Help cleo kick.cs
#1

Can someone help me one quick code hack, hackers use the code /sk playerid carid to make players spawn around the map
Video:https://www.youtube.com/watch?v=sZ7fTR7veV4
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#2

I would do something like this
pawn Код:
//if you use zcmd include
COMMAND:sk(playerid,params[])
{
   SendClientMessage(playerid,red,"got you bitch" );
   Ban(playerid );//bans anyone that use this command
Return 1;
}
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#3

so isn't it like a hack?
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#4

Quote:
Originally Posted by Stuun23
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so isn't it like a hack?
Yes its an hack but they have to type it in main chat so anyone who types that command will get banned Watch the video they have to type it.
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#5

Quote:
Originally Posted by 1fret
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I would do something like this
pawn Код:
//if you use zcmd include
COMMAND:sk(playerid,params[])
{
   SendClientMessage(playerid,red,"got you bitch" );
   Ban(playerid );//bans anyone that use this command
Return 1;
}
Definitely not!

Cleo dosen't send script-sided commands so if you were to write that command it still woulden't help you detect it but ban the people who tries it.
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#6

@ 1fret
What if someone accidently types /sk ? think alittle
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#7

Quote:
Originally Posted by 1fret
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I would do something like this
pawn Код:
//if you use zcmd include
COMMAND:sk(playerid,params[])
{
   SendClientMessage(playerid,red,"got you bitch" );
   Ban(playerid );//bans anyone that use this command
Return 1;
}
Lol, it's client-side command(SAMPFUNCS), so you can't use that way
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#8

Quote:
Originally Posted by 1fret
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I would do something like this
pawn Код:
//if you use zcmd include
COMMAND:sk(playerid,params[])
{
   SendClientMessage(playerid,red,"got you bitch" );
   Ban(playerid );//bans anyone that use this command
Return 1;
}
I tried this way it is not effective, the hacker will not have any trouble on this issue, please help me one code quickly cleo.cs
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#9

Quote:
Originally Posted by rickisme
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Lol, it's client-side command(SAMPFUNCS), so you can't use that way
So? The server will still detect when a player types /sk, thus banning him.
There's a cleo hack on the command "mgbull", and I added this:
pawn Код:
CMD:mgbull(playerid, params[]) {
    new string[66];
    if(GetAdminCount())
    {
        format(string, sizeof(string), "AdmWarn: %s(%d) possible bullet-exploit.", GetName(playerid), playerid);
        SendMessageToAdmins(COLOR_NOTES2, string, true);
    }
    else
    {
        printf("[anticheat]%s: kick for /mgbull", GetName(playerid));
        Kick(playerid);
    }
    return 1;
}
To avoid it.

And it works, so I don't see what's so funny about this.
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