Vehicle ID 200 and up
#1

I'm not sure if this issue is within the script or the client already. I've made a command to spawn vehicles and once the vehicle ID reaches 200 and up, I could no longer control it.

Example:
Vehicle ID 200 is spawned and the engine is automatically off, I have a /engine command to turn it on but it returns as an invalid command.

Is there any way to fix this?
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#2

It may be an issue with a #define MAX_VEHICLES in your gamemode since the command likely scans that the specified vehicle ID is within the constraints of 1 and MAX_VEHICLES (1 <= id <= MAX_VEHICLES).

Provide the code for the engine command.
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