,0.0000000,0.0000000); //object(dyn_ladder) (2)
CreateObject(3279,235.1000100,322.5000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
CreateObject(1225,235.0000000,414.8999900,6.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (1)
CreateObject(1225,155.8000000,435.3999900,6.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (2)
CreateObject(1225,127.2000000,408.6000100,11.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (3)
CreateObject(1225,139.3000000,408.6000100,11.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (4)
CreateObject(1225,139.8000000,361.2999900,17.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (5)
CreateObject(1225,127.0000000,361.2999900,17.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (6)
CreateObject(1225,267.6000100,339.0000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (8)
CreateObject(1225,249.1000100,339.1000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (9)
CreateObject(1225,230.3000000,339.0000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (10)
CreateObject(1225,189.2000000,338.8999900,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (11)
CreateObject(1225,160.7000000,339.0000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (12)
CreateObject(1225,101.9000000,339.1000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (14)
CreateObject(1225,78.7000000,339.2000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (15)
CreateObject(987,141.3000000,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
CreateObject(1225,142.2000000,337.2000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (16)
CreateObject(987,153.1000100,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (3)
CreateObject(987,165.0000000,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (4)
CreateObject(987,177.0000000,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (5)
CreateObject(987,188.6000100,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (6)
CreateObject(3749,210.3999900,338.2000100,23.6000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
CreateObject(987,219.8999900,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
CreateObject(987,231.6000100,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (8)
CreateObject(987,243.3000000,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (9)
CreateObject(987,250.3000000,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (10)
CreateObject(987,262.2000100,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (11)
CreateObject(987,274.1000100,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (12)
CreateObject(987,284.2000100,340.0000000,17.8000000,0.0000000,0.0000000,330.0000000); //object(elecfence_bar) (13)
CreateObject(987,294.2000100,321.8999900,17.8000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (14)
CreateObject(2991,200.6000100,411.6000100,6.4000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (1)
CreateObject(2991,151.3000000,435.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (2)
CreateObject(2991,222.6000100,410.8999900,6.2000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (3)
CreateObject(2991,222.6000100,410.8999900,7.5000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (4)
CreateObject(2991,188.3000000,411.1000100,8.8000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (5)
CreateObject(2991,200.5000000,411.5996100,7.7000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (6)
CreateObject(2991,143.7998000,432.7998000,6.2000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (7)
CreateObject(2991,143.7998000,432.9003900,7.5000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (8)
CreateObject(2991,121.8000000,438.0000000,6.4000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (9)
CreateObject(2991,120.4000000,438.0000000,7.7000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (10)
CreateObject(3279,202.2000000,291.2999900,8.2000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
CreateObject(3279,109.7002000,436.4003900,8.2000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (3)
CreateObject(987,284.0000000,315.7999900,17.8000000,0.0000000,0.0000000,30.0040000); //object(elecfence_bar) (15)
CreateObject(11461,289.5000000,327.8999900,17.8000000,0.0000000,0.0000000,0.0000000); //object(des_nwwtower) (1)
CreateObject(11293,288.2000100,327.7000100,23.6000000,0.0000000,0.0000000,0.0000000); //object(facttanks_sfse08) (1)
CreateObject(1225,289.8999900,335.0000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (17)
CreateObject(1225,287.8999900,335.0000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (18)
CreateObject(1225,285.8999900,335.0000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (19)
CreateObject(1225,284.0000000,335.0000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (20)
CreateObject(1225,284.0000000,333.1000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (21)
CreateObject(1225,284.0000000,331.5000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (22)
CreateObject(1225,284.0000000,330.2000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (23)
CreateObject(1225,284.0000000,328.7000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (24)
CreateObject(1225,284.0000000,327.1000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (25)
CreateObject(1225,284.0000000,325.3999900,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (26)
CreateObject(1225,284.0000000,324.2999900,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (27)
CreateObject(1225,284.0000000,323.1000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (28)
CreateObject(1225,284.0000000,321.5000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (29)
CreateObject(1225,284.0000000,320.2999900,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (30)
CreateObject(1225,285.7999900,319.7999900,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (31)
CreateObject(1225,287.2000100,319.7999900,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (32)
CreateObject(1225,288.5000000,319.7999900,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (33)
CreateObject(1225,289.5000000,320.6000100,18.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (34)
CreateObject(987,272.2999900,315.8999900,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (16)
CreateObject(987,260.3999900,315.8999900,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (17)
CreateObject(987,248.3999900,315.8999900,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (18)
CreateObject(987,236.3999900,315.8999900,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (19)
CreateObject(987,224.3999900,313.7999900,17.8000000,0.0000000,0.0000000,10.0000000); //object(elecfence_bar) (20)
CreateObject(987,212.5000000,314.2000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (21)
CreateObject(987,200.6000100,314.2000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (22)
CreateObject(987,188.6000100,314.2000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (23)
CreateObject(987,176.6000100,314.2000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (24)
CreateObject(987,164.5000000,314.2000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (25)
CreateObject(987,152.5000000,314.2000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (26)
CreateObject(987,146.5000000,314.2000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (27)
CreateObject(987,134.8999900,315.5000000,17.8000000,0.0000000,0.0000000,354.0000000); //object(elecfence_bar) (28)
CreateObject(987,122.8000000,315.6000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (29)
CreateObject(987,110.8000000,315.5000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (30)
CreateObject(987,98.9000000,315.6000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (31)
CreateObject(987,86.9000000,315.6000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (32)
CreateObject(987,77.9000000,315.6000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (33)
CreateObject(971,77.8000000,320.2000100,20.9000000,0.0000000,0.0000000,90.0000000); //object(subwaygate) (1)
CreateObject(971,77.8000000,328.1000100,20.9000000,0.0000000,0.0000000,90.0000000); //object(subwaygate) (2)
CreateObject(971,77.8000000,336.0000000,20.9000000,0.0000000,0.0000000,90.0000000); //object(subwaygate) (3)
CreateObject(3749,131.3999900,338.2000100,23.6000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (2)
CreateObject(987,109.7000000,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (34)
CreateObject(987,97.7000000,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (35)
CreateObject(987,85.7000000,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (36)
CreateObject(987,76.8000000,340.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (37)
CreateObject(11245,202.6000100,340.2999900,22.7000000,0.0000000,0.0000000,90.0000000); //object(sfsefirehseflag) (1)
CreateObject(11245,218.2000000,340.2999900,22.7000000,0.0000000,0.0000000,90.0000000); //object(sfsefirehseflag) (2)
CreateObject(11245,139.1000100,340.2999900,22.7000000,0.0000000,0.0000000,90.0000000); //object(sfsefirehseflag) (3)
CreateObject(11245,123.4000000,340.2999900,22.7000000,0.0000000,0.0000000,90.0000000); //object(sfsefirehseflag) (4)
CreateObject(8324,143.1000100,340.7999900,5.1000000,0.0000000,0.0000000,0.0000000); //object(vgsbboardsigns10) (1)
CreateObject(16340,161.0000000,333.7000100,5.9000000,0.0000000,0.0000000,0.0000000); //object(dam_genturbine05) (1)
CreateObject(16340,149.5000000,333.5000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(dam_genturbine05) (2)
CreateObject(16340,139.3000000,333.5000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(dam_genturbine05) (3)
CreateObject(16340,127.9000000,333.5000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(dam_genturbine05) (4)
CreateObject(1225,138.5000000,331.2000100,3.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (35)
CreateObject(1225,140.2000000,331.2000100,3.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (36)
CreateObject(1225,148.5000000,331.2000100,3.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (37)
CreateObject(1225,150.5000000,331.2000100,3.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (38)
CreateObject(1225,159.8999900,331.2999900,3.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (39)
CreateObject(1225,162.0000000,331.2999900,3.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (40)
CreateObject(1225,128.8999900,331.2000100,3.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (41)
CreateObject(1225,126.8000000,331.2000100,3.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (42)
CreateObject(8355,97.4000000,493.3999900,9.4000000,0.0000000,90.0000000,90.0000000); //object(vgssairportland18) (1)
CreateObject(8355,235.5000000,493.3999900,9.4000000,0.0000000,90.0000000,90.0000000); //object(vgssairportland18) (2)
CreateObject(8355,349.1000100,440.5000000,9.4000000,0.0000000,90.0000000,40.0000000); //object(vgssairportland18) (3)
CreateObject(8355,397.1000100,318.7999900,9.4000000,0.0000000,90.0000000,3.0000000); //object(vgssairportland18) (4)
CreateObject(8355,354.2999900,228.8000000,9.4000000,0.0000000,90.0000000,320.0000000); //object(vgssairportland18) (5)
CreateObject(8355,255.8999900,194.8000000,9.4000000,0.0000000,90.0000000,270.0000000); //object(vgssairportland18) (6)
CreateObject(8355,117.7000000,194.8000000,9.4000000,0.0000000,90.0000000,270.0000000); //object(vgssairportland18) (7)
CreateObject(8355,14.1000000,254.7000000,9.4000000,0.0000000,90.0000000,210.0000000); //object(vgssairportland18) (8)
CreateObject(8355,-19.3000000,379.1000100,9.4000000,0.0000000,90.0000000,180.0000000); //object(vgssairportland18) (9)
CreateObject(8355,10.2000000,453.0000000,9.4000000,0.0000000,90.0000000,140.0000000); //object(vgssairportland18) (10)
CreateObject(8355,235.5000000,493.4003900,-30.6000000,0.0000000,90.0000000,90.0000000); //object(vgssairportland18) (11)
CreateObject(8355,349.0996100,440.5000000,-30.6000000,0.0000000,90.0000000,39.9960000); //object(vgssairportland18) (12)
CreateObject(8355,397.0996100,318.7998000,-30.6000000,0.0000000,90.0000000,2.9990000); //object(vgssairportland18) (13)
CreateObject(8355,354.2998000,228.7998000,-30.6000000,0.0000000,90.0000000,319.9990000); //object(vgssairportland18) (14)
CreateObject(8355,255.9003900,194.7998000,-30.6000000,0.0000000,90.0000000,270.0000000); //object(vgssairportland18) (15)
CreateObject(8355,117.7002000,194.7998000,-30.6000000,0.0000000,90.0000000,270.0000000); //object(vgssairportland18) (16)
CreateObject(8355,14.0996100,254.7002000,-30.6000000,0.0000000,90.0000000,209.9980000); //object(vgssairportland18) (17)
CreateObject(8355,-19.2998000,379.0996100,-30.6000000,0.0000000,90.0000000,179.9950000); //object(vgssairportland18) (18)
CreateObject(8355,-19.2998000,379.0996100,-30.6000000,0.0000000,90.0000000,179.9950000); //object(vgssairportland18) (19)
CreateObject(8355,-19.2998000,379.0996100,-67.0000000,0.0000000,90.0000000,179.9950000); //object(vgssairportland18) (21)
CreateObject(8355,10.2002000,453.0000000,-30.6000000,0.0000000,90.0000000,139.9990000); //object(vgssairportland18) (22)
CreateObject(8355,97.4003900,493.4003900,-30.6000000,0.0000000,90.0000000,90.0000000); //object(vgssairportland18) (23)
CreateObject(2985,206.7000000,338.6000100,17.8000000,0.0000000,0.0000000,90.0000000); //object(minigun_base) (1)
CreateObject(2985,214.7000000,338.6000100,17.8000000,0.0000000,0.0000000,90.0000000); //object(minigun_base) (2)
CreateObject(12911,257.7999900,320.7000100,17.8000000,0.0000000,0.0000000,100.0000000); //object(sw_silo02) (1)
CreateObject(3577,103.0000000,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (1)
CreateObject(3577,106.5000000,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (2)
CreateObject(3577,110.4000000,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (3)
CreateObject(3577,114.2000000,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (4)
CreateObject(3577,118.3000000,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (5)
CreateObject(3577,121.9000000,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (6)
CreateObject(3577,125.7000000,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (7)
CreateObject(3577,129.8000000,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (8)
CreateObject(3577,133.8999900,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (9)
CreateObject(3577,138.1000100,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (10)
CreateObject(3577,141.8999900,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (11)
CreateObject(3577,145.8000000,319.8999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (12)
CreateObject(3722,111.4000000,321.6000100,22.2000000,0.0000000,0.0000000,90.0000000); //object(laxrf_scrapbox) (1)
CreateObject(1649,208.3999900,314.3999900,25.5000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (1)
CreateObject(12918,152.3000000,338.8999900,17.8000000,0.0000000,0.0000000,0.0000000); //object(sw_haypile05) (1)
CreateObject(3374,215.3000000,365.8999900,16.7000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (1)
CreateObject(3374,206.3999900,387.2999900,13.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (2)
CreateObject(3374,213.3000000,381.2000100,14.1000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (3)
CreateObject(3374,204.8000000,356.0000000,18.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (4)
CreateObject(3374,208.2002000,375.7998000,15.1000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (5)
CreateObject(3374,211.3000000,398.2999900,10.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (6)
CreateObject(3374,133.7000000,369.7999900,18.6000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (7)
CreateObject(3374,129.7000000,368.6000100,18.7000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (8)
CreateObject(3374,134.3999900,359.6000100,19.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (9)
CreateObject(3374,137.2002000,356.0996100,19.1000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (10)
CreateObject(3374,133.7000000,381.6000100,17.2000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (11)
CreateObject(3374,138.8000000,386.3999900,16.6000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (12)
CreateObject(3374,132.6000100,398.0000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (13)
Screenshots


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#2

nice map thanks
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#3

Quote:
Originally Posted by Maximun
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nice map thanks
thank you pls REP++
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#4

I think players hate the map.
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#5

Nice map
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