22.12.2014, 14:48
I'm Making Apartment , I Creating a Dynamic House inside a Dynamic Door(Atrium Interior) , i /hedit customexterior 0 (0 = ID house) inside the Atrium , but it's not streaming and not loading OBjects
Images
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#1
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#2
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#3
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#4
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#0
If you want to see more pleas Comment , i really need help
Код:
for(new i = 0; i < sizeof(HouseInfo); i++) { if (IsPlayerInRangeOfPoint(playerid,3,HouseInfo[i][hInteriorX], HouseInfo[i][hInteriorY], HouseInfo[i][hInteriorZ]) && PlayerInfo[playerid][pVW] == i+6000) { SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; PlayerInfo[playerid][pLocal] = 255; if(HouseInfo[i][hCustomExterior]) { TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "Objects loading...", 4000, 5); SetPVarInt(playerid, "LoadingObjects", 1); SetTimerEx("SafeLoadObjects", 4000, 0, "d", playerid); } SetPlayerPos(playerid,HouseInfo[i][hExteriorX],HouseInfo[i][hExteriorY],HouseInfo[i][hExteriorZ]); SetPlayerFacingAngle(playerid, HouseInfo[i][hExteriorA]); SetCameraBehindPlayer(playerid); SetPlayerVirtualWorld(playerid, 0); PlayerInfo[playerid][pVW] = 0; return Streamer_UpdateEx(playerid, HouseInfo[i][hExteriorX],HouseInfo[i][hExteriorY],HouseInfo[i][hExteriorZ]); } }
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#1
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#2
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#3
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#4
http://imgur.com/ykM0jhu,aawaigK,SYV...4K4H,uKXKPcu#0
If you want to see more pleas Comment , i really need help